Commit Graph

67 Commits (75dd135e8d8aeb376d6bf8e2e3f71bb8fd88d4d8)

Author SHA1 Message Date
rubidium 82f8badc07 (svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited. 15 years ago
rubidium fdddfd6269 (svn r15968) -Codechange: do not allocate a buffer for NetworkAddresses so passing it around is easier. 15 years ago
rubidium edfc2e536e (svn r15954) -Fix: comparing addresses kinda fails (sometimes) causing duplicates in the game list 15 years ago
rubidium a779611665 (svn r15948) -Fix: resolve network addresses before comparing them 15 years ago
rubidium 2fd9f0fffa (svn r15946) -Codechange: move netmask matching to NetworkAddress and add some support for IPv6 netmask matching. 15 years ago
rubidium ce06df313d (svn r15941) -Codechange: jonty-comp's wish partly implemented (content server) ;) 15 years ago
rubidium e05e1822d6 (svn r15935) -Codechange: function to compare IP addresses (to sort them) 15 years ago
rubidium 11723c40b2 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 15 years ago
rubidium dccfba6e20 (svn r15924) -Codechange: replace NetworkResolveHost with something less AF dependant. 15 years ago
rubidium 632d74c6b1 (svn r15922) -Codechange: unify the ways to listen on a socket 15 years ago
rubidium ba5aafb9bb (svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol 15 years ago
rubidium c7b6469dab (svn r15920) -Codechange: make the (TCP) connecting less AF dependent. 15 years ago
rubidium c5160c7c8e (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 15 years ago
rubidium 1e205e01b8 (svn r15916) -Codechange: let the network game list use NetworkAddress 15 years ago
rubidium c0c6e07081 (svn r15915) -Codechange: let the udp code use NetworkAddress. 15 years ago
rubidium 804370d964 (svn r15914) -Codechange: let the content handling make use of NetworkAddress. 15 years ago
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 16 years ago