Commit Graph

2562 Commits (7c14b86aaf954c20670a3644be84af29a2fc602c)
 

Author SHA1 Message Date
tron 7c14b86aaf (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI 19 years ago
Darkvater 4cc9761cb5 (svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash 19 years ago
Darkvater 71fb375f8c (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
19 years ago
bjarni eac803845e (svn r3093) -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed 19 years ago
tron e310aef45f (svn r3090) Remove long dead pieces of code 19 years ago
peter1138 6b0bbde53d (svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting. 19 years ago
bjarni 85002131fe (svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ] 19 years ago
tron cb0c82fdc3 (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons 19 years ago
bjarni d0d6804bf8 (svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit) 19 years ago
bjarni 0f5c8787f8 (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
19 years ago
tron 5536de2319 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE 19 years ago
tron 355d834c6e (svn r3079) Determine the type of the "first arrival" message for road vehicles using the cargo type and not a magic engine number 19 years ago
tron 181d586a7c (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron 0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron 4642ac94a9 (svn r3076) s/OSX/OS X/
and Unix is spelled "Unix", not "Linux"
19 years ago
peter1138 04a4166889 (svn r3075) -PBS: Keep track reservation state while building and removing a waypoint. 19 years ago
peter1138 49c627ba35 (svn r3074) -NewGrf: Fix stupid typo in weight setting. 19 years ago
tron d7cbd0d4c3 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
19 years ago
tron 6d16862126 (svn r3072) CMD_RENAME_STATION isn't interested in the tile coordinates, so don't pass them 19 years ago
peter1138 3931d8ef5c (svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons. 19 years ago
Darkvater 16f1af429b (svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron 19 years ago
Darkvater e6ff0a52ac (svn r3069) - CodeChange: now that we have the '|' char, use that as a seperator instead of '\' as was originally intention 19 years ago
Darkvater 8c7e9f00dc (svn r3068) - Feature: make it possible to create a screenshot from the console that is both big and has no console, or any combination of. 19 years ago
Darkvater 7b52c5f6bb (svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
- Feature: 'status' and 'clients' now show the IP of the players
19 years ago
tron 71d293f2a3 (svn r3066) Constify the parameter of GetSlopeZ_*() 19 years ago
celestar ab049c7bca (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts. 19 years ago
tron b17b87469c (svn r3064) Replace some numbers by sprite names 19 years ago
celestar d50ef14992 (svn r3063) -Codechange: Demystified and commented bridge_land.h. Also removed two arrays that are not referred to 19 years ago
Darkvater 12321bbc30 (svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile 19 years ago
Darkvater 687cfa8a1b (svn r3061) - CodeChange: revert r3056, r3057 and add a simpler fix to satisfy the needs of the absolute strict (eg. root directory is C:\ not C:) 19 years ago
miham 7d86fd9f08 (svn r3060) [Translations] Updating translations to 2005-10-18 {@805} (2 langs changed) 19 years ago
tron 24253c17cc (svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding 19 years ago
tron a85d68ed57 (svn r3058) The default AI may not build dual headed trains under certain circumstances.
Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
19 years ago
Darkvater 82d0f525e5 (svn r3057) - (Post)Fix: fix backslash occurence in all cases, also when going to root directory through 'parent directory', and of course don't show parent dir in root. 19 years ago
Darkvater 3fb6835822 (svn r3056) - Fix: Problem on Win98 and lower when if you go to the root directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files 19 years ago
tron c042fd3de3 (svn r3055) Give the savegame/scenarion sort order flags symbolic names 19 years ago
tron 54a3659b16 (svn r3054) Remove the unsused function GetNumRailtypes() 19 years ago
truelight 548f8575fb (svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB) 19 years ago
tron b0174ab76b (svn r3052) Fix last commit *grml* 19 years ago
tron 24250c6a3a (svn r3051) Remove the unused function RemoteSubsidyAdd() 19 years ago
tron e6b0b1e33d (svn r3050) Augment the rail vehicle table with symbolic names for dual-head engines and wagons 19 years ago
tron e3d1e43559 (svn r3049) Replace byte/int/uint by RailType where appropriate 19 years ago
tron d318f3763a (svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate 19 years ago
tron 10489083c7 (svn r3047) The parameters for the railtype check got flipped in the train build window (this caused no visible problem so far, therefore no Fix tag) 19 years ago
tron 53a4a6a0f4 (svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list 19 years ago
peter1138 668963a359 (svn r3045) -NewGRF, Codechange: Don't attempt to map and empty sprite group to a vehicle. 19 years ago
peter1138 e4f668fb43 (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets. 19 years ago
tron 8d4ed0840b (svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array. 19 years ago
tron 02c96219cb (svn r3039) Revert accidently commited changes from last commit 19 years ago
tron e0af0e30ca (svn r3038) Reorder the loading of standard graphics files to reflect a bit where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos. 19 years ago