Codechange: use std::string over stack-based strings if possible

pull/332/head
Patric Stout 3 years ago committed by Patric Stout
parent a8afbe74bf
commit 99f998805b

@ -313,8 +313,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
@ -328,7 +327,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
int err = connect(sock, runp->ai_addr, (int)runp->ai_addrlen);
if (err != 0 && NetworkGetLastError() != EINPROGRESS) {
DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address, family, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not connect to %s over %s: %s", type, address.c_str(), family, NetworkGetLastErrorString());
closesocket(sock);
return INVALID_SOCKET;
}
@ -344,14 +343,14 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
tv.tv_sec = DEFAULT_CONNECT_TIMEOUT_SECONDS;
int n = select(FD_SETSIZE, NULL, &write_fd, NULL, &tv);
if (n < 0) {
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetLastErrorString());
closesocket(sock);
return INVALID_SOCKET;
}
/* If no fd is selected, the timeout has been reached. */
if (n == 0) {
DEBUG(net, 1, "[%s] timed out while connecting to %s", type, address);
DEBUG(net, 1, "[%s] timed out while connecting to %s", type, address.c_str());
closesocket(sock);
return INVALID_SOCKET;
}
@ -359,13 +358,13 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
/* Retrieve last error, if any, on the socket. */
err = GetSocketError(sock);
if (err != 0) {
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address, NetworkGetErrorString(err));
DEBUG(net, 1, "[%s] could not connect to %s: %s", type, address.c_str(), NetworkGetErrorString(err));
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded. */
DEBUG(net, 1, "[%s] connected to %s", type, address);
DEBUG(net, 1, "[%s] connected to %s", type, address.c_str());
return sock;
}
@ -390,48 +389,47 @@ static SOCKET ListenLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 0, "[%s] could not create %s socket on port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
return INVALID_SOCKET;
}
if (runp->ai_socktype == SOCK_STREAM && !SetNoDelay(sock)) {
DEBUG(net, 3, "[%s] setting TCP_NODELAY failed for port %s", type, address);
DEBUG(net, 3, "[%s] setting TCP_NODELAY failed for port %s", type, address.c_str());
}
int on = 1;
/* The (const char*) cast is needed for windows!! */
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 3, "[%s] could not set reusable %s sockets for port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
}
#ifndef __OS2__
if (runp->ai_family == AF_INET6 &&
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address, NetworkGetLastErrorString());
DEBUG(net, 3, "[%s] could not disable IPv4 over IPv6 on port %s: %s", type, address.c_str(), NetworkGetLastErrorString());
}
#endif
if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not bind on %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
closesocket(sock);
return INVALID_SOCKET;
}
if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address, NetworkGetLastErrorString());
DEBUG(net, 1, "[%s] could not listen at %s port %s: %s", type, family, address.c_str(), NetworkGetLastErrorString());
closesocket(sock);
return INVALID_SOCKET;
}
/* Connection succeeded */
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed for %s port %s", type, family, address);
if (!SetNonBlocking(sock)) DEBUG(net, 0, "[%s] setting non-blocking mode failed for %s port %s", type, family, address.c_str());
DEBUG(net, 1, "[%s] listening on %s port %s", type, family, address);
DEBUG(net, 1, "[%s] listening on %s port %s", type, family, address.c_str());
return sock;
}

@ -645,9 +645,8 @@ public:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
y += FONT_HEIGHT_NORMAL;
char network_addr_buffer[NETWORK_HOSTNAME_LENGTH + 6 + 7];
sel->address.GetAddressAsString(network_addr_buffer, lastof(network_addr_buffer));
SetDParamStr(0, network_addr_buffer);
std::string address = sel->address.GetAddressAsString();
SetDParamStr(0, address.c_str());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
y += FONT_HEIGHT_NORMAL;

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