Commit Graph

157 Commits (7ff252c58d9df24da9cff980b1b4f5cf132966bc)

Author SHA1 Message Date
Jonathan G Rennison 7ff252c58d Merge branch 'master' into jgrpp
# Conflicts:
#	Makefile.src.in
#	findversion.sh
#	projects/determineversion.vbs
#	src/aircraft_cmd.cpp
#	src/lang/dutch.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/order_cmd.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/water_map.h
5 years ago
Eddi-z b242a04c7d Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
5 years ago
Jonathan G Rennison 9ef889f28f Docs: Fix error in landscape_grid.html: class 9 bridge ramp m6 5 years ago
Jonathan G Rennison 65b9a103ad Initial implementation of two rail types per tile 6 years ago
J0an Josep 8c0a6bbc4f Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid. 6 years ago
J0anJosep 41a620c1a7 Fix #6805: (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype. 6 years ago
Jonathan G Rennison 912ddc85d4 Merge remote-tracking branch 'J0anJosep/MapArrayGrid-m8' into jgrpp
# Conflicts:
#	docs/landscape_grid.html
6 years ago
Jonathan G Rennison ae15c96c1a Merge branch 'master' into jgrpp
# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_gui.cpp
#	src/bridge_map.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/rail_map.h
#	src/rail_type.h
#	src/road_map.h
#	src/saveload/afterload.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_rail.cpp
#	src/station_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
6 years ago
J0an Josep 94cd6d9a73 Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid. 6 years ago
J0anJosep 51d30d7e1c Fix #6805: (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype. 6 years ago
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 6 years ago
Peter Nelson 5db883fbe9 Change: Move rail type bits from m3 to m8. 6 years ago
Peter Nelson 65548c37a8 Change: Extend map array by 2 bytes with a uint16. 6 years ago
Jonathan G Rennison 6740a9a470 Merge branch 'custom_bridgeheads' into jgrpp
# Conflicts:
#	docs/landscape.html
#	src/bridge_map.h
#	src/pbs.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
#	src/tunnelbridge_map.h
#	src/vehicle.cpp
#	src/viewport.cpp
6 years ago
Jonathan G Rennison 77362b829a Initial support for rail custom bridge heads 6 years ago
Jonathan G Rennison 2419974f19 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison 5770f1407a Signals on bridges: Shrink M2 simulated signal states field 6 years ago
Jonathan G Rennison e82ccad052 Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/signal.cpp
#	src/table/settings.ini
#	src/train_cmd.cpp
#	src/tunnelbridge.h
6 years ago
Jonathan G Rennison d03139b241 Use separate bits for signals on bridge/tunnel entrance/exit red/green states 6 years ago
Jonathan G Rennison 315eff1112 Merge branch 'chunnel' into jgrpp 6 years ago
Jonathan G Rennison e3932dcdaa Documentation: Add use of m2 for tunnel index to landscape docs
Fixes #49
6 years ago
Jonathan G Rennison 0acb4fdd2f Safer level crossings: add setting to improve RV level crossing safety. 7 years ago
Jonathan G Rennison 0cd99e576c Custom bridge heads: Document landscape array use. 7 years ago
Jonathan G Rennison d0657a587e Document more rail types patch in landscape HTML docs. 8 years ago
Jonathan G Rennison f82feb160f Merge branch 'signal_tunnels_bridges' into jgrpp
# Conflicts:
#	projects/openttd_vs100.vcxproj
#	projects/openttd_vs100.vcxproj.filters
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs80.vcproj
#	projects/openttd_vs90.vcproj
#	source.list
#	src/misc.cpp
#	src/openttd.cpp
#	src/pbs.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/saveload/saveload.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_map.h
8 years ago
Jonathan G Rennison 0d2e9f91bf Adjust signal on bridge/tunnel map bits, rename accessors, add docs.
Use same bit to store red/green state for entrances and exits.
No longer re-use exit bit to store red/green state of entrance.
Avoid modifying the M2 of tunnel entrances/exits.
Rename and rationalise map accessor functions.
Document bits used in landscape HTML docs.
8 years ago
Jonathan G Rennison 6a3ceb3e01 Document tracerestrict bit in landscape HTML docs. 8 years ago
alberth c8a727d3fc (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 9 years ago
alberth d741839265 (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 9 years ago
rubidium 67991b70f0 (svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations 10 years ago
rubidium 4978ece6ee (svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations 10 years ago
rubidium 8a993b6141 (svn r26877) -Update: documentation about the map array 10 years ago
rubidium 18b98afabd (svn r26877) -Update: documentation about the map array 10 years ago
frosch f794b9786f (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 11 years ago
frosch 69a0c91d63 (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 11 years ago
frosch d9d978d6d2 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 11 years ago
frosch 35d7e8bca4 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 11 years ago
rubidium 4809627023 (svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo) 11 years ago
rubidium e5a77f94bd (svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo) 11 years ago
yexo 0566a6cfda (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
rubidium a126dc7500 (svn r20639) -Add: random bits to object tiles 14 years ago
rubidium 536bb704b7 (svn r20639) -Add: random bits to object tiles 14 years ago
rubidium fa58485e49 (svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again. 14 years ago
rubidium 8047d84aa0 (svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again. 14 years ago
rubidium 1d8b95b235 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 14 years ago
rubidium 7f86dcca90 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 14 years ago
rubidium f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium 8975ef1f7b (svn r20446) -Codechange: unify the location of the water class 14 years ago