rubidium
9e7931f6ea
(svn r11089) -Codechange: add revision detection to MSVC.
17 years ago
truelight
34e48f7886
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
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-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
17 years ago
glx
46a975a01b
(svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files
17 years ago
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
17 years ago
KUDr
a88a1b6f53
(svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string
17 years ago
KUDr
91d6051adb
(svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output.
17 years ago
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
17 years ago
truelight
38da76acb7
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
17 years ago
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
17 years ago
glx
a1942409da
(svn r10231) -Cleanup: MSVC project files
17 years ago
truelight
b2bd361dae
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
17 years ago
glx
23af871615
(svn r10211) -Feature: [NewGRF] Add support for action 0F
17 years ago
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
17 years ago
rubidium
1f0513ae51
(svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
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-Fix: Pig Latin wasn't in the MSVC project files.
17 years ago
rubidium
9f01009b39
(svn r10170) -Codechange: remove some duplication of code.
17 years ago
truelight
4b51ea375b
(svn r10148) -Fix r10143: make --without-png to compile again
17 years ago
truelight
b7443d800b
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
17 years ago
truelight
e7221d1fa9
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
17 years ago
belugas
30863358f9
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
17 years ago
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
17 years ago
truelight
d2d25295ce
(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too
17 years ago
truelight
6b101cc177
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
17 years ago
belugas
9a4a911bde
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
17 years ago
maedhros
49b121c638
(svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files.
17 years ago
maedhros
ab8503f5a5
(svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own.
17 years ago
rubidium
7d4be11516
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
17 years ago
belugas
3fb4003534
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
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Basically, it is more a gathering of IDs from grf files and ingame data.
18 years ago
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
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-Codechange: use predefined enums for viewport zoomlevels
18 years ago
peter1138
37a873e03c
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
18 years ago
peter1138
614dd12f21
(svn r9564) -Fix (r9563): When adding files remember to add them...
18 years ago
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
18 years ago
belugas
9b6bf9bd16
(svn r9557) -Codechange: Add a forgotten file to the project lists
18 years ago
rubidium
3ca9788213
(svn r9522) -Fix (r9073): the entries in source.list are supposed to be sorted alphabetically.
18 years ago
peter1138
68572f1076
(svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback handler and custom icon sprites
18 years ago
maedhros
73ff939ddb
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
bjarni
f776f3beb1
(svn r9073) -Codechange: moved autoreplace to a file of it's own (now autoreplace has a cmd and a gui file)
18 years ago
rubidium
ea319b78f8
(svn r8969) -Codechange: rework of the player face bits.
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- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
- replace tons of ifs/switches/magic numbers by table lookups
18 years ago
peter1138
6062004960
(svn r8849) -Codechange: Replace hardcoded global/climate cargo mapping tables with dynamically generated data. Change associated code to use new functions.
18 years ago
rubidium
45b662c679
(svn r8832) -Change: rewrite the solution file generator a little so it makes project files that look more like the ones generated by respectively MSVC2003 and MSVC2005.
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For some reason the internal formatting of the XML between MSVC2003 and MSVC2005 differs, so adding a file in MSVC2005 would result in basically adding the entire openttd_vs80.vcproj to the diff.
18 years ago
peter1138
ef2daa5060
(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular struct array (with accessor) and implement new initialization method using cargo labels.
18 years ago
truelight
ee9f17844d
(svn r8757) -Add: added libtimidity music driver (it is a nice small library simular to timidity via extmidi)
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[PSP] -Add: added PSP specific code for libtimidity. libtimidity code is based on the work of Turulo. Tnx a bunch!
18 years ago
bjarni
ca1a88f6c4
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
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This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files
-Note: (important if you develop mac specific code)
taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html
gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
gdb assumes that the language for ".mm" files is C++.
you can change it to objective C by typing: (gdb) set language objc
Mixing C++ and objective C has some limitation (see link for all of them)
18 years ago
Darkvater
b6186cf39c
(svn r8435) -Regression (r7759?): Readd aircraft.h to the project files which were added in r6644 but miracuously disappeared sometime afterwards
18 years ago
KUDr
201ba1f5c3
(svn r8414) -Codechange: Use own AutoPtrT instead of std::auto_ptr.
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-Simplifies assignment from raw pointers
-Should be harder to crash the program by incorrect assignment into it.
-Should help with MorphOS compilation errors
18 years ago
bjarni
c856c26611
(svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own
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Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved
18 years ago
bjarni
422004013e
(svn r8370) -Revert (r8363): the autoreplace GUI move cleared the file history
18 years ago
bjarni
97effdcb96
(svn r8363) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own
18 years ago
truelight
dfd951c34c
(svn r8326) -Fix r8304: forgot to update projects/generate to keep in mind the new WINCE tag in sources.list
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-Fix: MSVC doesn't order files itself, so put win32.cpp in the right place ourself
-Update: update the MSVC projects files for r8324 (MiHaMiX)
18 years ago
truelight
805246015f
(svn r8304) [WinCE] -Add: added configure detection for WinCE.
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Compiling doesn't work, neither does running, but it is a first step in developing an official WinCE port
18 years ago