(svn r6154) -Cleanup: ordered the IDs that have to do with pools from the others

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
truelight 18 years ago
parent f25e5e90d2
commit 5d991a87d4

@ -35,26 +35,28 @@ typedef struct Town Town;
typedef struct NewsItem NewsItem;
typedef struct Industry Industry;
typedef struct DrawPixelInfo DrawPixelInfo;
typedef uint16 VehicleID;
typedef uint16 StationID;
typedef uint16 RoadStopID;
typedef uint16 TownID;
typedef uint16 IndustryID;
typedef uint16 DepotID;
typedef uint16 WaypointID;
typedef uint16 OrderID;
typedef byte PlayerID;
typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
typedef byte CargoID;
typedef byte LandscapeID;
typedef uint16 StringID;
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
typedef uint32 PalSpriteID; ///< The number of a sprite plus all the mapping bits and colortables
typedef uint32 CursorID;
typedef uint16 EngineID;
typedef uint16 EngineRenewID;
typedef uint16 SignID;
typedef uint16 UnitID;
typedef uint16 StringID;
/* IDs used in Pools */
typedef uint16 VehicleID;
typedef uint16 StationID;
typedef uint16 RoadStopID;
typedef uint16 TownID;
typedef uint16 IndustryID;
typedef uint16 DepotID;
typedef uint16 WaypointID;
typedef uint16 OrderID;
typedef uint16 SignID;
typedef uint16 EngineRenewID;
typedef union DestinationID {
StationID station;

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