rubidium
c08c10f329
(svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining
15 years ago
rubidium
67a11a5776
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
15 years ago
rubidium
5ff6053326
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
15 years ago
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
15 years ago
rubidium
f6e27e7274
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
15 years ago
rubidium
82f8badc07
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
15 years ago
rubidium
2722cabcce
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
16 years ago
rubidium
04709f2798
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
16 years ago
rubidium
206841ba5f
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
16 years ago
rubidium
28a641066e
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
16 years ago
rubidium
4aabc91c04
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
16 years ago
rubidium
5f3772a42c
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
0b806c7bbc
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
16 years ago
rubidium
a25e3f8d70
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
16 years ago
rubidium
54f23ed0b3
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
...
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
16 years ago
rubidium
afddfcb2b1
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
...
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
16 years ago
rubidium
c1b2f17bc8
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
16 years ago
rubidium
f8f7febe41
(svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too.
16 years ago
rubidium
97662a0fff
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
16 years ago
rubidium
9476a49763
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
16 years ago
rubidium
d146b48063
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
16 years ago
rubidium
abc903d625
(svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information.
16 years ago
rubidium
6d23f48bb6
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
16 years ago
rubidium
782b80eff7
(svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
16 years ago
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
0fab1dc699
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
16 years ago
rubidium
3b4c3a3df6
(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.
16 years ago
rubidium
03afcec36f
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
16 years ago
rubidium
2e4f32023c
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
16 years ago
rubidium
bae02e8c67
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
16 years ago
rubidium
2f3b88ef9a
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
16 years ago