frosch
6c63c98d7f
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
11 years ago
alberth
6c1ff5f772
(svn r24693) -Doc: Add some doxymentation into the newgrf code.
12 years ago
alberth
8a297ca5f1
(svn r24692) -Cleanup: Cleanup final parts of the old resolver code.
12 years ago
alberth
c70c67d5b0
(svn r24690) -Codechange: Add resolver classes for industry tiles.
12 years ago
rubidium
0cfe86cead
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
13 years ago
rubidium
05199a641a
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
rubidium
14e878f476
(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
14 years ago
rubidium
6d72dd4b78
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
14 years ago
rubidium
514f566d7c
(svn r20623) -Codechange: unify the storing of animation related information
14 years ago
alberth
e5b703ddf9
(svn r20279) -Doc: Doxygen additions/improvements.
14 years ago
frosch
56103a62a4
(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
15 years ago
frosch
bca1abe146
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
15 years ago
smatz
258b128a56
(svn r19614) -Codechange: "it's" => "its" where appropriate
15 years ago
alberth
fbbf22da32
(svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command.
15 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
rubidium
c1cf9f3396
(svn r11410) -Codechange: implement random triggers for industries.
17 years ago
rubidium
5093d8b1cd
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
17 years ago
rubidium
feb91ab5ea
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
17 years ago
rubidium
d1ef87f914
(svn r10508) -Codechange: allow customizable animation schemes for industries.
17 years ago
rubidium
e84363b4db
(svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.
17 years ago
rubidium
f183f46561
(svn r10490) -Codechange: add support for industries on non-flat surfaces.
17 years ago
belugas
c492167f74
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
...
Heavily based on Maedhros's newhouses implementation
18 years ago
belugas
107c84c3ab
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
...
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
18 years ago