frosch
ba566e9126
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
8 years ago
frosch
f36539837e
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
8 years ago
rubidium
3dfb423446
(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
10 years ago
rubidium
39ded38c01
(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
10 years ago
rubidium
8ab4f746f2
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
10 years ago
rubidium
ac269a3f08
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
10 years ago
rubidium
489f88fa02
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
10 years ago
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
frosch
eb6974179d
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
11 years ago
rubidium
6b746167e4
(svn r25259) -Codechange: track capacities and usage of links
12 years ago
frosch
972c4560dc
(svn r25041) -Remove [FS#3764-ish]: ordered refit with subtypes, since the cases where it worked were corner cases rather than the general case.
12 years ago
rubidium
7dd2354a13
(svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle
12 years ago
rubidium
58ec317c5a
(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138)
12 years ago
rubidium
8539c04192
(svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138)
12 years ago
rubidium
2c67dc3d9f
(svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138)
12 years ago
michi_cc
92b3c26686
(svn r23973) -Fix (r23947): Also save the maximum travel speed for the current vehicle order.
13 years ago
michi_cc
617993e904
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
13 years ago
truebrain
92c60447dc
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
13 years ago
truebrain
8ac2d13c79
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
13 years ago
michi_cc
957b643ae6
(svn r23504) -Feature: Aircraft range.
13 years ago
michi_cc
3b45b41e68
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
13 years ago
rubidium
6fe13b1451
(svn r23105) -Fix (r23104): Kenobi visited me ;)
13 years ago
rubidium
1138abad35
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
13 years ago
frosch
6e61fee028
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
13 years ago
frosch
e57ba5d0ae
(svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code.
13 years ago
yexo
561d6503be
(svn r22915) -Fix (r22743): TTO savegames with any aircraft not in an hangar caused crashes during load
13 years ago
michi_cc
d25840978c
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
13 years ago
frosch
1bf9bc70a3
(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.
13 years ago
planetmaker
7aa57e4acd
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
14 years ago
smatz
37c4cc2e71
(svn r22130) -Fix: failed assert when loading savegame with empty shared orderlist
14 years ago
rubidium
1e2a681f9c
(svn r22122) -Fix/change: when a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead
14 years ago
rubidium
1edee577e5
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
14 years ago
rubidium
720ac3afa6
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
14 years ago
smatz
8608a7c29b
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
14 years ago
frosch
7c04ea586d
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
14 years ago
rubidium
c7939e8a63
(svn r21932) -Document: some tidbits related to vehicles
14 years ago
rubidium
aa1f02c248
(svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well
14 years ago
rubidium
0f411f9899
(svn r21911) -Codechange: move tcache.last_speed to gcache.last_speed and make SetLastSpeed a function of GroundVehicle
14 years ago
rubidium
71ee34e574
(svn r21865) -Fix (r21862): don't perform savegame conversion when reinitialising some vehicle structures due to NewGRF changes
14 years ago
terkhen
8db501e115
(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
14 years ago
terkhen
fdb720cc1a
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
14 years ago
peter1138
bf09d85f93
(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
14 years ago
terkhen
f69d280f14
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
14 years ago
alberth
16f678a990
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
14 years ago
alberth
160b6834e9
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
14 years ago
terkhen
c7a2d1f883
(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
14 years ago
terkhen
79ab8cb571
(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
14 years ago
rubidium
f3cf16f529
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
14 years ago
rubidium
360d6daf34
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
14 years ago
yexo
3cf8186f54
(svn r20311) -Codechange: don't reserve extra space in the savegame that is never used
14 years ago