Commit Graph

3631 Commits

Author SHA1 Message Date
tron
4e577f689a (svn r4325) When updating the vehicle count for road stops after load use the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot. 2006-04-08 13:58:19 +00:00
tron
90836a461d (svn r4324) Remove the unused road stop type attribute from struct RoadStop 2006-04-08 13:50:01 +00:00
tron
da60a82021 (svn r4323) -Regression: Clear the slot assignments of all vehicles heading twoards a road stop if that road stop gets removed
This issue was fixed in r2210 and reintroduced in r4259 when the multistop handling was overhauled.
2006-04-08 13:32:38 +00:00
peter1138
ffadd91ca9 (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. 2006-04-08 12:04:23 +00:00
tron
5be2aa3e99 (svn r4321) For ships check the ship state, not the road state. This bug was harmless, because both states are at the same byte in the vehicle type specific union. 2006-04-08 06:55:43 +00:00
celestar
fd10af66d7 (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, but computed on the fly. Partly fixes FS#101 2006-04-08 05:44:37 +00:00
celestar
9760d3dccf (svn r4319) -Codechange: Station map accessors 2006-04-08 05:24:29 +00:00
belugas
4fdb25e65b (svn r4318) CodeChange : Remove last direct map access on ai/default/default.c 2006-04-08 01:07:32 +00:00
celestar
c0cb020c80 (svn r4317) -Codechange: More map accessors for ship_cmd. it is now map-access free, but still requires a huge cleanup 2006-04-07 15:57:03 +00:00
celestar
da095bc941 (svn r4316) -Codechange: finished r4257 (forgot one variable there) 2006-04-07 09:37:04 +00:00
tron
1440451a6b (svn r4315) Remove MAX_QUERYSTR_LEN, rather use lengthof() the real thing 2006-04-07 09:15:17 +00:00
tron
10454a6dd1 (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it 2006-04-07 09:07:53 +00:00
tron
3ef6afdb4d (svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter 2006-04-07 09:00:57 +00:00
tron
7a7e7c82cf (svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number 2006-04-07 08:57:03 +00:00
celestar
fd097af20e (svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a bridge. FS#103 exhibited this problem 2006-04-07 08:42:30 +00:00
tron
dec2db09ee (svn r4310) The chat box has no visible window title, therefore remove the string 2006-04-07 08:37:39 +00:00
tron
fc8d7f18a0 (svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code 2006-04-07 08:27:43 +00:00
celestar
025584ae26 (svn r4307) -Fix: Coding style in previous commit. Thanks to Tron for instant notice 2006-04-07 07:40:44 +00:00
celestar
48b69f1344 (svn r4306) -Fix (103). Assertion when removing elrails under bridges. Thanks to Rubidium for reporting and fixing 2006-04-07 07:39:03 +00:00
celestar
cc51832917 (svn r4305) -Codechange: Minor elrail cleanup (Tron) 2006-04-07 07:19:14 +00:00
tron
04d6788bfd (svn r4304) The chat box' parent window (the main toolbar, wtf?) doesn't care for the WE_ON_EDIT_TEXT_CANCEL event, so don't send one. This code looks like it was mindlessly copy&pasted from the query box 2006-04-07 07:08:20 +00:00
Darkvater
3a1cef5af8 (svn r4302) - Fix: s/maxlength/maxwidth of course, the buffer size is always set. Comment-change only 2006-04-06 19:16:39 +00:00
Darkvater
b68b9b149a (svn r4301) - Fix: the maxlength parameter of Textbuf is supposed to be the size of the buffer (so length of string + '\0'), but in the code it was a mix of both. It didn't cause any problems though, only an occasionaly one-less character than allowed. (thanks Tron for noticing) 2006-04-06 19:11:41 +00:00
Darkvater
558ecb1631 (svn r4292) - CodeChange: sprinkle some holy water on l'ugly code (braces, and pos is PacketSize not int) 2006-04-05 20:12:54 +00:00
Darkvater
a39f69b9bd (svn r4291) - Fix: validate all received strings for correctness. This fixes potential crashes on invalid clients/servers (thanks test for bringing this to our attention) 2006-04-05 20:11:01 +00:00
celestar
07e4134ebd (svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc) 2006-04-05 19:08:09 +00:00
celestar
fcedc458f1 (svn r4289) -Codechange: Make use of water_map accessors for ships. Make a mental note to clean ship_cmd 2006-04-05 18:46:21 +00:00
celestar
38be3dbb58 (svn r4286) -Fix: Typo in 4280 2006-04-05 10:19:59 +00:00
celestar
6ddb58af6d (svn r4284) -Fix: Tunnel portals no longer have a pylon ON them if there is a track right above the portal 2006-04-05 09:28:57 +00:00
celestar
0c3a0c7ec0 (svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow.. 2006-04-05 09:17:43 +00:00
celestar
4ccbf2d807 (svn r4282) -Cleanup: Re-arranged the ignore groups into a more readable arrangement 2006-04-05 08:45:29 +00:00
celestar
4acb8d5364 (svn r4281) -Cleanup: Begun cleaning up elrail code a bit, mostly comments and enum/array alignment 2006-04-05 08:28:03 +00:00
celestar
8362990f8c (svn r4280) -Codechange: Add and make use of map accessors concerning railway waypoints 2006-04-05 05:22:42 +00:00
tron
99a6b9b8f2 (svn r4279) s/\<CL_/CLEAR_/ 2006-04-04 21:35:13 +00:00
celestar
52892863e5 (svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98) 2006-04-04 19:46:18 +00:00
celestar
1be26a510c (svn r4276) -Codechange: Cleaned DrawCatenaryOnBridge a bit (requested by Tron) 2006-04-04 12:31:29 +00:00
celestar
a281b0ebd3 (svn r4275) -Codechange: Use of map accessor functions inside station_map.h when possible 2006-04-04 11:51:16 +00:00
celestar
3ff5b879d0 (svn r4273) -Fix: Removed a problem where trains would stop in the middle of a platform if there were both elrails and convrails along the platform 2006-04-04 11:45:54 +00:00
celestar
8b151d8faa (svn r4272) -Codechange: Moved the map-accessing stuff from station.h into station_map.h 2006-04-04 11:35:52 +00:00
tron
cc0ffe6582 (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ 2006-04-04 06:25:05 +00:00
tron
5f7a0a748d (svn r4270) Rename some bogus map5 to gfx 2006-04-04 06:04:54 +00:00
tron
2ecfed2fad (svn r4269) We don't use GNU indentation style 2006-04-04 06:01:45 +00:00
Darkvater
4e743232de (svn r4268) - Delete the network-copy of the Patches struct as it is not needed anymore. All relevant patch-settings that are changed by a network-game are those that are saved with a savegame, so these are not affected for loaded games (since Patches are saved with them). Also there is a distinction between in-game patch settings and default patch settings and this is not affected in MP. Thus this temp copy can be removed. 2006-04-03 19:09:20 +00:00
Darkvater
7d232cf978 (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg(). 2006-04-03 18:31:01 +00:00
Darkvater
ce19e9b570 (svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value) 2006-04-03 18:12:42 +00:00
Darkvater
fc68881906 (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 2006-04-03 18:11:42 +00:00
celestar
857ccb97c9 (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction 2006-04-03 15:18:12 +00:00
celestar
1b51ad3dde (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free 2006-04-03 15:11:17 +00:00
belugas
f4bbce2c39 (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too 2006-04-03 14:56:07 +00:00
celestar
5931b34aff (svn r4259) -[multistop] Fix/Feature/Codechange:
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
2006-04-03 14:25:32 +00:00