darkvater
24512d3da5
(svn r212) -Fix: Network-gui fixes (sign_de)
...
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
2004-09-12 14:12:33 +00:00
truelight
4ccd84f94b
(svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
...
-Fix: [1025836] Long bridges had negative value
-Fix: Typo in endian_check.c (Zr40)
2004-09-11 09:40:19 +00:00
darkvater
a956b63b41
(svn r198) -Fix: [1020269] Different production? Wrong production amount was showed in the industry list window
...
-Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
2004-09-10 23:20:14 +00:00
darkvater
8308432cf9
(svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)
...
-some type fixes in txt files
2004-09-08 19:26:10 +00:00
truelight
157e90b49f
(svn r186) -Add: debug 'net' for network debug (sign_de)
...
-Fix: desync problem (server was not waiting for clients) (sign_de)
2004-09-08 19:20:46 +00:00
darkvater
9a6870fcfd
(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)
...
-GUI: Change some network GUI stuff (Darkvater)
2004-09-06 22:46:02 +00:00
darkvater
bf0652d3fc
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
...
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00
darkvater
85628544ee
(svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
2004-09-04 13:06:09 +00:00
darkvater
4fec362b32
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
2004-09-03 19:59:05 +00:00
darkvater
7b02cd3248
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
...
-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
2004-09-03 17:57:27 +00:00
darkvater
3b96ad994c
(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
...
-Some layout fixes for command.c
-Tileinfo debug window in console now shows Tile in decimal numbers
2004-09-01 21:54:12 +00:00
dominik
ea2d013ff0
(svn r139) Added MarkWholeScreenDirty() on switch player screen
...
Changed "Max income" string and "station spread patch" string
2004-08-25 09:23:55 +00:00
dominik
07b53f23b7
(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)
2004-08-24 09:09:49 +00:00
dominik
9d869aa314
(svn r125) Add: [ 1014684 ] Czech town names (supr)
2004-08-23 21:40:01 +00:00
dominik
a6f2257600
(svn r117) Feature: Performance details window in company league menu (TrueLight)
2004-08-23 10:59:03 +00:00
dominik
f4c026d8d1
(svn r109) added/heavily modified patch by truesatan: cheat change date
2004-08-22 15:25:36 +00:00
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
...
Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
orudge
48fa9bd8a9
(svn r102) Update to British English language file
2004-08-21 16:55:04 +00:00
dominik
85012a519c
(svn r101) New cheat: switch climate
2004-08-21 13:21:09 +00:00
dominik
4f253c2656
(svn r92) Feature: invisible trees when in transparent mode (patch entry)
2004-08-20 15:30:32 +00:00
truelight
788ace088d
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
...
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater
5e25a4ee79
(svn r76) -Remove trailing spaces
2004-08-17 15:37:12 +00:00
darkvater
0361d3d12f
(svn r75) -Add proper crediting to graphics artists to about box.
...
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
truelight
a21fa40127
(svn r72) -Add: build_date of station (viewable with Query tool)
2004-08-17 08:40:09 +00:00
darkvater
b4e9a3d1d4
(svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
...
-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater
345e2c38ad
(svn r70) -Fix: typo in english.txt
...
-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater
31911a9325
(svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
...
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater
255a1ad941
(svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
...
-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
darkvater
d33c833a82
(svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station.
2004-08-16 13:54:37 +00:00
orudge
c4b9a9cc70
(svn r62) - Added "None" as option for number of industries in difficulty settings
...
- Updated French translation (by testman57)
2004-08-15 22:17:46 +00:00
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15 20:23:42 +00:00
dominik
43d691df17
(svn r56) Improved order checker + patch setting for it (celestar)
2004-08-15 13:21:18 +00:00
orudge
f5e2d75931
(svn r55) A few updates to English language file
2004-08-14 22:49:02 +00:00
darkvater
15f3aaf824
(svn r47) -Fix StartupEconomy warning in settings_gui.c
...
-More British language fixes (orudge)
-Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13 21:48:04 +00:00
darkvater
4ba568d6b2
(svn r46) -Make proper difference between English/American language files. English (UK) is default language file (orudge)
...
-Add various languages to VS6 project file (orudge)
2004-08-13 20:55:08 +00:00
truelight
210ada1b51
(svn r27) -Fix: [1006715] Autorenew issues
...
-Add: PE_CURRENCY to patchmenu
2004-08-12 17:49:16 +00:00
truelight
6679afc48a
(svn r22) Add: Competitors menu under patches
...
Fix: I forgot to delete a local var from ai.c
2004-08-11 21:48:27 +00:00
dominik
6f8e7943c5
(svn r20) Feature: warning when a vehicle has invalid orders (celestar)
2004-08-11 10:15:38 +00:00
darkvater
637a567acb
(svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is now ok
2004-08-10 21:29:47 +00:00
dominik
a9413b12a2
(svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'.
2004-08-10 17:06:10 +00:00
darkvater
935be05e8f
(svn r7) -Feature [1003350] Euro introduction news item. (dominik81)
2004-08-10 15:00:15 +00:00
darkvater
e4940ebc79
(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
...
for all human players (Player #), not only for the first 2
2004-08-10 14:32:17 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00