Commit Graph

84 Commits (81361189caa5b90236b67ed5b32b3b4f0bb00f3e)

Author SHA1 Message Date
smatz 154b4da4cc (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 16 years ago
yexo 7e818f0456 (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 16 years ago
rubidium 2b8dd76cfa (svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. 16 years ago
rubidium 7603f77f3c (svn r15411) -Feature(ttette): make 'set' a alias for the setting/patch console command 16 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
truebrain 150c4da26d (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 16 years ago
rubidium 2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
rubidium 840217d717 (svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral) 16 years ago
rubidium d3f428e677 (svn r15193) -Feature: content server/bananas access via the console 16 years ago
rubidium 4aabc91c04 (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago
truebrain a45b3c4304 (svn r15083) -Add [NoAI]: added a console command to reload an AI (requested by Zuu) 16 years ago
truebrain 60d4900381 (svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo) 16 years ago
peter1138 c26fd4eacc (svn r15051) -Fix: Only allow creation or deletion of an AI when in a game. 16 years ago
truebrain a2b24a8362 (svn r15043) -Fix: just try to change the AI, and see if that succeeded, instead of hoping you understand the internals of a change AI routine (to avoid possible mistakes in the future) 16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 28ea38ae55 (svn r14949) -Cleanup: pointer coding style 16 years ago
peter1138 4fcf28d9ed (svn r14862) -Fix (r14421): min_players became min_active_clients, not min_clients 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium 97662a0fff (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 16 years ago
rubidium 7403790ba4 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 16 years ago
rubidium dbb2950e83 (svn r14716) -Codechange: move more network core querying to the network files. 16 years ago
rubidium d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
rubidium c393913563 (svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients. 16 years ago
rubidium 6d23f48bb6 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
skidd13 9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 16 years ago
glx 9fa2cbd93e (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
belugas 496baad3aa (svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo 16 years ago
rubidium 6d1b927814 (svn r13661) -Fix: server crashing when banning the rconning client. 16 years ago
smatz 1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
rubidium 994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
16 years ago
skidd13 f1c954e842 (svn r13359) -Codechange: convert _fios_items to a SmallVector
-Cleanup: some reincarnations of _fios_items in the code
16 years ago
rubidium bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium 8cc39500ba (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 080af12d8b (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 16 years ago
rubidium bf3b61cfa3 (svn r13228) -Codechange: split console.h. 16 years ago
rubidium baff68179c (svn r13137) -Fix: do not send rcon commands of the server to the first client but do directly execute those on the server. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
peter1138 1b5f8df8b1 (svn r12079) -Fix: Use search paths when opening console scripts. 17 years ago
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago