rubidium
7c310600ba
(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
2008-01-29 00:29:28 +00:00
rubidium
1b7051768c
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
2008-01-29 00:27:25 +00:00
rubidium
3f104194d6
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
2008-01-29 00:26:31 +00:00
peter1138
af2429f8e0
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
2008-01-28 17:51:45 +00:00
frosch
5d9326ff03
(svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites.
2008-01-28 15:55:59 +00:00
frosch
b7946e07a6
(svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water from locks.
2008-01-28 15:19:35 +00:00
frosch
02366bce29
(svn r11999) -Fix: Do entrance-slope-check for every tile of railstations.
2008-01-28 14:36:54 +00:00
smatz
db50a6d231
(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
2008-01-28 12:40:31 +00:00
belugas
a1eb524b81
(svn r11997) -Fix(FS#1712, r11985): Remove the code temporary, until a better scheme is implemented.
2008-01-28 03:33:41 +00:00
smatz
f22b0127af
(svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed
2008-01-27 20:20:53 +00:00
maedhros
9aa240dbb6
(svn r11995) -Cleanup (r11994): Change the string names in all the other languages.
2008-01-27 17:34:08 +00:00
maedhros
f95fb570ad
(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27 17:32:12 +00:00
peter1138
ec1d547889
(svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long.
2008-01-27 11:01:10 +00:00
bjarni
f93943ebcf
(svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi)
2008-01-27 02:09:46 +00:00
peter1138
f9f917f205
(svn r11991) -Cleanup: Remove strings removed in r11990
2008-01-26 22:41:24 +00:00
peter1138
befe9fb43f
(svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
...
cargo waiting list instead of just one. The station view window is now
resizable to cope with the extra information.
2008-01-26 22:15:39 +00:00
peter1138
191954d8a7
(svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large.
2008-01-26 21:02:35 +00:00
peter1138
c5b749f983
(svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit.
2008-01-26 20:55:04 +00:00
belugas
2ff76007b0
(svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry.
...
This now allows grf authors to specify longer than 3 lines of text.
2008-01-26 03:11:27 +00:00
peter1138
fc5afec221
(svn r11986) -Fix: build system ignored changes to table/control_codes.h which require strgen to be rebuilt
2008-01-25 21:09:12 +00:00
belugas
ad3c4a39f6
(svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility)
2008-01-25 18:13:04 +00:00
frosch
9d63fd232e
(svn r11984) -Fix: Also draw corner shores under rail tracks.
2008-01-25 16:51:35 +00:00
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
2008-01-25 15:47:58 +00:00
frosch
d13311e710
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
2008-01-25 13:54:27 +00:00
peter1138
e37b88ebfc
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
...
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
2008-01-25 13:48:39 +00:00
smatz
c9d751a181
(svn r11980) -Fix: newer versions of cut do not accept field index 0
2008-01-24 23:56:43 +00:00
rubidium
f037d98ef4
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24 18:47:05 +00:00
skidd13
99325b0553
(svn r11978) -Codechange: Replace some global variables with window owned ones
2008-01-24 18:35:35 +00:00
belugas
7c50416d64
(svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
...
Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
e918b8d31b
(svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down.
2008-01-24 18:16:04 +00:00
frosch
e62dadf74c
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
2008-01-24 17:32:03 +00:00
frosch
51f03faf83
(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
2008-01-24 14:57:43 +00:00
frosch
4a1ad2c85f
(svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA.
2008-01-24 14:49:40 +00:00
smatz
773446df5e
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
2008-01-24 14:22:10 +00:00
peter1138
f8255e10d5
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
2008-01-24 10:47:44 +00:00
peter1138
7ef297187e
(svn r11970) -Cleanup: Remove old comment
2008-01-24 10:41:12 +00:00
smatz
c22723c643
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
2008-01-23 23:22:47 +00:00
smatz
74af65e556
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
smatz
dbd4d7d6a8
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
2008-01-23 20:02:30 +00:00
smatz
c19fd4fcde
(svn r11966) -Fix: OPF was searching through depots and normal road stops
...
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00
smatz
75784655b7
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
2008-01-23 18:24:04 +00:00
peter1138
18df5480ba
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
2008-01-23 17:45:48 +00:00
belugas
ba1f3b4834
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
2008-01-23 17:40:37 +00:00
smatz
881b74e882
(svn r11962) -Cleanup: OPF is no longer used to update signals
2008-01-23 17:30:28 +00:00
belugas
fa39916fe9
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
2008-01-23 17:08:35 +00:00
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
2008-01-23 14:51:36 +00:00
peter1138
622f251197
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
...
-Codechange: Minor scope changes in said loops.
2008-01-23 13:20:51 +00:00
smatz
51d7692aca
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
2008-01-23 13:06:00 +00:00
peter1138
f8b5b6667f
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
2008-01-23 09:43:53 +00:00
peter1138
a2d416b253
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
2008-01-23 08:47:49 +00:00