Commit Graph

1196 Commits

Author SHA1 Message Date
bjarni
a1a5790014 (svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c 2005-01-02 22:28:56 +00:00
darkvater
3dd82d576b (svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00
bjarni
71cfc83f99 (svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) 2005-01-02 17:39:01 +00:00
bjarni
5da75918c0 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
2005-01-02 17:23:04 +00:00
truelight
5eeab7fcfe (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
2005-01-02 12:03:43 +00:00
truelight
25752eabfe (svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.
Should now really be solved.. now only MP_WATER is owned by OWNER_WATER
2005-01-01 19:18:48 +00:00
truelight
aacd9f7b0a (svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
variable was still byte instead of uint16 (with a very big tnx to guru3!)
2005-01-01 16:34:54 +00:00
truelight
5656666481 (svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;) 2005-01-01 15:40:44 +00:00
truelight
db6e1bbb88 (svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns 2004-12-31 19:09:03 +00:00
truelight
75567c3d7d (svn r1313) -Fix: fixed MSVC problem 2004-12-31 18:59:22 +00:00
truelight
c748f6db57 (svn r1312) -Add: Patch which is on by default: population in label of the town
-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
2004-12-31 18:57:24 +00:00
truelight
ce480ec17f (svn r1308) -Update: updated MSVC project files 2004-12-31 15:55:14 +00:00
truelight
d32bfd8adb (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
2004-12-31 14:43:47 +00:00
miham
62146b0f3b (svn r1303) Daily langfile update (automatic) 2004-12-31 09:47:09 +00:00
truelight
31ac922166 (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE. 
 When ConvertGroundTilesIntoWaterTiles() is not called, this gives big 
 problems (see above). Now the owner is set to OWNER_WATER by default.
2004-12-30 10:29:28 +00:00
truelight
fe657e9ee3 (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too 2004-12-30 10:03:35 +00:00
truelight
78cbe3f412 (svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;) 2004-12-30 09:46:40 +00:00
truelight
a538fb3213 (svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no
longer placed on farmland
2004-12-30 09:43:12 +00:00
truelight
e4f558de8c (svn r1298) -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated 2004-12-29 15:32:10 +00:00
miham
7bf7cf80ee (svn r1297) Language fixes in the source.. (ln-) 2004-12-29 13:13:29 +00:00
celestar
a25a482187 (svn r1296) Cleanup for MSVC files (bociusz) 2004-12-29 11:00:34 +00:00
truelight
6b4fa48bf9 (svn r1295) -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said:
sizeof(uint16), instead of sizeof(Order).
2004-12-29 08:42:30 +00:00
miham
f576a873d6 (svn r1294) Daily langfile updates (automatic) 2004-12-28 22:46:09 +00:00
miham
2b5ffc7208 (svn r1293) Fixed the bug in translator 2004-12-28 22:36:46 +00:00
truelight
ba3dedca7b (svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible 2004-12-28 17:50:17 +00:00
truelight
3e1a12299c (svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens
after savegame bump)
2004-12-28 17:40:15 +00:00
bjarni
bd580437b8 (svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle
it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is
2004-12-28 17:18:46 +00:00
truelight
c476b34b23 (svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) 2004-12-28 12:11:34 +00:00
truelight
2f9e0b8e0c (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!!
2004-12-28 11:51:31 +00:00
truelight
16cd779efe (svn r1287) -Fix: reversed 1285, because it is not the solution. This also means
that getting a lot of money with shares is back... :(
2004-12-28 09:55:55 +00:00
truelight
0f856ad408 (svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$ 2004-12-28 09:31:38 +00:00
truelight
968c9ffe60 (svn r1285) -Fix: your loan is now substracted from your company value 2004-12-28 09:29:40 +00:00
truelight
bb1ad030e3 (svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money) 2004-12-28 09:24:02 +00:00
truelight
c0eeb710c7 (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
2004-12-27 18:18:44 +00:00
truelight
36fb04215e (svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add:
patch by Orudge, great job!!
2004-12-27 13:40:30 +00:00
truelight
fe16ef6637 (svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
  - File selector issue
  - Keyboard input
  - Dedicated server console issue (use dedicated.cmd to open a server)
  - Plus many other minor issues
2004-12-27 10:40:04 +00:00
truelight
80fde98098 (svn r1280) -Codechange: made the last patch a bit more... readable (in other words:
use that spacebar!!)
2004-12-27 10:24:38 +00:00
bjarni
d1b6768398 (svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid) 2004-12-26 22:09:34 +00:00
matthijs
00a65157cb (svn r1278) (Applied to trunk/ and branch/map/)
-Made media/opentdd.64.png non-executable
-Created an xpm version of media/openttd.64.png (required for debian)
2004-12-25 20:59:11 +00:00
miham
4ca82299f4 (svn r1277) Daily langfile updates (automatic) 2004-12-25 17:08:56 +00:00
truelight
9ec8692038 (svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
more then 1 ip, and server_bind active to one of them.
2004-12-24 08:54:00 +00:00
bjarni
cd6691dbec (svn r1274) Makefile: networking is not longer experimental 2004-12-24 00:33:41 +00:00
miham
5e50988ff3 (svn r1273) Daily langfile updates (automatic) 2004-12-24 00:24:13 +00:00
truelight
e6d83cdf3b (svn r1272) -Fix: game compiles again with network disabled 2004-12-24 00:13:32 +00:00
darkvater
9cd50c54fa (svn r1271) -Fix: set eol-style to native on missing files
-Added known_bugs file with open bugs on SF..should be included with installer
-Updated installer for 0.3.5
2004-12-24 00:00:10 +00:00
bjarni
b3d2b586a8 (svn r1270) Updated all languages so they are ready to be released
moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings
2004-12-23 23:53:13 +00:00
truelight
b67e2eddd4 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
- Marked docs/console.txt as out-dated
2004-12-23 23:32:07 +00:00
darkvater
0fcc58b8eb (svn r1268) -Fix: some warnings in gfx.c fixed
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
2004-12-23 23:15:07 +00:00
darkvater
194ecb5193 (svn r1267) -Fix: fix the wrong language file postfix strings...if you do such a change in english.txt, please also update the other language as well too! 2004-12-23 22:45:24 +00:00
darkvater
2a0f68a6c5 (svn r1266) -Fix: fix some cygwin/mingw warnings
-Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined
2004-12-23 22:31:46 +00:00