darkvater
5fcd71cf28
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
20 years ago
darkvater
5847317526
(svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
20 years ago
darkvater
ccc496ba2c
(svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
20 years ago
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
20 years ago
darkvater
7930faace9
(svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky)
20 years ago
tron
65058d0d57
(svn r542) -Fix: Display correct rail type in "build railway station" window
...
Thanks, ln--
20 years ago
truelight
75a54521e8
(svn r319) -Fix: [ 1029064 ] Building a station acted weird in some rare situations
20 years ago
darkvater
c79e8ad626
(svn r244) -Fix: Stations were not sorted for non-player-0 players
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-Fix: Correctly resorting vehicle list of player when the list of another player is open.
20 years ago
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
truelight
10d54ac604
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
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-Fix: some minor fixes around GetTileTrackStatus (blathijs)
20 years ago
darkvater
7b02cd3248
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
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-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
20 years ago
dominik
74852c4652
(svn r124) Prepared code for removal of block_months variable in next major savegame version
20 years ago
dominik
770f86bbbe
(svn r122) Change: exclusive transport rights are now stored per town instead of per station
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Exclusive rights from old savegames will be reset.
20 years ago
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
20 years ago
truelight
a21fa40127
(svn r72) -Add: build_date of station (viewable with Query tool)
20 years ago
darkvater
68c9b7c3ad
(svn r66) -Fix Station list updated on station deletion/station rename
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-Changed debug messages to comply with DEBUG(name, level) heuristics
20 years ago
darkvater
27f6fcae4c
(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
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-Fix a few warnings
20 years ago
dominik
43d691df17
(svn r56) Improved order checker + patch setting for it (celestar)
20 years ago
dominik
7af3360c5a
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
20 years ago
dominik
ca120eedad
(svn r40) Final slope graphics fix
20 years ago
darkvater
52f8e963c1
(svn r29) -Fix You cannot take ownership of an oilrig by building right next to it
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-Fix when adding parts to a statin max size is not 15x15 anymore, but _patches.station_spread
20 years ago
darkvater
cbec93d9b6
(svn r28) -Fix removing station merged with oilrig, will reset oilrigs ownership
20 years ago
darkvater
f422014960
(svn r23) -Some omments on the code (blathijs)
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago