Commit Graph

398 Commits (66c60e52bac69b752f1dd7b7c599577fcbfa17a1)

Author SHA1 Message Date
glx 69586c94ae (svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB 17 years ago
truelight 60f0610a85 (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU 17 years ago
truelight 2e19d3cf78 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
17 years ago
truelight af8a234db0 (svn r10255) -Codechange: remove some old debug code nobody was using anymore 17 years ago
glx 3fe19238b2 (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible 17 years ago
glx edf68a04b0 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 17 years ago
truelight 65a3abe1c1 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 17 years ago
glx fc3ec8689b (svn r10218) -Fix r10216: more compile errors 17 years ago
truelight a7dd710f06 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 17 years ago
truelight 1c4760ee06 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
17 years ago
truelight 9a93a6006b (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver 17 years ago
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
17 years ago
glx 22257f46c2 (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32) 17 years ago
rubidium 347c28b71a (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago
truelight 2f5c49abc2 (svn r10124) -Fix r10123: fix the OSX video driver properly 17 years ago
bjarni ee4208ffe9 (svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again 17 years ago
truelight f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
17 years ago
truelight d7b4fb80d0 (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible 17 years ago
glx 75ba8f4489 (svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality. 17 years ago
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 17 years ago
rubidium 50b2088674 (svn r9266) -Codechange: unify the retrieval of the base paths a little more. 18 years ago
bjarni 50fe0fe059 (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
  Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
    appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
18 years ago
Darkvater 2a2ee534e9 (svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus. 18 years ago
Darkvater 86be8991c6 (svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop. 18 years ago
glx b52c4dea25 (svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit 18 years ago
Darkvater 2536a14abd (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 18 years ago
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
bjarni a24913d461 (svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm 18 years ago
truelight 43133c766c (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
18 years ago
Darkvater b024134c6a (svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen. 18 years ago
truelight 322953ad2e (svn r8967) -Fix (OSX): silent the warnings in cocoa_v.mm about deprecated stuff.. we know that\! 18 years ago
rubidium f3f966e616 (svn r8907) -Fix (r3281): reading from an unitialized variable. 18 years ago
Darkvater 1bbbbeeef1 (svn r8860) -Cleanup: some style changes, proper #endif comments, variable initialisation, WINCE ifdef and a vsprintf to vsnprintf change. 18 years ago
truelight d431df8277 (svn r8756) [PSP] -Fix: made the dedicated code compile with PSP. It is almost UNIX, just it needs more includes ;)
(or more, it compiles, if it works is a whole other story ;))
18 years ago
Darkvater 4d4c1e0505 (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart 18 years ago
bjarni ca1a88f6c4 (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
18 years ago
truelight 203ccad578 (svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;) 18 years ago
truelight 6a145e06c3 (svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
-Fix: WinCE doesn't know GetKeyboardState
-Fix: made a replacement of GetCurrentDirectory, where CurDir is assumed to be the dir the executable is located (esoftinteractive.com)
-Fix: the GCC compiler is more happy if the WinMain is called that
-Fix: a really old typo (missing ')') ;)
-Fix: GdiFlush() isn't supported on WinCE
18 years ago
bjarni 00b730ebca (svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
18 years ago
bjarni 19bdb49e5b (svn r8141) -Fix r8128: [OSX] now OSX can compile again.
Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers
    We should move to Objective C++ as soon as possible, but such a change is not done overnight and
    this quick fix will allow OSX to compile until the prober solution is done
18 years ago
KUDr 0edc029f9f (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 18 years ago
rubidium c5a7eaca65 (svn r8043) -Fix (8028): forgot setting a variable. 18 years ago
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago
rubidium 4c2b993d1d (svn r8028) -Fix: overflow of ticks was not handled properly, possibly resulting a non-reacting gameserver/gameclient. 18 years ago
bjarni 7dff5fccd3 (svn r7886) -Fix: [OSX] control+enter will no longer toggle fullscreen as it collided with other hotkeys (pv2b)
People should use command+enter as it was originally intended (this key combo also worked before this commit)
18 years ago
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago