darkvater
ccc496ba2c
(svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
2004-11-14 14:10:03 +00:00
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-14 13:07:07 +00:00
darkvater
989289fadd
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
2004-11-14 11:04:59 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
tron
d641175e3c
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
dominik
894bb262ad
(svn r289) Fix: Checkpoints on snow have correct ground now
2004-09-17 20:56:28 +00:00
dominik
ebc18e3957
(svn r288) Fix: new checkpoint graphics now also work for monorail/maglev
2004-09-17 20:49:47 +00:00
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater
fe8c317d3c
(svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings.
2004-09-11 14:48:31 +00:00
truelight
7aa0bdf48b
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
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all ;)
2004-09-11 09:55:19 +00:00
truelight
10d54ac604
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
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-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05 16:15:22 +00:00
darkvater
7b02cd3248
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
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-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
2004-09-03 17:57:27 +00:00
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater
27f6fcae4c
(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
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-Fix a few warnings
2004-08-15 21:10:08 +00:00
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15 20:23:42 +00:00
dominik
ca120eedad
(svn r40) Final slope graphics fix
2004-08-13 18:27:33 +00:00
darkvater
f422014960
(svn r23) -Some omments on the code (blathijs)
2004-08-11 22:07:08 +00:00
dominik
65e35eeea8
(svn r14) Fix: railroad crossings on slopes are now possible
2004-08-10 18:35:43 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00