Darkvater
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d983d93732
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(svn r6750) -Codechange: Juggle around some header includes as they're only used when
networking is enabled.
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2006-10-12 14:13:39 +00:00 |
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tron
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2b27073156
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(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
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2006-06-27 21:25:53 +00:00 |
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Darkvater
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fa735869e1
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(svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
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2006-01-26 13:01:53 +00:00 |
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Darkvater
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2b287a9e72
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(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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2006-01-25 19:03:50 +00:00 |
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tron
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a227065ab7
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
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tron
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f0f85a7ef3
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(svn r1803) Move debugging stuff into files of it's own
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2005-02-05 15:58:59 +00:00 |
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tron
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a2619da37e
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(svn r1623) Remove dead code
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2005-01-23 20:06:38 +00:00 |
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tron
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e5cd6b6193
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(svn r1596) Add some more statics
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2005-01-22 22:47:58 +00:00 |
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dominik
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7cfaa8a418
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(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
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2004-12-20 22:14:39 +00:00 |
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truelight
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0e19f74c16
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(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
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2004-12-19 10:17:26 +00:00 |
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truelight
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b8f6d41418
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(svn r942) -Merged branch/network back into the trunk
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2004-12-04 17:54:56 +00:00 |
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