Commit Graph

71 Commits (8047d84aa04a65bb4c63fe44f8b01e1979246689)

Author SHA1 Message Date
rubidium 8047d84aa0 (svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again. 14 years ago
rubidium 7f86dcca90 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 14 years ago
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 14 years ago
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium f44c51577b (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 14 years ago
yexo 2b871fe953 (svn r19200) -Doc: update the map array documentation 14 years ago
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 15 years ago
yexo 051e54c9a7 (svn r18711) -Doc: update landscape documentation about m1 (tile owner) 15 years ago
smatz 96a5db36f8 (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) 15 years ago
rubidium 55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 15 years ago
rubidium 565b99db22 (svn r16911) -Update: map array documentation 15 years ago
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
15 years ago
belugas 3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 16 years ago
frosch 3d467cabe5 (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
16 years ago
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
frosch 42f33890aa (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 16 years ago
rubidium fe4f23dba2 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 16 years ago
rubidium ec7cc49825 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 16 years ago
frosch 16c80d031c (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
peter1138 b2095f37ac (svn r12746) -Codechange: Add map storage for station animation frame 16 years ago
frosch 08f0179916 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 16 years ago
smatz a86921da41 (svn r12099) -Documentation: add new RailGroundType to landscape.html 17 years ago
frosch e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
peter1138 1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
frosch a1c543e064 (svn r12029) -Feature: Allow trees on shore. 17 years ago
frosch ef35cefddc (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 17 years ago
frosch b329781ab2 (svn r11984) -Fix: Also draw corner shores under rail tracks. 17 years ago
peter1138 9ca929c812 (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
rubidium cbb2d39860 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 17 years ago
rubidium 2c67320bae (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 17 years ago
rubidium 4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 17 years ago
rubidium 3dd6362bb8 (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 17 years ago
glx 2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
rubidium 253aa1b0b0 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 17 years ago
rubidium b82676be2a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 17 years ago
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
17 years ago
belugas e595130668 (svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type 17 years ago
belugas ed55f5f073 (svn r8956) -Documentation : complete reference of m6 usage is now available.
A few little cleanups here and there.
18 years ago
belugas 7fd21fb29b (svn r8951) -Cleanup: Another bunch of re-formating and re-ordering.
Among which, tiles area now read m1..m6, while the bits are always enumerated from 7 to 0
Hoping it will stay that way...
18 years ago
rubidium 4908115355 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 18 years ago
rubidium 62281f3853 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 18 years ago
belugas 2b307647da (svn r8752) -Cleanup: Reformat, re-arrange, correct tag errors on landscape.html.
No addition nor correction on actual data
18 years ago
belugas 294723d03f (svn r8365) -Cleanup: Remove unneeded and dead links, install Owner informations, add attribute m6.
More to come on that matter...
18 years ago
peter1138 85c466b1d1 (svn r8103) -Docchange: Include station tile types used by RichK's airports 18 years ago
rubidium 5f88e81641 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 18 years ago
celestar d95e2c2dd1 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 18 years ago
Darkvater bd5f2b66cd (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 18 years ago
tron 9e28713c4c (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
18 years ago