Commit Graph

49 Commits

Author SHA1 Message Date
Darkvater
7746c4722b (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h) 2005-02-22 14:52:20 +00:00
tron
f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 2005-02-05 15:58:59 +00:00
darkvater
ae792cedde (svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. 2005-01-23 13:42:26 +00:00
tron
44f48ce915 (svn r1610) Remove trailing whitespace (last time ever, i hope) 2005-01-23 13:09:35 +00:00
tron
7243369333 (svn r1602) -Fix: [1107514] When resizing a window, make sure the correct window receives the click 2005-01-23 08:34:39 +00:00
tron
e5cd6b6193 (svn r1596) Add some more statics 2005-01-22 22:47:58 +00:00
tron
189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
darkvater
8efc7866dd (svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin. 2005-01-16 12:30:52 +00:00
tron
efecea001a (svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin) 2005-01-16 11:04:45 +00:00
tron
3279a7c9a2 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 2005-01-15 08:58:31 +00:00
darkvater
61cae70fe5 (svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
-Added DeleteWindowByClass() function that deletes all windows of a given class
2005-01-13 16:50:20 +00:00
celestar
1feae2083d (svn r1481) -Fix: [ 1099891 ] Added a return in DispatchLeftClickEvent which prevents reading of free'd memory (tamlin) 2005-01-11 12:15:08 +00:00
darkvater
5fac6142e8 (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
2005-01-11 00:54:06 +00:00
darkvater
085563653f (svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.
-Fix: updated the few gui's that didn't have the scrollbar right after the listbox.
2005-01-11 00:24:27 +00:00
tron
49584082a0 (svn r1451) Fix some of the signed/unsigned comparison warnings 2005-01-09 21:25:44 +00:00
truelight
a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater
39f8b82640 (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. 2005-01-03 14:07:49 +00:00
tron
32bfe0dddd (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
bjarni
29d8c5bb50 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
2005-01-02 17:23:04 +00:00
darkvater
ed0a42f940 (svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
2004-12-22 17:37:21 +00:00
darkvater
83981e40b5 (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
tron
765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
dominik
23612e41f2 (svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open. 2004-12-14 17:38:48 +00:00
dominik
7196860373 (svn r1082) Feature: Chat toolbar
- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
tron
1fcf823d66 (svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. 2004-12-14 08:01:12 +00:00
truelight
b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron
249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
2004-11-14 19:44:06 +00:00
tron
a9a852a4d6 (svn r580) Fix latent bug in BringWindowToFrontByID() - a wrong pointer was returned 2004-11-14 08:15:50 +00:00
tron
84d1041edf (svn r578) Simplify BringWindowToFront() 2004-11-14 08:11:05 +00:00
tron
3df0ff7854 (svn r559) Minor simplification 2004-11-13 11:08:50 +00:00
tron
53116247c3 (svn r558) -Fix: [ 1065247 ] Windows can be placed behind toolbar
While here make clamping against the screen border a bit nicer
2004-11-13 10:53:42 +00:00
tron
7a97e54559 (svn r541) Make windows even snappier! ^^
Thanks to nzhook, who also proposed the original patch.
2004-11-11 21:20:15 +00:00
tron
872f49ae8a (svn r538) -Feature: Windows snap at each other
This is inspired by [1063636].
2004-11-10 21:14:16 +00:00
darkvater
e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater
24512d3da5 (svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
2004-09-12 14:12:33 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater
d037ee4c92 (svn r179) -Fix: [1023971] Fix for MouseWheel assert error in non-zoomable viewports. Zooming now will only occur if mousepointer is either in an extra viewport window, or main game-window (Dribbel) 2004-09-07 22:44:14 +00:00
truelight
1846563cf8 (svn r159) -Fix: w->custom[] was too small for 64bit pointers 2004-09-05 14:20:36 +00:00
darkvater
4fec362b32 (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 2004-09-03 19:59:05 +00:00
dominik
7701b0a241 (svn r137) Fix: console sometime didn't open (sign_de) 2004-08-25 08:55:53 +00:00
dominik
e2f627a22e (svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00
dominik
a6f2257600 (svn r117) Feature: Performance details window in company league menu (TrueLight) 2004-08-23 10:59:03 +00:00
dominik
d0fe99d8a2 (svn r87) Fix: rare mousewheel scrolling with scrollbar crash 2004-08-20 11:25:36 +00:00
darkvater
98f1db7b30 (svn r78) -Fix: [1010830] Landscape toolbar in scenario editor shown at wrong position 2004-08-17 22:39:40 +00:00
darkvater
b4e9a3d1d4 (svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater
345e2c38ad (svn r70) -Fix: typo in english.txt
-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater
31911a9325 (svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater
255a1ad941 (svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00