tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
19 years ago
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
b0779b4b65
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
19 years ago
ludde
7ddd9fe0e3
(svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue
19 years ago
ludde
41d4eed3fb
(svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
19 years ago
ludde
04e45dac34
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
19 years ago
ludde
fd0cee7418
(svn r2583) Move OS specific code out of misc.c
...
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
ludde
8086017097
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
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Added a way to bind a C-string to an openttd string which doesn't modify the game state.
19 years ago
tron
1273f21ff5
(svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing
20 years ago
truelight
3965366b97
(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;))
20 years ago
Darkvater
22a375ba73
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
20 years ago
Darkvater
f208f5fa10
(svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
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- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.
20 years ago
Darkvater
31a7ef9933
(svn r2126) - Fix : #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry)
20 years ago
truelight
9ebe54c1ae
(svn r2108) -Fix: the server now also unpause when a client desyncs or something
20 years ago
truelight
40a9b91b37
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
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-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you
can auto-pause the game when a client wants to join the game. This to
avoid connection losses because of big maps (200+ trains). (with tnx to
#openttdcoop for the ideas and testing)
20 years ago
tron
5f1345ac0e
(svn r1970) Fix some warnings which Cygwin showed
20 years ago
tron
8f741f44c4
(svn r1836) Clean up some strange constructs concerning socket options
20 years ago
tron
257e97c09a
(svn r1833) byte -> char transition: the rest
20 years ago
tron
59fa465dce
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
20 years ago
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
20 years ago
tron
97f893ae2f
(svn r1596) Add some more statics
20 years ago
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
20 years ago
truelight
27929d129b
(svn r1527) -Add: RCon (Remote Connection). A server can set:
...
'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
20 years ago
tron
94c6bdfdaf
(svn r1509) Const correctness and add static where appropriate while touching the lines anyway
20 years ago
tron
4450ff105c
(svn r1451) Fix some of the signed/unsigned comparison warnings
20 years ago
truelight
503ccc81c9
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
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reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
20 years ago
dominik
badf3f5c79
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
20 years ago
tron
bcff0ab932
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
20 years ago
truelight
5eeab7fcfe
(svn r1322) -Add: banning system (mostly tnx to guru3)
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A server can ban people via ClientList
Both server and dedicated can do it via console:
'ban', 'unban', 'banlist'.
20 years ago
miham
7bf7cf80ee
(svn r1297) Language fixes in the source.. (ln-)
20 years ago
darkvater
552cb7ad60
(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window
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-Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one.
-Added a space between company name and player; looks better
20 years ago
bjarni
a92dc63ec9
(svn r1236) MorphOS: added make release like in OSX (tokai)
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MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai)
20 years ago
truelight
1d1a78c011
(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
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from the server-list
20 years ago
truelight
457720ff95
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
20 years ago
truelight
3e7a5989e2
(svn r1202) -Fix: removed unused variable
20 years ago
dominik
f5ccb662f8
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
20 years ago
truelight
9938d19d76
(svn r1186) -Fix: [Network] You can now join a company on a server where a company
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went bankrupt, without joining the wrong company (or even failing to do so)
20 years ago
truelight
4c80a8209b
(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
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GeniusDex (that makes 10 ;)))
20 years ago
truelight
182eb874e8
(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)
20 years ago
truelight
df995a32ed
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
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and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
20 years ago
dominik
88a8fa0104
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
20 years ago
truelight
99c4d6f93b
(svn r1137) -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really
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does not like strncpy for some silly reason.
20 years ago
truelight
442ffd521b
(svn r1124) -Fix: [Network] Also the server now has the option Give Money in
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ClientList (tnx to teeone for reporting)
20 years ago
tron
a148ff4e0d
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
20 years ago
truelight
9954819ff2
(svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go
...
to Start Server, you can select by connection: 'Internet (advertise)'.
When selected, the server will announce itself to the server-list at
http://servers.openttd.org (when finished)
20 years ago
truelight
bd4da76891
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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master-server option. No GUI yet, and disabled by default (it still is WIP)
20 years ago
darkvater
d7f4528a57
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
20 years ago
truelight
ac96c1ae07
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
20 years ago
darkvater
c21659ae7e
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
20 years ago