peter1138
35135222b5
(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
17 years ago
peter1138
68fc3b35da
(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
17 years ago
peter1138
e4c05f8d78
(svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
17 years ago
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
17 years ago
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
17 years ago
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
belugas
5087a6cdd7
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
17 years ago
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
8f0e68285b
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
17 years ago
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
rubidium
d582aea639
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
17 years ago
rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
belugas
73c58d8a40
(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function
17 years ago
glx
c21f588a14
(svn r11588) -Codechange: use the new member introduced in r11551
17 years ago
belugas
6c70cf2d82
(svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
...
A better solution will be deviced, but not now. Let's not cause a ton of bug reports
17 years ago
belugas
7edf28529d
(svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
...
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
17 years ago
rubidium
527b72749d
(svn r11555) -Codechange: use the new members introduced in r11551.
17 years ago
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
17 years ago
belugas
56e6282f2f
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
...
Patch heavily based on BiBB's work (FS#1383)
17 years ago
rubidium
c03cb2c8db
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
17 years ago
truelight
b0d618c66b
(svn r10665) -Codechange: replace magic 15 with MAX_TILE_HEIGHT (bilbo)
...
-Codechange: replace magic 13 with MAX_SNOWLINE_HEIGHT (bilbo)
-Codechange: assure _map_height_bits is always of correct size (Rubidium)
17 years ago
peter1138
9d6136e89e
(svn r10396) -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo)
17 years ago
peter1138
81170b5206
(svn r10370) -Fix: Heightmap GUI abused custom name system and used unnecessary globals. All details are now kept within the window's custom data.
17 years ago
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
17 years ago
belugas
aff49954bf
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
...
Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
18 years ago
belugas
9b7a615887
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
...
Based on FS#289, by pitt2
18 years ago
belugas
607a55f4ec
(svn r9662) -Documentation: Doxygen corrections and @file omissions
18 years ago
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
18 years ago
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
18 years ago
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
belugas
978d7da818
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
18 years ago
Darkvater
4ebb009ab4
(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window
18 years ago
Darkvater
19c90a3bc0
(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
18 years ago
Darkvater
cace026c1b
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
18 years ago
rubidium
c8882bd3d2
(svn r8511) -Codechange: make WindowClass an enumerated value.
18 years ago
Darkvater
01a9abc7e5
(svn r8509) -Cleanup: Add some enum names to the create scenario window
18 years ago
peter1138
92d418b031
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
...
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
18 years ago