rubidium
17e49cfd94
(svn r7603) -Codechange (FS#481): update the Polish Town Name generator with Unicode characters (DDream).
2006-12-28 19:49:31 +00:00
peter1138
8ca21a3cb0
(svn r7592) -Feature: Add support for tractive effort to 'realistic' acceleration.
2006-12-28 13:18:07 +00:00
celestar
8cd5daa533
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
2006-12-27 12:38:02 +00:00
rubidium
2b5413df43
(svn r7476) -Fix (6965): the paper mill belongs in the Sub-Arctic (LT_HILLY) and not the Tropic (LT_DESERT) climate.
2006-12-11 12:32:23 +00:00
miham
f4ee33ddb2
(svn r7456) [Namegen] Fixed hungarian characters in namegen as well
2006-12-09 17:43:04 +00:00
peter1138
acac44820b
(svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
2006-12-02 16:56:32 +00:00
KUDr
45a21bc297
(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez)
2006-11-22 23:25:31 +00:00
peter1138
0378a5efe9
(svn r7212) -Codechange (FS#409): Update Turkish town name generator with Turkish characters (jnmbk)
2006-11-18 22:15:46 +00:00
peter1138
08b0b77e8a
(svn r7184) -Codechange: Convert Catalan name generator to UTF-8
2006-11-17 07:35:12 +00:00
peter1138
f660d48e6a
(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
2006-11-16 22:05:33 +00:00
KUDr
d019abaf6b
(svn r7134) - Fix (r7133) Still can't build oil refinery in the desert climate (this time i tested it)
2006-11-12 01:28:45 +00:00
KUDr
8d6fe990fe
(svn r7133) - Fix: Can't build oil refinery in other climates than temperate.
2006-11-12 01:14:44 +00:00
peter1138
e10ba5fdc5
(svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each cargo type in favour of just checking the cargo type of each vehicle.
2006-11-03 23:06:54 +00:00
tron
9463052e9f
(svn r7013) Add glyphs for the interpunct. This is mainly useful for the catalan translation
2006-10-31 13:55:38 +00:00
belugas
6e92606428
(svn r7001) -Codechange: _build_industry_trypes is now only used by industry_gui.c. Move it there.
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-Codechange: _industry_type_cost is not defined, remove its declaration
2006-10-29 00:39:41 +00:00
belugas
2cdb58d906
(svn r6965) -CodeChange : Add a climate bitmask member to IndutrySpec.
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Removed a loop that used the array _build_industry_types for that purpose.
2006-10-27 15:54:24 +00:00
belugas
c4ac95efa8
(svn r6930) -Codechange: Move industry name into IndustrySpec
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-Codechange: member color_map is more related to random color, rename it as such
2006-10-24 19:19:25 +00:00
Darkvater
13df23c586
(svn r6924) -Codechange: Give the last (in the widget arrays at least) sprites meaningful names.
2006-10-24 13:20:54 +00:00
Darkvater
2d9fa602d1
(svn r6923) -Codechange: Load nsignalsw.grf in the same way as other mandatory additional grfs
2006-10-24 13:08:52 +00:00
Darkvater
bf4c0b6f51
(svn r6922) -Feature: Add proper cloning sprites and cursors, different for each vehicle. Big thanks
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to MB for the initial design and skidd13 for the iconified version(s).
-Codechange: Change the autorenew sprites from recycle to upgrade (skidd13)
-Codechange: Change the shared orders icon (MeusH)
-Add missing table/files.h file to VS project file.
2006-10-24 12:56:14 +00:00
peter1138
158bbdb440
(svn r6921) - PEBKAC: Add an MD5 sum check of our own data files, and warn if they don't match.
2006-10-24 10:15:56 +00:00
belugas
a3f0d65a99
(svn r6904) -CodeChange : Cleanup of industry_cmd (Step-5).
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Add member life_type to IndustrySpec and remove the now useless _industry_close_mode array
2006-10-23 16:35:27 +00:00
peter1138
f47a13dfa7
(svn r6781) - Fix (r5926): Some house introduction dates were incorrectly adjusted in the move to 32bit dates.
2006-10-15 19:01:40 +00:00
Darkvater
1ae7f10077
(svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there.
2006-10-10 09:40:12 +00:00
bjarni
402e73b277
(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
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Also changed the sprites on some of the other buttons to make the buttons consistent
Credits for this:
Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
Grfencoding: peter1138
Coding to apply the new sprites: peter1138 (modified by me)
Ideas:
Born Acorn
MeusH
ValHallA|SW
XeryusTC
Sorry if I forgot to mention somebody
2006-09-30 21:23:34 +00:00
rubidium
03d3d5677f
(svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do..
2006-09-16 21:07:38 +00:00
rubidium
21ac20aeca
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
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-Cleanup: whitespace alignment of a few tables.
2006-09-04 20:40:33 +00:00
Darkvater
5cd58a448d
(svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while
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at least.
2006-09-03 22:27:13 +00:00
tron
f1a9bda2d5
(svn r6255) Simplify drawing of catenary in depots
2006-08-31 07:29:19 +00:00
bjarni
7ea68d68a6
(svn r6220) -Fix: added missing space in a string for Catalan town names (Arnau)
2006-08-29 18:50:15 +00:00
rubidium
86dc219b4b
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
2006-08-28 18:53:03 +00:00
rubidium
908d3bcfe6
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
rubidium
b7a3352009
(svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the functions really depend on the original date format.
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-Cleanup: use DAYS_TILL_ORIGINAL_BASE_YEAR where the date variables are in the old date format and conversions are needed.
-Cleanup: replace one (forgotten) instance of uint16 with Date.
2006-08-20 12:39:17 +00:00
bjarni
5787ae7ed9
(svn r5965) -Feature: FS#261 Catalan Town Names generator (arnau)
2006-08-20 09:52:15 +00:00
rubidium
e87e065e41
(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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-Codechange: store all year related variables that are _not_ stored in a savegame/transported over the network in the same format as _cur_year
2006-08-16 11:39:55 +00:00
tron
d577209761
(svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes
2006-08-12 12:56:45 +00:00
tron
0403405d5d
(svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
2006-08-10 14:44:32 +00:00
peter1138
53d2650d9b
(svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles.
2006-08-09 20:44:23 +00:00
tron
d69f80fa29
(svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
2006-08-06 18:36:36 +00:00
belugas
e6ffc4c647
(svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling.
2006-08-06 01:51:57 +00:00
tron
24ae7a2241
(svn r5771) Unify several code paths and data structures for drawing train depots and waypoints
2006-08-05 16:54:55 +00:00
tron
ed26c5e14c
(svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
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- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00
belugas
ea8e05320c
(svn r5504) Feature : Added Italian town name generator. (sidew)
2006-07-16 00:32:00 +00:00
richk
acc2c79461
(svn r5385) - Fix: Corrected new helipad layering so helicopters go over the H, not through it! ;) Thanks to mart3p for spotting this.
2006-06-26 23:38:32 +00:00
richk
5f29205e94
(svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport.
2006-06-25 13:42:37 +00:00
richk
5d2bff0b78
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
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Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
tron
44829a401c
(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers
2006-06-14 11:05:30 +00:00
peter1138
6e064cc642
(svn r5201) - NewGRF: add loading of default refit costs. This information is not yet used
2006-06-09 16:35:07 +00:00
tron
7fd88e5798
(svn r5155) - Remove the bridge branch merge (revision r5070)
2006-06-07 19:35:21 +00:00
tron
020721565a
(svn r5136) Fix various style bugs:
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- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
2006-06-05 18:10:43 +00:00