Jonathan G Rennison
838b166726
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_base.h
# src/debug.cpp
# src/debug.h
# src/economy.cpp
# src/engine_type.h
# src/graph_gui.cpp
# src/misc_cmd.cpp
# src/misc_cmd.h
# src/network/core/os_abstraction.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings_type.h
# src/ship_cmd.cpp
# src/stdafx.h
# src/tests/bitmath_func.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
4 months ago
Jonathan G Rennison
074447138c
Add method for whether calendar is frozen
4 months ago
Jonathan G Rennison
7938844d1d
Vehicles age at calendar speed in wallclock mode
4 months ago
Jonathan G Rennison
b13b2781bd
Add string codes for upstream wallclock mode, add upstream language changes
4 months ago
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
4 months ago
Jonathan G Rennison
903adceab5
Maintain map of targeted road vehicles to small UFO disaster vehicle
4 months ago
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
4 months ago
Jonathan G Rennison
a6dcc0c624
Add messages from ShowNewGrfVehicleError to special events log
4 months ago
Jonathan G Rennison
a484a5eb77
Use custom sprite sorting rules for vehicles diagonally under bridges
...
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge
Adjust ParentSpriteToDraw struct
4 months ago
Jonathan G Rennison
0ea57528c9
Rename DateTicksScaled to StateTicks
...
Rename various other related/derived types and variables
4 months ago
merni-ns
5a88027a19
Feature: Infinite money mode ( #11902 )
4 months ago
frosch
68c64d2511
Codechange: Remove TKM string codes by duplicating strings.
4 months ago
Jonathan G Rennison
1ce8930583
Use DateTicksScaled for Vehicle::last_loading_tick
4 months ago
Jonathan G Rennison
49eb40bc4f
Change various _network_dedicated tests to use IsHeadless
4 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
5 months ago
Jonathan G Rennison
e86d52bcaf
Include all company totals in dump_veh_stats console command
5 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
5 months ago
Jonathan G Rennison
3050620189
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.cpp
# src/economy.cpp
# src/engine_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/linkgraph/refresh.cpp
# src/linkgraph/refresh.h
# src/newgrf.cpp
# src/newgrf_airporttiles.h
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/order_base.h
# src/order_cmd.cpp
# src/order_func.h
# src/order_gui.cpp
# src/pathfinder/pathfinder_type.h
# src/saveload/afterload.cpp
# src/subsidy_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
5 months ago
Jonathan G Rennison
de91c56ed5
Debug: Add chicken bits for water region invalidation/init
5 months ago
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
5 months ago
Jonathan G Rennison
f034714559
Use StringBuilder for GetString/GetStringWithArgs, as per upstream
...
Update dependent code as required
5 months ago
Jonathan G Rennison
7f6b1d6b94
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/company_func.h
# src/core/overflowsafe_type.hpp
# src/engine.cpp
# src/music/midifile.cpp
# src/network/network_command.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_roadstop.h
# src/newgrf_spritegroup.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/pathfinder/yapf/yapf_common.hpp
# src/road_gui.cpp
# src/saveload/engine_sl.cpp
# src/script/api/script_depotlist.cpp
# src/script/api/script_roadtypelist.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/strings.cpp
# src/table/settings/game_settings.ini
5 months ago
Rubidium
e3f49ee7a0
Codechange: coding style fixes
5 months ago
Jonathan G Rennison
7bd074f273
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/vehicle.cpp
5 months ago
Peter Nelson
3864902683
Codechange: Use vehicle viewport hash to find clicked vehicle. ( #11675 )
...
This avoids having to iterate all vehicles, which can be an performance improvement when there are many vehicles.
5 months ago
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
6 months ago
Jonathan G Rennison
e9599fd4be
Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
...
Use DateTicksScaled
6 months ago
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
6 months ago
Tyler Trahan
2a62caa30b
Codechange: Use Ticks for BaseConsist timetable fields
6 months ago
Tyler Trahan
1f41e773d6
Codechange: Use consistent name for bay road stops
...
As of #10494 , this is how we describe original dead-end road stops.
6 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
7 months ago
Jonathan G Rennison
9822fa6584
Fix: Trivial autoreplace of mixed cargo articulated engines ( #11253 )
...
Do not fail autoreplace/autorenew of mixed cargo articulated engines
due to an inability to refit to mixed cargoes, when no refit is
required because the target engine already has a suitable set of cargoes.
Notably, this allows autorenew (autoreplace to same engine type)
to succeed.
7 months ago
Jonathan G Rennison
c929f7075e
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/SourceList.cmake
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/depot_base.h
# src/elrail.cpp
# src/network/core/udp.cpp
# src/network/network_admin.cpp
# src/network/network_chat_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_storage.h
# src/os/unix/crashlog_unix.cpp
# src/rail.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/road_map.h
# src/saveload/labelmaps_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/table/settings/world_settings.ini
# src/tests/test_script_admin.cpp
# src/textfile_gui.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/window.cpp
# src/window_gui.h
# src/window_type.h
7 months ago
Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
7 months ago
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
...
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
7 months ago
Peter Nelson
7d4a91ef9e
Cleanup: Remove some unused functions. ( #11429 )
...
These were picked up with cppcheck.
7 months ago
Rubidium
c6411168d8
Cleanup: missing spaces before continuation * in some comments
7 months ago
Patric Stout
4280c413a6
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
(cherry picked from commit df400ef84a
)
8 months ago
Patric Stout
2890127675
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
...
(cherry picked from commit b0e73277d6
)
8 months ago
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
9 months ago
Patric Stout
df400ef84a
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
9 months ago
Jonathan G Rennison
a18f3274b4
Rename close window functions to match upstream
9 months ago
PeterN
acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. ( #11287 )
9 months ago
Jonathan G Rennison
f6eadf19c6
Replace vehicle tile hash
...
Use robin hood hash of TileIndex
Retain linked list of vehicles on the same tile
9 months ago
Jonathan G Rennison
c6ce9ce687
Add road vehicle flags for whether any part is on level crossing
9 months ago
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
9 months ago
Tyler Trahan
fca2b37726
Codechange: Move Ticks into their own class
9 months ago
Patric Stout
b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
9 months ago