Commit Graph

6741 Commits (77f5c1e25e2a0403a3fd39918eee269423c61e44)
 

Author SHA1 Message Date
bjarni 77f5c1e25e (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
17 years ago
rubidium 4726fdc0d0 (svn r9972) -Fix (r9969): silence a warning. 17 years ago
rubidium 17b6ce80c7 (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
miham 191845f736 (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan    - 30 fixed by arnaullv (30)
danish     - 1 fixed by ThomasA (1)
dutch      - 29 fixed, 2 changed by webfreakz (31)
french     - 30 fixed, 2 changed by glx (32)
hungarian  - 29 fixed by miham (29)
italian    - 30 fixed, 1 changed by lorenzodv (31)
japanese   - 18 fixed by ickoonite (18)
korean     - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian   - 28 fixed, 682 changed by CrystyB (710)
swedish    - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
17 years ago
belugas 35ccad33dd (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 17 years ago
bjarni a6bea527a3 (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
17 years ago
rubidium df1bbe55e2 (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 17 years ago
rubidium c5d073a84f (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. 17 years ago
rubidium 66c23060e2 (svn r9964) -Fix: removing of road should not be free of charge. 17 years ago
peter1138 63f7965920 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 1a8a44165b (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 17 years ago
rubidium 2347c45d35 (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. 17 years ago
maedhros 710cc5a597 (svn r9959) -Fix: Only call GetNextVehicle for trains. 17 years ago
rubidium 7f0339748f (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium 2dd0ba36cb (svn r9957) -Change: replace cargo tram with freight tram for consistency. 17 years ago
peter1138 974aebcce5 (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 21454957b5 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 17 years ago
rubidium 53380fc047 (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. 17 years ago
maedhros 1b33f19877 (svn r9953) -Fix: Only check whether trains are multiheaded when cloning. 17 years ago
glx 3db7a70057 (svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram 17 years ago
glx 8c9b4ee548 (svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
17 years ago
rubidium 8602acc433 (svn r9950) -Feature(tte): allow terraforming under bridges. 17 years ago
rubidium c69458d894 (svn r9949) -Fix: (road) depots got deowned on bankrupts. 17 years ago
rubidium 35f1299d40 (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? 17 years ago
rubidium 7088cedb7a (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. 17 years ago
rubidium 997901189f (svn r9946) -Fix: more places that weren't correctly marked dirty... 17 years ago
rubidium 54d7cb8f7c (svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. 17 years ago
rubidium ac4a26c705 (svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges. 17 years ago
rubidium 0e07a938b7 (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. 17 years ago
rubidium 016e651ffd (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. 17 years ago
bjarni c346cc430a (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) 17 years ago
rubidium e88ff7e96b (svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. 17 years ago
maedhros 3914f3c85c (svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains. 17 years ago
bjarni fd2d6329f3 (svn r9938) -Fix [FS#799]: 100 wagons train + replace engine
Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
17 years ago
truelight 35a1668bd4 (svn r9937) -Codechange: don't define a function that is never declared or used 17 years ago
truelight a856c160ef (svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases 17 years ago
rubidium 9ca9d73eea (svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road. 17 years ago
rubidium 04f9b1ab61 (svn r9934) -Fix (r9923): towns could remove 'half' tram tracks. 17 years ago
rubidium 1b2016a4b2 (svn r9933) -Fix (9925): unified a little too much. 17 years ago
truelight 79fe6c57cc (svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138) 17 years ago
rubidium 78be11be40 (svn r9931) -Fix: some glitches with catenary and bridges. 17 years ago
rubidium 932a968af2 (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. 17 years ago
rubidium ceae5eaeba (svn r9929) -Fix [FS#803]: fix several drawing issues. 17 years ago
peter1138 0079e4952d (svn r9928) -Fix (r9805): Default display options were not set correctly. 17 years ago
rubidium afaa6062cb (svn r9927) -Fix: assert triggered when letting a tram run into the wrong side of a depot. 17 years ago
rubidium 8cd950e06a (svn r9926) -Fix (r9923): the vehicle should continue on the next tile, not 'finishing' the turn. 17 years ago
rubidium 71614fef81 (svn r9925) -Fix: wrong tooltips in station picker. 17 years ago
rubidium 56dc5c5938 (svn r9924) -Fix: update the road vehicle speeds when stopped and/or running just behind another vehicle. 17 years ago
rubidium 17390241e6 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 17 years ago