miham
c77e9231ef
(svn r1452) Fixed missing option from settings.c (Simen Graaten)
20 years ago
celestar
86c3bfd66d
(svn r1441) Fixed a couple of warnings, and removed a pointless assert
20 years ago
darkvater
116789022c
(svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
20 years ago
dominik
61761cfab1
(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added
20 years ago
truelight
a11f46fed4
(svn r1322) -Add: banning system (mostly tnx to guru3)
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A server can ban people via ClientList
Both server and dedicated can do it via console:
'ban', 'unban', 'banlist'.
20 years ago
truelight
92ac503b74
(svn r1312) -Add: Patch which is on by default: population in label of the town
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-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
20 years ago
truelight
8dcbf2675b
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
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Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
20 years ago
dominik
6788a614d1
(svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file
20 years ago
dominik
58c153b9ac
(svn r1255) Renamed "postfix" to "suffix", for strings and variable names
20 years ago
truelight
c9645885d0
(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
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which year the server must restart hisself. (0 = disabled, default value)
20 years ago
darkvater
28c1dc3e39
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
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-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
20 years ago
truelight
90b2b2144b
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
20 years ago
dominik
4f4fa940d8
(svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
20 years ago
dominik
7cfaa8a418
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
20 years ago
dominik
853c11d301
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
20 years ago
dominik
74a0d26d0e
(svn r1157) Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf".
20 years ago
truelight
5e28fb8f97
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
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When enabled, empty companies (companies with no active clients) with no
password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years
of emptyness.
The delay of removing company/password can be configured via:
- 'set autoclean_protected <months>'
- 'set autoclean_unprotected <months>'
20 years ago
truelight
5f51b42c99
(svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go
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to Start Server, you can select by connection: 'Internet (advertise)'.
When selected, the server will announce itself to the server-list at
http://servers.openttd.org (when finished)
20 years ago
dominik
77e882c3bd
(svn r1076) Feature: Patch setting to autosave the game on exit
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If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
20 years ago
dominik
27e008d3f7
(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
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The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
20 years ago
truelight
9ced62e239
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
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-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
20 years ago
truelight
b153236503
(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)
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-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port)
20 years ago
truelight
0e79314353
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
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unique id (generated via md5)
20 years ago
Celestar
5b0743d66b
(svn r979) Allow more realistically sized catchment areas
20 years ago
truelight
00168d4660
(svn r945) -Fix: [Network] Terraform callback went wrong in merge
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-Fix: Some settings went wrong in merge
20 years ago
truelight
b8f6d41418
(svn r942) -Merged branch/network back into the trunk
20 years ago
tron
d701668f50
(svn r853) -Feature: Implement improved vehicle loading algorithm
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It's not FIFO loading, but does the right thing in the common case:
If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits.
This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks!
20 years ago
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
20 years ago
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
20 years ago
tron
872f49ae8a
(svn r538) -Feature: Windows snap at each other
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This is inspired by [1063636].
20 years ago
dominik
21b905e963
(svn r271) another town name confusion fix
20 years ago
darkvater
cbcf002a91
(svn r267) -Fix: Moved EUR back in its place, savegames should not list Romanian Lei anymore, and 2002 currency is also to EUR again
20 years ago
darkvater
c6f48d3de6
(svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
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-Feature: Added romanian town names and currency (Magic_Pixel)
20 years ago
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
darkvater
216abe4e93
(svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client timed out, all clients were disconnected (sign_de)
20 years ago
darkvater
debb158c95
(svn r180) -Fix: some more warning fixes for C99 (Tron)
20 years ago
darkvater
85628544ee
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
20 years ago
dominik
9d869aa314
(svn r125) Add: [ 1014684 ] Czech town names (supr)
20 years ago
dominik
7f07900fb9
(svn r118) Changed default options (road side, distance units, currency) to most commonly used options
20 years ago
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
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Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
20 years ago
dominik
4f253c2656
(svn r92) Feature: invisible trees when in transparent mode (patch entry)
20 years ago
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
20 years ago
darkvater
31911a9325
(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
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-Feature: added callback feature to patches options
20 years ago
darkvater
255a1ad941
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
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-Fix: Placing/editing signs signs is possible in paused mode
20 years ago
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
20 years ago
dominik
43d691df17
(svn r56) Improved order checker + patch setting for it (celestar)
20 years ago
truelight
210ada1b51
(svn r27) -Fix: [1006715] Autorenew issues
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-Add: PE_CURRENCY to patchmenu
20 years ago
truelight
0806a1ef75
(svn r21) Remove: PE_BYTE (bit-bools) in favour of PE_BOOL
20 years ago
dominik
a9413b12a2
(svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'.
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago