Commit Graph

3580 Commits

Author SHA1 Message Date
celestar
093984ea30 (svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ... 2006-04-12 12:58:53 +00:00
celestar
e81a1821f1 (svn r4384) -Codechange: rail drawing code
-Added a function to obtain the axis of a waypoint
    -Moved the waypoint layout tables from the depot layout tables into an own one
    -Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138
7b6e932d82 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 2006-04-12 12:33:21 +00:00
celestar
46eab6aec6 (svn r4382) -Codechange: Make use of SetSignalType where appropriate 2006-04-12 12:24:39 +00:00
celestar
25f3a06141 (svn r4381) -Codechange: Forgot an occurence for rail ground types 2006-04-12 12:22:43 +00:00
celestar
e53edaf173 (svn r4380) -Codechange: Make use of GetTrackBits where appropriate 2006-04-12 12:12:51 +00:00
celestar
7109274de4 (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types 2006-04-12 11:58:07 +00:00
celestar
ce320ceb55 (svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling 2006-04-12 09:36:27 +00:00
celestar
3207d63244 (svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both) 2006-04-12 09:12:33 +00:00
celestar
62ded2f58d (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir 2006-04-12 08:28:03 +00:00
celestar
5ba4345b87 (svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal 2006-04-12 08:06:08 +00:00
tron
85b907c3ef (svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373 2006-04-12 05:26:36 +00:00
tron
5671f5d258 (svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
- Report the correct z alongside the ramp when a foundation is present
- Always report the z under the bridge for a bridge middle part, except if the z hack is used
This should fix some weird behavior of the tile selector near bridges
2006-04-12 05:19:19 +00:00
belugas
4a2615958e (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation 2006-04-11 22:15:57 +00:00
belugas
6f708b2efe (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium 2006-04-11 22:09:21 +00:00
miham
7d837329db (svn r4365) Oops, sorry, reverted accidentally committed french.txt 2006-04-11 20:56:03 +00:00
miham
8caebaf887 (svn r4364) [Translator2] Fixed generation of langfiles, committing hungarian changes done by miham 2006-04-11 20:54:47 +00:00
miham
f056735dc2 (svn r4363) [WT2] Reverted changes, sorry 2006-04-11 20:04:36 +00:00
miham
8dac0f4e72 (svn r4362) [Translator2] Commit for hungarian language by Miham (manual) 2006-04-11 20:00:38 +00:00
Darkvater
fa3a9102e4 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer. 2006-04-11 17:05:50 +00:00
Darkvater
4e8a960c72 (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions 2006-04-11 17:03:13 +00:00
belugas
fbf6dd2cb9 (svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h should be the first include). Thanks to KUDr for solution and testing 2006-04-11 15:18:22 +00:00
celestar
595a436683 (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do 2006-04-11 13:19:05 +00:00
celestar
dfd8ade37d (svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it 2006-04-11 13:10:16 +00:00
peter1138
f942a6e1f5 (svn r4356) - NewGRF: Load more newstation properties. 2006-04-11 13:00:06 +00:00
peter1138
55550c33a8 (svn r4355) - NewGRF: Minor clean up; use the correct return type and remove extraneous brackets. 2006-04-11 10:53:07 +00:00
peter1138
b87b68842a (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 2006-04-11 10:45:06 +00:00
celestar
f472ed0ecc (svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct 2006-04-11 10:19:50 +00:00
peter1138
432ef5cad9 (svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined. 2006-04-11 10:05:52 +00:00
tron
28dfdd7863 (svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup 2006-04-11 04:49:23 +00:00
belugas
ddd96570ca (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint 2006-04-10 21:00:56 +00:00
tron
93789afac7 (svn r4349) Remove GetCrossingTransportType(), it's slightly overkill 2006-04-10 20:46:37 +00:00
tron
a9b607f259 (svn r4348) Move IsLevelCrossing() from rail.h to road_map.h 2006-04-10 20:38:59 +00:00
belugas
f555554cf8 (svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype 2006-04-10 16:20:47 +00:00
belugas
43101bd2d1 (svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap 2006-04-10 15:09:56 +00:00
celestar
24f871deba (svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections 2006-04-10 14:27:26 +00:00
tron
c5bc91eb0c (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices. 2006-04-10 12:36:04 +00:00
peter1138
c7ddf7eb21 (svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. Fixes FS#106 2006-04-10 11:14:33 +00:00
tron
35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
b0b5641639 (svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle 2006-04-09 18:35:24 +00:00
peter1138
ba0bc756b6 (svn r4340) Add force {FORCE} to the units system. This is currently unused. 2006-04-09 18:25:31 +00:00
peter1138
4b568332ae (svn r4339) - Comment Change: NewGRF, update comments for units of speed 2006-04-09 18:08:20 +00:00
celestar
896466db31 (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT check the tile type, it assumes the tile type IS MP_STREET 2006-04-09 18:01:06 +00:00
celestar
f5a9e68f40 (svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing 2006-04-09 17:50:00 +00:00
peter1138
f4e0e91ee2 (svn r4336) Fix units conversion of volume for SI 2006-04-09 14:49:45 +00:00
tron
df0b45d608 (svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches... 2006-04-09 10:24:57 +00:00
tron
40c1097f04 (svn r4332) Turn a table lookup into a ternary operator 2006-04-09 09:29:50 +00:00
tron
25366909ae (svn r4331) Replace some direction calculation magic with DiagDirection to make a bit more clear what's going on 2006-04-09 08:25:43 +00:00
tron
d68d287708 (svn r4326) Only reduce the slot age of a vehicle if it has a slot assigned 2006-04-08 14:18:39 +00:00
tron
78a74a94a6 (svn r4325) When updating the vehicle count for road stops after load use the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot. 2006-04-08 13:58:19 +00:00