rubidium
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9474db5cb6
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(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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2008-09-07 11:23:10 +00:00 |
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smatz
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e840aabf8d
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(svn r14176) -Fix: better 'safe' than ... 'save'
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2008-08-25 20:54:34 +00:00 |
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rubidium
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ad4fdb76fc
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(svn r13931) -Codechange [YAPP]: Retain the reservation state when building/removing waypoints or level crossings. (michi_cc)
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2008-08-02 22:48:27 +00:00 |
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rubidium
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df99103a31
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(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
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2008-08-02 22:47:34 +00:00 |
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rubidium
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64833bb84f
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(svn r13824) -Fix (r13822): also make sure a tile is a road stop tile before trying to get information about the roadstop...
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2008-07-25 13:20:50 +00:00 |
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rubidium
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3a706b0f2d
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(svn r13822) -Fix [FS#2166]: building through the wrong side of a drive through station was allowed.
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2008-07-25 10:10:11 +00:00 |
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rubidium
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d06529ef4d
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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2008-07-17 20:13:01 +00:00 |
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rubidium
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47933d2ddb
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(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
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2008-06-24 11:42:01 +00:00 |
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glx
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0c1d792d5e
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(svn r13379) -Fix (r13255): drive side can't be changed in intro
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2008-06-04 22:03:22 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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rubidium
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5fa0946c08
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(svn r13242) -Codechange: remove _opt_ptr.
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2008-05-25 12:57:39 +00:00 |
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frosch
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ca30288c9d
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(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops.
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2008-05-24 22:15:10 +00:00 |
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frosch
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6e7a7412cd
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(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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2008-05-24 19:36:20 +00:00 |
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frosch
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eca692ef90
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(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
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2008-05-21 22:15:39 +00:00 |
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rubidium
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2e25df3ddf
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(svn r13166) -Codechange: CmdSetRoadDriveSide belongs in road_cmd.cpp, not settings_gui.cpp.
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2008-05-18 17:40:13 +00:00 |
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smatz
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ec627dedf8
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(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
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2008-05-14 18:31:21 +00:00 |
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smatz
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386a3f1d20
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(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
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2008-05-08 16:48:29 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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smatz
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fc60ef874d
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(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
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2008-04-29 16:36:44 +00:00 |
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rubidium
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dce1b33196
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(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
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2008-04-23 22:16:41 +00:00 |
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rubidium
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6939569362
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(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
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2008-04-23 20:56:08 +00:00 |
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rubidium
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b139756e2b
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(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
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2008-04-20 11:12:07 +00:00 |
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rubidium
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181b36ca0b
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(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
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2008-04-20 08:43:31 +00:00 |
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rubidium
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b1d1a4ac66
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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2008-04-17 21:21:01 +00:00 |
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rubidium
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02cdf01507
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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2008-04-17 19:10:30 +00:00 |
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rubidium
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372830b731
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(svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty.
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2008-04-13 10:32:29 +00:00 |
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rubidium
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b0ca38e20a
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(svn r12622) -Fix: infinite loop in case your compiler decides that enums are unsigned by default. Patch by Dominik.
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2008-04-07 22:15:31 +00:00 |
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smatz
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b78e8f82e1
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(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
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2008-04-04 18:41:16 +00:00 |
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smatz
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febc5150c9
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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2008-04-03 19:55:40 +00:00 |
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rubidium
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63ab877c27
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(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
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2008-03-27 15:29:42 +00:00 |
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skidd13
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2405ffd855
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(svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
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2008-03-27 14:46:27 +00:00 |
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skidd13
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b490a21e50
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(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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2008-03-27 14:26:31 +00:00 |
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skidd13
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82eebc20c0
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(svn r12419) -Cleanup: of the internal road-piece building and removing.
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2008-03-25 18:59:25 +00:00 |
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peter1138
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6184676ec7
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(svn r12410) -Codechange: abstract out the test for catenary on electric rails
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2008-03-25 12:10:13 +00:00 |
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smatz
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902320d7cb
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(svn r12363) -Fix: do not allow building 'zero' road bits
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2008-03-12 18:10:45 +00:00 |
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belugas
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8f47b642b6
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(svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin)
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2008-02-27 15:35:24 +00:00 |
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frosch
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b7993793c8
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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smatz
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adf1227290
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(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc)
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2008-02-18 23:37:16 +00:00 |
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smatz
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0821df8537
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(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
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2008-02-18 22:12:27 +00:00 |
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smatz
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509b3a3247
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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smatz
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29125c0e68
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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2008-02-18 16:11:31 +00:00 |
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smatz
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d75cccf5d5
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(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
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2008-02-17 21:27:44 +00:00 |
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frosch
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a40d761d7f
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(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
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2008-02-15 18:40:42 +00:00 |
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frosch
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fd0f57a794
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(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
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2008-02-15 18:34:26 +00:00 |
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frosch
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43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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smatz
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bb81de3c4c
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(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
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2008-02-14 10:19:16 +00:00 |
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smatz
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8a768652c8
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(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
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2008-02-10 15:53:26 +00:00 |
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smatz
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e3301db213
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(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
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2008-02-09 17:30:13 +00:00 |
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