frosch
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eba028f3ca
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(svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns.
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11 years ago |
zuu
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141c08166d
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(svn r25352) -Feature: GameScript API for selecting a story page to view
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11 years ago |
zuu
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65129db43c
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(svn r25342) -Add: StoryPage data structures and GS API
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11 years ago |
zuu
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f23a61e1aa
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(svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed.
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12 years ago |
planetmaker
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f00d9976f9
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
zuu
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577ba4bb67
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(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
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12 years ago |
michi_cc
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90fa700cc7
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(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
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13 years ago |
rubidium
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69ff8d2ccb
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(svn r23800) -Codechange: also desync log failed commands
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13 years ago |
rubidium
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274f446b2c
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(svn r23783) -Cleanup: remove ancient but not needed command flag
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13 years ago |
rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
truebrain
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59de5e9570
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(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
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13 years ago |
truebrain
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8ac2d13c79
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
truebrain
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ccf9b01f5d
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(svn r23630) -Add: a Goal GUI to show your current goals
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13 years ago |
truebrain
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102c7ae60e
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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13 years ago |
truebrain
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2fc120d4d1
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(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
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13 years ago |
truebrain
|
09ef12ab03
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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13 years ago |
truebrain
|
6961332f05
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
|
13 years ago |
truebrain
|
ac9324f270
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(svn r23621) -Add: allow manipulation of signs via GameScripts
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13 years ago |
truebrain
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b00fcef81a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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13 years ago |
truebrain
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37954d5098
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(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
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13 years ago |
truebrain
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fb2f2a0285
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
13 years ago |
truebrain
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5394a8c220
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
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13 years ago |
rubidium
|
9aab2dc861
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(svn r23474) -Codechange: move the declaration error related functions to error.h
|
13 years ago |
rubidium
|
1cd3dac854
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(svn r23215) -Codechange: stricter type safety for CommandFlags
|
13 years ago |
rubidium
|
de980ef0f9
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
yexo
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77e9a482be
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(svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs
|
13 years ago |
rubidium
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727580274b
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
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13 years ago |
frosch
|
ef5b18ab3b
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(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
|
13 years ago |
rubidium
|
aed86fec3f
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(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
|
14 years ago |
rubidium
|
a90d7ffdee
|
(svn r22015) -Codechange: move yet another pair of methods from functions.h
|
14 years ago |
rubidium
|
05199a641a
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(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
rubidium
|
97623b6fc1
|
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
|
14 years ago |
rubidium
|
434abd6dea
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(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
|
14 years ago |
rubidium
|
78054d7ad5
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(svn r21427) -Add: helper function to determine whether a command may be executed
|
14 years ago |
rubidium
|
8f3607bbc7
|
(svn r21425) -Codechange: add "command types" to all commands
|
14 years ago |
rubidium
|
c7066d00af
|
(svn r21358) -Codechange: make some network function names conform to coding style
|
14 years ago |
alberth
|
9f3845227e
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(svn r21273) -Codechange: Return values should start at the same line.
|
14 years ago |
rubidium
|
db3a6485d7
|
(svn r20768) -Codechange: unify send-to-depot commands
|
14 years ago |
yexo
|
6c336d9926
|
(svn r20746) -Fix: set CMD_NO_WATER flag for CmdBuildBridge
|
14 years ago |
yexo
|
0d040f03e6
|
(svn r20729) -Fix [FS#4107]: assert when overbuilding object
|
14 years ago |
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
27e45d96a4
|
(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
|
14 years ago |
rubidium
|
db8af95d58
|
(svn r20546) -Fix (r20542): starting AIs shouldn't cause an assertion to trigger
|
14 years ago |
rubidium
|
8a9929d702
|
(svn r20542) -Codechange: generalise the setting of "p2" to the ClientID.
|
14 years ago |
rubidium
|
982df3e96b
|
(svn r20536) -Codechange: unify the refitting of vehicles
|
14 years ago |
rubidium
|
c57a5b735a
|
(svn r20532) -Codechange: unify selling of vehicles a bit
|
14 years ago |
rubidium
|
253080ad64
|
(svn r20531) -Codechange: unify quite a bit of the vehicle building commands
|
14 years ago |
rubidium
|
1f2276b785
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
14 years ago |
rubidium
|
7fe695dc28
|
(svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command
|
14 years ago |
terkhen
|
ec6cba6b92
|
(svn r20323) -Codechange: Move Delete town code to a command.
|
14 years ago |