frosch
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804090b317
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(svn r22968) -Feature: Allow road corners on steep slopes.
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2011-10-01 16:45:25 +00:00 |
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frosch
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8d5c1479f4
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(svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes.
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2011-09-25 13:35:17 +00:00 |
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planetmaker
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b102b58bde
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(svn r22765) -Cleanup: Remove unused constants and name a magic constant
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2011-08-20 05:35:03 +00:00 |
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rubidium
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cfc2c5db42
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(svn r22699) -Fix [FS#4681]: Cost of adding an extra road type to a bridge or tunnel was undercalculated (adf88)
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2011-07-30 13:55:44 +00:00 |
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frosch
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8f921c8747
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(svn r22516) -Codechange: Replace some magic numbers with the appropiate enum values. (Eddi)
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2011-05-29 08:56:05 +00:00 |
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alberth
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28092366ec
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(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
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2011-05-14 18:35:40 +00:00 |
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rubidium
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5a620d1c65
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
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planetmaker
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914f8e9f1d
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(svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments
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2011-02-14 19:52:26 +00:00 |
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rubidium
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bc3ce1e53b
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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2011-02-07 22:37:22 +00:00 |
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rubidium
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4eb4aad54f
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(svn r21765) -Fix [FS#4369]: PBS reservation was not shown on road crossings with NewGRF railtypes (andythenorth)
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2011-01-09 20:54:56 +00:00 |
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yexo
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bd379e283f
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(svn r20728) -Codechange: shuffle some code in CMD_BUILD_ROAD so it doesn't call CMD_LANDSCAPE_CLEAR in test-mode from exec-mode
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2010-09-03 21:41:08 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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rubidium
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e356cb9405
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(svn r20281) -Codechange: unify case scope closure + break coding style
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2010-08-01 18:53:30 +00:00 |
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rubidium
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cfdcb6cbee
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(svn r20230) -Fix [FS#3961]: road vehicles could be dead locked with one way roads. This allows one wayness to be removed if there are vehicles on a tile; it does not allow you to add one wayness to roads that have vehicles on them as it makes turning vehicles jump
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2010-07-27 22:00:43 +00:00 |
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alberth
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43b4d23b07
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(svn r20215) -Fix [FS#3971]: Remove all road pieces rather than aborting at the first ownership error (Krille).
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2010-07-25 10:04:13 +00:00 |
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rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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73527b7b45
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(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
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2010-07-19 17:17:36 +00:00 |
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terkhen
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40e58f78ba
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(svn r20113) -Add [FS#3895]: Show an specific error message when trying to remove nonexistant roads (Krille).
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2010-07-10 20:12:32 +00:00 |
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terkhen
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f363f64c51
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(svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads.
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2010-07-09 16:41:51 +00:00 |
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alberth
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82fc340a0a
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(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes.
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2010-07-09 12:14:02 +00:00 |
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michi_cc
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34f32cbbf4
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(svn r20049) -Feature: [NewGRF] Add a railtype flag to disallow level crossings per railtype.
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2010-07-02 16:34:11 +00:00 |
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rubidium
|
b1d60d66cf
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(svn r20036) -Fix [FS#3911]: tram tracks didn't show at level crossing with the new railtypes
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2010-06-30 16:08:12 +00:00 |
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yexo
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9cfb61adf5
|
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
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2010-06-20 19:13:02 +00:00 |
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rubidium
|
93ff7d78e1
|
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
|
2010-05-12 19:21:00 +00:00 |
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rubidium
|
fe71d4fc99
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(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
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2010-05-11 21:01:57 +00:00 |
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frosch
|
75d4bc947d
|
(svn r19654) -Codechange: Use Extract<> in more places.
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2010-04-17 13:31:41 +00:00 |
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frosch
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b76f0185d4
|
(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits.
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2010-04-13 17:29:19 +00:00 |
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smatz
|
0ef33548c2
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
2010-04-12 14:12:47 +00:00 |
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alberth
|
05d705e077
|
(svn r19494) -Codechange: Remove _error_message.
|
2010-03-20 17:58:24 +00:00 |
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alberth
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b714160fcc
|
(svn r19491) -Codechange: Keep track of last error in CmdRemoveLongRoad().
|
2010-03-20 17:14:26 +00:00 |
|
frosch
|
7bf13ea692
|
(svn r19436) -Fix: With certain game settings one could clear tiles for free when building long roads.
|
2010-03-16 17:54:10 +00:00 |
|
peter1138
|
604da97364
|
(svn r19434) -Add: Add rail speed limit to land area information window.
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2010-03-16 06:43:41 +00:00 |
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alberth
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05e549ccdc
|
(svn r19420) -Codechange: Don't use _error_message to keep track of success/failure, use a had_success boolean.
|
2010-03-14 15:42:26 +00:00 |
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alberth
|
3b367ab708
|
(svn r19415) -Codechange: Forward CommandCost with an error back to the caller.
|
2010-03-14 12:58:51 +00:00 |
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alberth
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5e7c4398ae
|
(svn r19412) -Codechange (r9942): One pair of parentheses is enough.
|
2010-03-13 20:03:58 +00:00 |
|
alberth
|
7cc68f493d
|
(svn r19405) -Codechange: CheckOwnership() returns a CommandCost.
|
2010-03-13 17:11:28 +00:00 |
|
alberth
|
7e1a91db21
|
(svn r19402) -Codechange: CheckAllowRemoveRoad() returns a CommandCost.
|
2010-03-13 15:53:44 +00:00 |
|
alberth
|
6b6ff9c52b
|
(svn r19400) -Codechange: CheckforTownRating returns a CommandCost.
|
2010-03-13 15:33:07 +00:00 |
|
alberth
|
40f106ba7c
|
(svn r19372) -Codechange: CheckTileOwnership() returns a CommandCost.
|
2010-03-07 20:44:05 +00:00 |
|
alberth
|
c395b93acd
|
(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
|
2010-03-05 21:20:22 +00:00 |
|
alberth
|
63dd6ce6b0
|
(svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status.
|
2010-02-28 18:15:19 +00:00 |
|
smatz
|
1ad5e1cece
|
(svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD
|
2010-02-25 14:09:58 +00:00 |
|
alberth
|
e8d40d6a19
|
(svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this.
|
2010-02-14 15:30:08 +00:00 |
|
peter1138
|
898e879bd9
|
(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...)
|
2010-02-07 22:22:54 +00:00 |
|
smatz
|
d62d0ac489
|
(svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible
|
2010-02-05 17:05:58 +00:00 |
|
terkhen
|
9cf602c7c1
|
(svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations.
|
2010-02-05 14:11:25 +00:00 |
|
terkhen
|
b02a522038
|
(svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way.
|
2010-02-02 21:25:01 +00:00 |
|
frosch
|
5f4f562d53
|
(svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused.
|
2010-01-31 20:55:10 +00:00 |
|
frosch
|
cbbe311cea
|
(svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run.
|
2010-01-31 20:28:36 +00:00 |
|