tron
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a2362674e3
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(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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2006-06-10 08:37:41 +00:00 |
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tron
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aac74778c5
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(svn r4553) int and magic numbers -> Slope and DiagDirection
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2006-04-23 19:08:33 +00:00 |
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tron
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df0b45d608
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(svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches...
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2006-04-09 10:24:57 +00:00 |
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orudge
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ff3c61b011
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(svn r4204) - Get trunk compiling again on OS/2
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2006-03-31 16:01:59 +00:00 |
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celestar
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c442586676
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(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...
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2006-03-29 19:03:47 +00:00 |
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tron
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6e988259a4
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(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
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2006-03-16 15:16:27 +00:00 |
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tron
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0100871412
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(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
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2006-03-12 15:04:03 +00:00 |
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tron
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25606a2e0b
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(svn r3816) Use existing accessors
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2006-03-11 09:10:46 +00:00 |
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tron
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8cfcdaa733
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(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
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2006-03-08 06:55:33 +00:00 |
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tron
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b8b6084da2
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(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
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2006-02-21 07:41:54 +00:00 |
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tron
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7692556c62
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(svn r3613) Some more const, indentation, whitespace and similar stuff
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2006-02-18 14:41:24 +00:00 |
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Darkvater
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4014e36aec
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(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
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2006-01-29 18:57:26 +00:00 |
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truelight
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af6fe3949b
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(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
settings, off by defaut). An other step to AIScripts.
WARNING: this is still highly experimental and has known bugs!
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2005-11-21 14:28:31 +00:00 |
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tron
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181d586a7c
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(svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
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2005-10-23 13:04:44 +00:00 |
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truelight
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620f36acb6
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(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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2005-09-02 19:10:45 +00:00 |
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