Jonathan G Rennison
9ef889f28f
Docs: Fix error in landscape_grid.html: class 9 bridge ramp m6
6 years ago
Jonathan G Rennison
65b9a103ad
Initial implementation of two rail types per tile
6 years ago
Jonathan G Rennison
912ddc85d4
Merge remote-tracking branch 'J0anJosep/MapArrayGrid-m8' into jgrpp
...
# Conflicts:
# docs/landscape_grid.html
6 years ago
Jonathan G Rennison
ae15c96c1a
Merge branch 'master' into jgrpp
...
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_gui.cpp
# src/bridge_map.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/rail_map.h
# src/rail_type.h
# src/road_map.h
# src/saveload/afterload.cpp
# src/saveload/map_sl.cpp
# src/saveload/saveload.cpp
# src/script/api/script_rail.cpp
# src/station_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
6 years ago
J0an Josep
94cd6d9a73
Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.
6 years ago
J0anJosep
51d30d7e1c
Fix #6805 : (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype.
6 years ago
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
6 years ago
Peter Nelson
5db883fbe9
Change: Move rail type bits from m3 to m8.
6 years ago
Peter Nelson
65548c37a8
Change: Extend map array by 2 bytes with a uint16.
6 years ago
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
6 years ago
Jonathan G Rennison
77362b829a
Initial support for rail custom bridge heads
6 years ago
Jonathan G Rennison
2419974f19
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
6 years ago
Jonathan G Rennison
5770f1407a
Signals on bridges: Shrink M2 simulated signal states field
6 years ago
Jonathan G Rennison
e82ccad052
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/signal.cpp
# src/table/settings.ini
# src/train_cmd.cpp
# src/tunnelbridge.h
6 years ago
Jonathan G Rennison
d03139b241
Use separate bits for signals on bridge/tunnel entrance/exit red/green states
6 years ago
Jonathan G Rennison
315eff1112
Merge branch 'chunnel' into jgrpp
7 years ago
Jonathan G Rennison
e3932dcdaa
Documentation: Add use of m2 for tunnel index to landscape docs
...
Fixes #49
7 years ago
Jonathan G Rennison
0acb4fdd2f
Safer level crossings: add setting to improve RV level crossing safety.
8 years ago
Jonathan G Rennison
0cd99e576c
Custom bridge heads: Document landscape array use.
8 years ago
Jonathan G Rennison
d0657a587e
Document more rail types patch in landscape HTML docs.
8 years ago
Jonathan G Rennison
f82feb160f
Merge branch 'signal_tunnels_bridges' into jgrpp
...
# Conflicts:
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# source.list
# src/misc.cpp
# src/openttd.cpp
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/saveload/saveload.cpp
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnelbridge_map.h
8 years ago
Jonathan G Rennison
0d2e9f91bf
Adjust signal on bridge/tunnel map bits, rename accessors, add docs.
...
Use same bit to store red/green state for entrances and exits.
No longer re-use exit bit to store red/green state of entrance.
Avoid modifying the M2 of tunnel entrances/exits.
Rename and rationalise map accessor functions.
Document bits used in landscape HTML docs.
8 years ago
Jonathan G Rennison
6a3ceb3e01
Document tracerestrict bit in landscape HTML docs.
8 years ago
alberth
c8a727d3fc
(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).
10 years ago
alberth
d741839265
(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).
10 years ago
rubidium
67991b70f0
(svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
10 years ago
rubidium
4978ece6ee
(svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
10 years ago
rubidium
8a993b6141
(svn r26877) -Update: documentation about the map array
10 years ago
rubidium
18b98afabd
(svn r26877) -Update: documentation about the map array
10 years ago
frosch
f794b9786f
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
11 years ago
frosch
69a0c91d63
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
11 years ago
frosch
d9d978d6d2
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
11 years ago
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
11 years ago
rubidium
4809627023
(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
12 years ago
rubidium
e5a77f94bd
(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
12 years ago
yexo
0566a6cfda
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
13 years ago
yexo
5c838ff1c3
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
13 years ago
rubidium
a126dc7500
(svn r20639) -Add: random bits to object tiles
14 years ago
rubidium
536bb704b7
(svn r20639) -Add: random bits to object tiles
14 years ago
rubidium
fa58485e49
(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
14 years ago
rubidium
8047d84aa0
(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
14 years ago
rubidium
1d8b95b235
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
14 years ago
rubidium
7f86dcca90
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
14 years ago
rubidium
f336f61104
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
14 years ago
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
14 years ago
rubidium
8975ef1f7b
(svn r20446) -Codechange: unify the location of the water class
14 years ago
rubidium
ab5b0ceff2
(svn r20446) -Codechange: unify the location of the water class
14 years ago
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
yexo
66c247ad45
(svn r19200) -Doc: update the map array documentation
15 years ago