tron
7b8bf96c2b
(svn r822) Use a struct instead of pairs of bytes for the string colormap.
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While here give the string colormap a more canonical name.
2004-11-26 16:55:35 +00:00
dominik
d801ca16a3
(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
2004-11-26 14:00:57 +00:00
miham
a295166754
(svn r818) Daily langfile updates (automatic)
2004-11-26 07:30:06 +00:00
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
miham
908d2471ec
(svn r814) Daily langfile updates (automatic)
2004-11-25 08:11:48 +00:00
tron
b07357373f
(svn r813) Push two tables from vehicle_gui.h into vehicle_gui.c - they were in the binary 48 (!) times.
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While here change the type for one table from uint16 to StringID.
2004-11-25 06:05:47 +00:00
tron
e35a0b1c44
(svn r803) Switch to ISO 8859-15
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It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
2004-11-24 22:52:57 +00:00
darkvater
669368cf21
(svn r802) -add latvian to VS.net Project (bociusz)
2004-11-24 20:56:52 +00:00
dominik
372340b731
(svn r801) - re-enabled background highlighting in Newgrf GUI
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- minor Newgrf GUI fixes and adjustments
2004-11-24 20:08:38 +00:00
tron
3ef3f05288
(svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
2004-11-24 17:19:26 +00:00
tron
fca55e3741
(svn r793) Merge INLINE -> inline replacement (revision 376)
2004-11-24 13:19:48 +00:00
tron
0ea87b6473
(svn r792) Small cleanup: Kill a goto
2004-11-24 12:47:25 +00:00
bjarni
aceb89fb7d
(svn r788) added a latvian translation (currently contains 0 strings)
2004-11-24 09:10:42 +00:00
tron
e8537f5512
(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
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Now it is active-true.
2004-11-23 22:36:11 +00:00
miham
06158be674
(svn r786) Daily langfile updates (automatic)
2004-11-23 20:54:51 +00:00
tron
0b3cceb21d
(svn r785) -Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck
2004-11-23 20:25:18 +00:00
tron
c5b0ecac4f
(svn r780) Always report a bus/lorry station as unpassable.
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The current behavior just causes bugs and the pathfinder does the necessary magic to handle stations as destinations and enter them anyway.
This fixes [ 1058809 ]
2004-11-23 18:04:04 +00:00
matthijs
a3cb5499bf
(svn r779) Reverting last commit, svn didn't cancel the commit like I was meaning to tell it.
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Tron will commit the real bugfix we were working on in a minute (I hope ;-)
2004-11-23 17:46:39 +00:00
matthijs
ca0f5ffe60
(svn r778) -Fix: [ 1064742 ]
2004-11-23 17:16:41 +00:00
pasky
2214a9df5c
(svn r773) When refitting a train engine, refit also all the attached wagons which can be refitted (applicable to DBSetXL, as shown in http://pasky.or.cz/~pasky/dev/openttd/screenshots/wagrefit.png ). This is how TTDPatch does it, pointed out by Bjarni.
2004-11-22 23:05:34 +00:00
pasky
34c89d6896
(svn r772) Whoops, I know. Do not consider pointer to be a boolean value. Sorry 'bout that, sirs.
2004-11-22 22:52:01 +00:00
pasky
f012e15c95
(svn r771) Do not give a file new {struct GRFFile} if it was already loaded once. Eliminates those double entries in the newgrf manager and also some possible memory leaks.
2004-11-22 22:51:19 +00:00
miham
b2e973056a
(svn r770) Daily langfile updates (automatic)
2004-11-22 22:22:03 +00:00
pasky
4beb4ae2bc
(svn r769) Fixed a tiny mistake in the _userstring boundary check. Let's hope I got it right this time.
2004-11-22 21:53:19 +00:00
pasky
bf587e9aac
(svn r768) In the NewGRF manager, show GRF ids as 8-digit hex numbers (that's how they are supposed to look).
2004-11-22 21:48:40 +00:00
pasky
3ee0dee12a
(svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
2004-11-22 21:41:25 +00:00
darkvater
d4b723a7c9
(svn r766) -Fix: compilation problems on windows
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-There is nothing wrong with uses spacebars in the code; they are not a luxury item
-Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do)
-TYPEDEF structs (this goes to pasky!!)
2004-11-22 20:49:42 +00:00
tron
d51887fbed
(svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
2004-11-22 18:42:03 +00:00
tron
8a3d7cce1c
(svn r760) Replace some bit-juggling with bit fields
2004-11-22 11:01:30 +00:00
tron
a744e8e375
(svn r757) Repair the damage inflicted on english.txt in revision 745
2004-11-22 10:26:59 +00:00
tron
40a04816a4
(svn r756) Demystify and explain some piece of code regarding which house sprite to draw
2004-11-22 10:09:37 +00:00
miham
6d81770985
(svn r746) Daily langfile updates (automatic)
2004-11-21 23:20:11 +00:00
dominik
4e41cf9e2b
(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet
2004-11-21 22:44:13 +00:00
miham
485102814f
(svn r739) Daily langfile updates (automatic)
2004-11-21 15:18:41 +00:00
tron
17cfda1a98
(svn r727) The langauge files depend on english.txt, not strings.h
2004-11-21 12:21:23 +00:00
tron
7fea17457d
(svn r726) The OpenTTD binary doesn't depend on the language files, so move this dependency to the all target
2004-11-21 12:18:52 +00:00
tron
2a3969695b
(svn r725) Fix language file dependencies
2004-11-21 11:34:07 +00:00
tron
57adc97733
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
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This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21 10:49:40 +00:00
tron
75d002690a
(svn r723) Increase size of dparam so more parameters can be passed to string output
2004-11-21 10:42:01 +00:00
miham
4bba1273aa
(svn r721) Daily langfile updates (automatic)
2004-11-21 08:22:57 +00:00
pasky
bf6dace925
(svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
2004-11-20 11:57:45 +00:00
truelight
32f69dab0e
(svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_)
2004-11-20 11:15:31 +00:00
pasky
578bde9aae
(svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)
2004-11-20 02:36:10 +00:00
pasky
e1c1036648
(svn r697) Fix the town road removal crash _still_ present there.
2004-11-20 02:25:31 +00:00
pasky
5650257c0c
(svn r696) Do not consider a road station as street when growing the town.
2004-11-20 01:49:42 +00:00
pasky
7a8fb5d2fd
(svn r694) Make the town sometimes build streets on slopes.
2004-11-20 01:08:41 +00:00
pasky
d9096f9ea4
(svn r688) Fix eol-style (hopefully).
2004-11-19 22:59:31 +00:00
pasky
989fd10d06
(svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly.
2004-11-19 22:53:18 +00:00
pasky
ad068622fb
(svn r681) Support for VERBOSE configuration variable which shows the commands actually used for compilation.
2004-11-19 22:29:30 +00:00
pasky
0f7e48ead2
(svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.
2004-11-19 21:57:02 +00:00