Commit Graph

25392 Commits

Author SHA1 Message Date
rubidium42
0345f99180 Feature: make the town directory horizontally resizable 2021-05-01 13:30:27 +02:00
Loïc Guilloux
2985277bec
Fix d4f0b6f4: [CMake] CMAKE_PROJECT_VERSION_XXX are not in CMake 3.9 (#9154) 2021-05-01 11:11:07 +01:00
rubidium42
40528db993 Fix #9152, Fix #9153: screenshot command showed error messages when successful 2021-05-01 11:54:41 +02:00
Peter Nelson
9c6c0a0966 Codechange: Scale sprite font height once on init instead of every call to GetHeight().
Scaling is not expensive, but it does not change either, and this avoids the need for a virtual method call. This cascades back to all GetCharacterHeight(FS_xxx) and FONT_HEIGHT_xxx calls.
2021-05-01 10:41:39 +01:00
Peter Nelson
ce55cd0ce7 Cleanup: Use GetDefaultFontHeight() call instead of direct access.
This makes this part of font size setup in FreeTypeFontCache consist with OSX and Windows variants.
2021-05-01 10:41:39 +01:00
Peter Nelson
49aa392440 Fix: Cargo legend blob in cargo payment rate window did not rescale. 2021-04-30 17:08:15 +01:00
Peter Nelson
055067c49c Fix: Scale cargo lines in industry chain window.
Replaces constant pixel values with values scaled based on font size.
This allows the industry chain to maintain a consistent look across
different sizes. Previously all except cargo line height were fixed.
2021-04-30 17:08:15 +01:00
Peter Nelson
254ffe9dcc Fix: Scale industry chain legend blob by font size. 2021-04-30 17:08:15 +01:00
Peter Nelson
957beaaefc Fix: Improved scaling and spacing of sign list window.
Both company icon sprite and text now centred within each row, and extra
padding added to avoid the sprites running into each other.
2021-04-30 17:08:15 +01:00
Peter Nelson
617e85cc65 Fix: Scale legend blobs in Fund new industry window. 2021-04-30 17:08:15 +01:00
Peter Nelson
5434d63f91 Fix: Scale smallmap legend 'blob' to fit text. 2021-04-30 17:08:15 +01:00
Peter Nelson
af70195e44 Fix: Tidy up sizing of sprite aligner window sprite list. 2021-04-30 17:08:15 +01:00
Peter Nelson
1df510c297 Fix: Company Key window scaling. 2021-04-30 17:08:15 +01:00
Peter Nelson
09206be054 Fix: Use unscaled values for padding OSK 2021-04-30 17:08:15 +01:00
Peter Nelson
56a6f66903 Codechange: Use text lines instead of pixel height of font for link graph widgets. 2021-04-30 17:08:15 +01:00
Peter Nelson
63cc340dc1 Codechange: Apply minimum size to toolbar widgets 2021-04-30 17:08:15 +01:00
Peter Nelson
d32df00b5c Codechange: No longer necessary to manually resize volume sliders. 2021-04-30 17:08:15 +01:00
Peter Nelson
4791ff2862 Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
Peter Nelson
6fe5353da2 Cleanup: Set unchanging scrollbar properties in constructor. 2021-04-30 17:08:15 +01:00
Peter Nelson
03a43b8247 Cleanup: Call SetMinimalSize instead of setting min_y directly. 2021-04-30 17:08:15 +01:00
Peter Nelson
f5569763c9 Fix: Specify width when width is required instead of top. 2021-04-30 17:08:15 +01:00
Peter Nelson
2efa390a7d Codechange: Simplify calling of DrawCharCentered() 2021-04-30 17:08:15 +01:00
Peter Nelson
4f93dd95e4 Cleanup: Tidy up resize, fill and minimal size on widgets in town list window. 2021-04-30 17:08:15 +01:00
Peter Nelson
4c6cca459a Cleanup: Remove fairly redundant DrawDropdown() function. 2021-04-30 17:08:15 +01:00
Peter Nelson
5153e1b6e3 Cleanup: Horizontal widget size is commonly width rather than length. 2021-04-30 17:08:15 +01:00
PeterN
3dbd6475fe
Codechange: Use C++ features for train wagon overrides. (#9141)
This removes the need for C-style array management and allows use of iterators to perform wagon override lookups.
2021-04-30 12:03:07 +01:00
Patric Stout
665a3928e2 Remove: performance measurements in YAPF
YAPF was constantly measuring its performance, but only at
certain debug-levels this information was shown.

Now after years, I sincerely wonder if anyone still knows about this
feature and who still use it. Especially with the new framerate window,
this detailed performance is not as meaningful anymore as it once
was.
2021-04-30 12:48:41 +02:00
Patric Stout
e162aff7a3 Cleanup: remove weird left-over comment in yapf.hpp 2021-04-30 12:48:41 +02:00
Patric Stout
69118d063f
Change: use TCP for everything except for master-server and initial server scan (#9130)
This means that pressing Refresh button and adding servers manually
now uses TCP.

The master-server and initial scan are still UDP as they will be
replaced by Game Coordinator; no need to change this now.

