peter1138
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13d02ca965
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(svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
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2005-10-04 21:42:00 +00:00 |
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peter1138
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e8bca26b74
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(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around.
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2005-10-04 19:52:26 +00:00 |
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tron
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062472161a
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(svn r2806) Remove unnecessary #includes
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2005-08-04 18:02:03 +00:00 |
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tron
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f589bbb1c3
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(svn r2762) Simplify a loop, remove an unused variable and add many consts
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2005-07-30 18:04:49 +00:00 |
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tron
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647cbd6bdd
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(svn r2701) Insert Id tags into all source files
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2005-07-24 14:12:37 +00:00 |
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tron
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b0779b4b65
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(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
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2005-07-21 18:44:27 +00:00 |
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Darkvater
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ba8c649fac
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(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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2005-06-02 19:30:21 +00:00 |
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tron
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ca3ccff729
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(svn r1981) Typedef some structs and enums
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2005-03-10 07:01:43 +00:00 |
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tron
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13f0b6c0cf
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(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
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2004-11-17 08:52:47 +00:00 |
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darkvater
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051e094921
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(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
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2004-11-14 20:53:34 +00:00 |
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darkvater
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ec434b208e
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(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
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2004-11-14 20:50:38 +00:00 |
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