frosch
|
fbd79d88f0
|
(svn r27518) -Update: Numbers
|
9 years ago |
frosch
|
2edbc72ebd
|
(svn r27192) -Change: heading for 1.6 now
|
10 years ago |
fonsinchen
|
d206b436aa
|
(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
|
10 years ago |
rubidium
|
65cab46a84
|
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
|
10 years ago |
rubidium
|
95549e6da5
|
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
|
10 years ago |
rubidium
|
8fff83588d
|
(svn r26511) -Codechange: use strecpy in game_text
|
11 years ago |
rubidium
|
034735a54c
|
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
|
11 years ago |
rubidium
|
b886c8db8c
|
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
|
11 years ago |
frosch
|
3232a64598
|
(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat
|
11 years ago |
frosch
|
efd1c31864
|
(svn r26504) -Fix (r26499): Obiwan and his gang.
|
11 years ago |
rubidium
|
699779324e
|
(svn r26499) -Codechange: replace strndup with stredup
|
11 years ago |
rubidium
|
b1f6351eff
|
(svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names
|
11 years ago |
rubidium
|
6ecc602050
|
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
|
11 years ago |
frosch
|
24c7134bff
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
11 years ago |
rubidium
|
2be4215f43
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
11 years ago |
frosch
|
50729655ec
|
(svn r26406) -Change: heading for 1.5 now
|
11 years ago |
zuu
|
ea7483a419
|
(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
|
11 years ago |
zuu
|
a6e0f162ed
|
(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
|
11 years ago |
rubidium
|
65d670269e
|
(svn r26090) -Fix: leaking of file descriptor when reading strings for game texts
|
11 years ago |
frosch
|
5fba4e4e58
|
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
|
11 years ago |
rubidium
|
f91f4f1f1a
|
(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game
|
11 years ago |
zuu
|
65129db43c
|
(svn r25342) -Add: StoryPage data structures and GS API
|
11 years ago |
zuu
|
e4df076e80
|
(svn r25332) -Fix (25331): Committed too much
|
11 years ago |
zuu
|
8d15b5f354
|
(svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgets
|
11 years ago |
frosch
|
691a9def81
|
(svn r25117) -Fix [FS#5511]: Silence warning.
|
12 years ago |
frosch
|
3e7f180298
|
(svn r25114) -Fix [FS#5509]: GS lang files did not work, when inside a tar.
|
12 years ago |
rubidium
|
c8661de6be
|
(svn r25001) -Change: heading for 1.4 now
|
12 years ago |
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
zuu
|
d0fdd1f8b5
|
(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
|
12 years ago |
frosch
|
4507eec9b7
|
(svn r24516) -Add: [GS] Support ##plural pragma in GS lang files.
|
12 years ago |
frosch
|
e883ca1d4e
|
(svn r24515) -Fix: GStexts were compied incompletely when containing certain string codes.
|
12 years ago |
yexo
|
4d1d6332fb
|
(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
|
12 years ago |
yexo
|
e1351773a0
|
(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
|
12 years ago |
alberth
|
1c6e746f9d
|
(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
|
12 years ago |
frosch
|
1008ceddb8
|
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
|
13 years ago |
frosch
|
4e074cdbf7
|
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
|
13 years ago |
frosch
|
8824063087
|
(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
|
13 years ago |
frosch
|
7343268e8a
|
(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
|
13 years ago |
rubidium
|
e8d9ab4dd5
|
(svn r23969) -Codechange: trunk heads to 1.3 now
|
13 years ago |
rubidium
|
37a8a8c5dc
|
(svn r23837) -Feature [FS#4994]: [NoGo] Allow querying orders of vehicles
|
13 years ago |
truebrain
|
10b9faf2f0
|
(svn r23747) -Fix (r23746): forgot one more case
|
13 years ago |
truebrain
|
a130703073
|
(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads
|
13 years ago |
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
rubidium
|
0cfe86cead
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
truebrain
|
59de5e9570
|
(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
|
13 years ago |
rubidium
|
d242f154f9
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
|
13 years ago |
rubidium
|
761223bcdf
|
(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened
|
13 years ago |
truebrain
|
8bff646cf2
|
(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
|
13 years ago |
truebrain
|
f1f0776efd
|
(svn r23634) -Add: support language files for GameScript (Rubidium)
|
13 years ago |
truebrain
|
95b199e313
|
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
|
13 years ago |