If we query a server that is too old, show a proper warning to the
user informing him the server is too old.
2021-04-30 11:34:47 +02:00
rubidium42
f00564eeb2
Fix: String validation could leave invalid Utf8 encoded strings (#9096)
In case a character was encoded in multiple bytes, but required fewer bytes to be encoded, the first byte would be copied to the output leaving an invalid Utf8 encoded string. Later uses of the validated string would use the same decode logic, which would yield a question mark and just read a single byte, so nothing dangerous happened.
Furthermore, because the next byte would not be a first byte of an encoded Utf8 character, the last few valid characters could be removed by the validation as well.
2021-04-29 23:16:41 +01:00
PeterN
f018471b36
Cleanup: Remove old FiosList helper methods. (#9139) 2021-04-29 22:46:42 +01:00
glx22
9a8756d7ed Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops 2021-04-29 21:08:24 +02:00
glx22
14e92bd8e2 Codechange: Replace window related FOR_ALL with range-based for loops 2021-04-29 21:08:24 +02:00
rubidium42
a61696d6c5 Change: [Network] Encapsulate logic about the connection string to the network code (#23) 2021-04-29 20:12:11 +02:00
Patric Stout
be37a2cab8 Codechange: use NetworkAddress instead of two host/port variables where possible
This also means we no longer need last_host/last_port, but can
just use a single last_joined setting.
2021-04-29 20:12:11 +02:00
Patric Stout
99f998805b Codechange: use std::string over stack-based strings if possible 2021-04-29 20:12:11 +02:00
Patric Stout
a8afbe74bf Cleanup: remove write-only variable "hostname" in NetworkGameList 2021-04-29 20:12:11 +02:00
PeterN
0b460bf4a1
Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw. (#9131)
* Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw.

The text file viewer calculated the number of lines required to set the scrollbar, but did not retain this information, so this was recalculated on every draw operation. This includes overdrawing text outside the bounds of the current scroll position.

With this change the top and bottom lines for each line of text are remembered, and reflowing is avoided where possible. Text outside the current scroll bounds is not drawn.
Additionally the scroll interval is now based on text lines instead of pixel lines, which increases the text capacity depending on the font size.

* Fix: Limit text viewer to showing 64k lines.

Text files with more than 64k wrapped lines would exceed the scrollbar capacity and cause an assert. This is harder to reach now that the scrollbar counts lines instead of pixels.
2021-04-29 18:58:26 +01:00
translators
72a05921b0 Update: Translations from eints
norwegian (bokmal): 16 changes by Anolitt
finnish: 2 changes by hpiirai
2021-04-29 17:52:22 +00:00
Loïc Guilloux
356bbbb90a
Fix: [MinGW] Set minimum OS version to Windows XP (#9135) 2021-04-29 14:26:08 +02:00
Peter Nelson
20ac0b4148 Cleanup: Replace FOR_ALL_SORTED_CARGOSPECS macro with range iterator. 2021-04-28 23:54:31 +01:00
Peter Nelson
de81afdf4b Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
Peter Nelson
3b3d80c8ef Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
PeterN
ae7f07de74
Fix: Incorrect vertical alignment of icon and text in DropDownListIconItem. (#9133)
This happens if the bounding dimensions are changed so that each item is the same size, as happens on the railtype/roadtype dropdown lists, as the vertical offset was calculated before this dimension is changed.
2021-04-28 22:32:43 +01:00
Patric Stout
96dc0d04ec
Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129)
The idea is that if you query an older server that does not support
this packet yet, the client receives an error. The assumption was
that on every "illegal packet" the connection would be closed. This
turns out to be false.

Now CLIENT_GAME_INFO aligns with the old PACKET_CLIENT_NEWGRFS_CHECKED,
which does a pre-check (which fails), and an error is sent back
and the connection is closed.

This is not a nice solution, but it is the best we got.
2021-04-28 23:09:03 +02:00
Milek7
8e9eca6ddd
Codechange: Use __attribute__ access none to silence GCC 11 -Wmaybe-uninitialized warnings (#9124) 2021-04-28 22:06:47 +01:00
translators
267703c14b Update: Translations from eints
spanish (mexican): 40 changes by absay
english (us): 1 change by 2TallTyler
korean: 3 changes by telk5093
german: 1 change by danidoedel
finnish: 1 change by hpiirai
catalan: 1 change by J0anJosep
portuguese: 45 changes by azulcosta
portuguese (brazilian): 44 changes by Vimerum
2021-04-28 17:53:26 +00:00
Milek7
a341852cd5
Fix: missing <limits> include in network/core/packet.h (#9123) 2021-04-27 23:22:03 +01:00
Patric Stout
31f1db2d3a Change: no longer use UDP when entering the lobby of a server
The lobby of a server requested some parts via UDP and some via
TCP. This is strictly seen fine, but for future extensions it
is a lot easier if just one protocol is used.
2021-04-27 20:18:53 +02:00
Patric Stout
b57d845e55 Codechange: refactor CheckGameCompatibility() from existing function
Later commits use this function in other places too.
2021-04-27 20:18:53 +02:00