Commit Graph

65 Commits

Author SHA1 Message Date
bjarni
2579b68e34 (svn r6542) -Feature: [depot window] added a "sell all vehicles in depot" button
It's right below the sell button (sell whole chain button for trains)
   It's still missing a sprite. That one will be added as soon as anybody draws something we can use
   To make room for this button, all depots except train depots now opens with an additional row and can't be resized shorter than that
2006-09-27 22:44:39 +00:00
Darkvater
3ccc87b376 (svn r6462) -Codechange: Have GetStringWidth() return width as well as the height bounding
box of the string. Therefore rename the function to GetStringBoundingRect()
 and have it return a BoundingRect type of width/height
2006-09-16 13:20:14 +00:00
bjarni
4546700218 (svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same)
-Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one
   this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected
   now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at
-Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs
2006-09-05 12:46:14 +00:00
tron
1c21c645ae (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
2006-09-03 08:25:27 +00:00
rubidium
27cee58ab8 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
truelight
5d991a87d4 (svn r6154) -Cleanup: ordered the IDs that have to do with pools from the others 2006-08-26 19:40:40 +00:00
truelight
587b2a8826 (svn r6150) -Codechange: introduced and used RoadStopID where needed 2006-08-26 18:27:15 +00:00
truelight
3b82b67391 (svn r6147) -Fix: I don't know how to write Destination :( 2006-08-26 17:31:57 +00:00
truelight
c6f4f95438 (svn r6145) -Codechange: added OrderID to indicate Order indexes out of the pool 2006-08-26 17:16:51 +00:00
truelight
39ae8d29e1 (svn r6144) -Codechange: renamed OrderID to VehicleOrderID, because it had nothing to do
with the Order-pool, but with the place of the order within the vehicle-order 
 (hence its name) (part of FS#13, blathijs)
2006-08-26 17:12:24 +00:00
truelight
db8dfcd6e9 (svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
-Codechange: introduced DestinationID, which is in fact an union of several types
  Used in Order struct, so no longer StationID is abused for all targets.
  Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26 16:34:03 +00:00
truelight
f73a2829f3 (svn r6141) -Codechange: introduced DepotID and used it as much as possible
-Codechange: DeleteDepot removes a depot from the pool
-Codechange: DestroyDepot is called by DeleteDepot to remove all things where a depot depends on.
  Last 2 changes to prepare for new pool system. Not pretty now, will be soon.
-Codechange: Removed DoDeleteDepot as it was stupid
2006-08-26 14:44:55 +00:00
truelight
b34d77ca3f (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother 2006-08-22 16:38:50 +00:00
truelight
c0f352670a (svn r6049) -Codechange: forgot EngineRenew in r6047
-Codechange: cleaned up the EngineRenew code a bit (coding style mostly)
-Codechange: forgot the correct comment in station_cmd
-Codechange: move pool-stuff to engine.h, like we always do
2006-08-22 16:22:07 +00:00
rubidium
480af9c917 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
rubidium
b1e2ae44d6 (svn r6005) -Cleanup: introduce IndustryID and use it
-Cleanup: use TownID and StationID for two instances of uint16
2006-08-20 19:31:58 +00:00
rubidium
28a0843707 (svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before 
1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
2006-08-20 18:40:57 +00:00
truelight
a06d5548eb (svn r5977) -Fix [FS#78]: never set I-am-a-thread bool to true IN the thread. Machines with
dualcore can be faster then you want, and therefor create 2 threads, while
  you made the bool to make sure there is never more then 1 thread of this type.
2006-08-20 13:39:33 +00:00
bjarni
db39da587f (svn r5965) -Feature: FS#261 Catalan Town Names generator (arnau) 2006-08-20 09:52:15 +00:00
truelight
10b842bddc (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
rubidium
7cfd3eb618 (svn r5934) -Cleanup: forgot some conversions to Year and to Date
-Cleanup: use _cur_year instead of _date for some (year based) comparisons
-Cleanup: remove a magic number in favour of another (less) magic number
2006-08-17 20:22:35 +00:00
rubidium
3cab5f30c0 (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16 11:39:55 +00:00
tron
68c2a77910 (svn r5896) Remove pointless indirection similar to r5894 and remove an unnecessary global variable 2006-08-14 21:02:48 +00:00
rubidium
0886ac3841 (svn r5892) -Fix (r5887): silence MSVC warning(s) about signedness of some comparisons with _date. 2006-08-14 17:08:45 +00:00
rubidium
243872b4fd (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
tron
b3cda6ee62 (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 2006-08-07 17:32:29 +00:00
tron
3254155930 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 2006-08-06 16:32:49 +00:00
belugas
40021f15f0 (svn r5504) Feature : Added Italian town name generator. (sidew) 2006-07-16 00:32:00 +00:00
belugas
4938d0a011 (svn r4838) Newgrf : Add empty base for newcargos 2006-05-12 00:27:12 +00:00
celestar
5c677d49f4 (svn r4639) -Feature: Turkish town names (jnmbk) 2006-05-01 09:25:23 +00:00
tron
18ad0ae50e (svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
tron
0347fb2ab6 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 2006-04-23 13:48:16 +00:00
celestar
5d94951496 (svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ... 2006-04-12 12:58:53 +00:00
tron
81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
tron
892a4c587d (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
tron
82bfd0520f (svn r4231) Remove ModifyTile(), it's not used anymore, yay! 2006-04-02 07:30:01 +00:00
Darkvater
2c27f45cdc (svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID. 2006-03-26 22:55:27 +00:00
Darkvater
2ba792d644 (svn r4130) - CodeChange: Add proper semantics for TownID for such variables instead of using the general uint16-type. We probably need to change GetTown() and IsTownIndex() as well to use TownID. 2006-03-26 22:41:56 +00:00
Darkvater
d5909f901a (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type. 2006-03-26 22:23:32 +00:00
tron
9ad72f2d47 (svn r4111) Fix/Remove some stale comments 2006-03-26 11:08:44 +00:00
peter1138
9c7f09322e (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai) 2006-03-09 20:37:51 +00:00
tron
ea73b46684 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
truelight
efd3d42107 (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
-Fix: [ FS#30 ] don't reset date in SE when pressing RandomLand (rewrote patch of MeusH, but Peter warned me I should put his name in, so... oh well)
2006-01-06 21:57:37 +00:00
tron
a857706145 (svn r3342) Remove some cruft 2005-12-25 19:44:23 +00:00
tron
9b0b2e8d2e (svn r3334) Remove 2 unused window classes 2005-12-24 12:47:51 +00:00
tron
ece9b9b2b6 (svn r3066) Constify the parameter of GetSlopeZ_*() 2005-10-19 14:49:46 +00:00
celestar
5f604ec63a (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts. 2005-10-19 08:34:37 +00:00
tron
23ecc82ad3 (svn r3055) Give the savegame/scenarion sort order flags symbolic names 2005-10-17 19:57:00 +00:00
Darkvater
8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
Darkvater
2525e1d507 (svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk) 2005-09-16 10:37:21 +00:00