Commit Graph

3080 Commits (58e6e75320a3d6ca864625f6dbd2cbb961997edc)

Author SHA1 Message Date
frosch 0e9e94a94b (svn r12191) -Fix: Do not start overtaking if the RV reaches wrong-way one-way-road in the next tiles. 17 years ago
smatz 2b8d1bcb51 (svn r12190) -Fix [FS#1786](r8080): YAPF always shows 0ms PF time in debug for debug level 2 (patch by IguannaB) 17 years ago
smatz 169ac7c91d (svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short) 17 years ago
smatz 595d9357c3 (svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor) 17 years ago
belugas b4b5c09ff9 (svn r12187) -Add: frosch as dev. Last, but not least 17 years ago
smatz 6e9b952623 (svn r12186) -Fix [FS#1784](r12169): assert when trying to play tile sound at NW border of map (placing buyos, leveling land) 17 years ago
smatz adf1227290 (svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc) 17 years ago
smatz 578e833284 (svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime 17 years ago
smatz 0821df8537 (svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all 17 years ago
peter1138 a4c14fb442 (svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite. 17 years ago
smatz 509b3a3247 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 17 years ago
smatz c7a8080c3a (svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago
smatz a0a225ab02 (svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) 17 years ago
peter1138 a0fda5b969 (svn r12175) -Fix (r12174): Ensure the patches window is centred properly. 17 years ago
peter1138 b3f304cde3 (svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. 17 years ago
peter1138 06de1215c1 (svn r12173) -Cleanup: Minor codestyle fixes. 17 years ago
peter1138 db0eb9570c (svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window 17 years ago
smatz 38969fe46d (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
17 years ago
smatz d75cccf5d5 (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 17 years ago
smatz 6bf44158c5 (svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
It improves the game appearance when playing with very small screen resolution
17 years ago
smatz 505951e9fa (svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging 17 years ago
smatz 8b56e7544e (svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed 17 years ago
smatz 291931bf50 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 17 years ago
glx 16e23a75fe (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 17 years ago
peter1138 7394b9d030 (svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in 17 years ago
smatz 13781ec11b (svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again 17 years ago
smatz ebe03109ad (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 17 years ago
smatz 4b7a812e55 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 17 years ago
smatz 058f39fe18 (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore 17 years ago
belugas e7173d3ba4 (svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style.  Mostly re-indenting switch cases
17 years ago
belugas 245fccf22d (svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
-Fix: Handle the bridge recolouring mapping as the other features.  Although not specified by the specs, it seems to be implicit.
17 years ago
belugas b8f8d0ca51 (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
17 years ago
smatz b4f58ebae4 (svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now 17 years ago
glx 044ca2bbf6 (svn r12155) -Fix (r12154): some warnings (always compile before commit) 17 years ago
glx 3e70ee6ed7 (svn r12154) -Codechange: removed a magic number 17 years ago
smatz a5f99154b7 (svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable 17 years ago
frosch a40d761d7f (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 17 years ago
frosch fd0f57a794 (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID 17 years ago
frosch cedca22c60 (svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in station_land and unmovable_land. 17 years ago
frosch ef354e074f (svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in station_land and unmovable_land. 17 years ago
belugas 65a13a3022 (svn r12145) -Codechange: includes should be at the top of the source file
-Codechange: undefine a defined macro once work is finished, just in case
17 years ago
peter1138 ac5433a924 (svn r12144) -Codechange: Adjust aircraft slowing algorithm so that very fast
aircraft slow down more rapidly than slower aircraft. This prevents them 
from reaching the end of the runway at high speed, and also stops slow 
aircraft from slowing down too much at the start of the runway.
17 years ago
peter1138 d1c741db4c (svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. 17 years ago
frosch 4164d2488f (svn r12142) -Fix [FS#1766]: Callback 0x3D always gets a cargobit in var 0x18, independent of grf version. 17 years ago
frosch 43c0f7ea8e (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 17 years ago
belugas 739b118c6b (svn r12140) -Codechange: A bit of code style fixes(Geektoo). 17 years ago
peter1138 859d768bb7 (svn r12139) -Fix (r12124): The global variable value should be returned, not the variable. 17 years ago
smatz bb81de3c4c (svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it 17 years ago
peter1138 3371d02449 (svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown. 17 years ago
belugas 539c635efd (svn r12136) -Fix(r12135): Code style compliance and... code style as such 17 years ago
belugas 81b3652f37 (svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process.  Makes less magic around.
17 years ago
smatz a0ddc43e92 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
17 years ago
peter1138 b7cd791988 (svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values... 17 years ago
smatz fd51465c8b (svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places 17 years ago
smatz 480036254b (svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9 17 years ago
smatz 0d1e4237cf (svn r12130) -Cleanup (r12129): remove now unused strings from all language files 17 years ago
smatz 507728f46b (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 17 years ago
peter1138 df7327b453 (svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function. 17 years ago
belugas 6bb9c474dd (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. 17 years ago
belugas c95ff294fb (svn r12126) -Codechange: Use a variable instead of calling the same function a few times 17 years ago
peter1138 63e306006b (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. 17 years ago
frosch c2bad6d22c (svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
-Fix: Add some variables that were missing in one or both cases.
17 years ago
peter1138 4d0c443953 (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. 17 years ago
peter1138 9f6fd72c09 (svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo) 17 years ago
peter1138 592e22cc3a (svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source. 17 years ago
peter1138 e76f7c9359 (svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere. 17 years ago
belugas f4334301e8 (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 17 years ago
smatz f19eca0905 (svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size 17 years ago
peter1138 f175e46208 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec 17 years ago
belugas cc2b8b574a (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. 17 years ago
smatz 1011ac353b (svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index 17 years ago
peter1138 fb6accfcb7 (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. 17 years ago
belugas 4f0e6ab0ea (svn r12107) -Codechange: Add and use the typedef BridgeType 17 years ago
belugas d8b3526840 (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported 17 years ago
belugas 9a50fcd281 (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build 17 years ago
smatz 9e0a93d286 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 17 years ago
smatz 8a768652c8 (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 17 years ago
maedhros 4e839aacf6 (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) 17 years ago
smatz e075cf5500 (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles 17 years ago
smatz ad933e1ddb (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders 17 years ago
smatz 9deab65bae (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile 17 years ago
glx efe831934a (svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames. 17 years ago
smatz d9af979d6a (svn r12096) -Fix: remove leftover property when loading older savegames 17 years ago
smatz e3301db213 (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. 17 years ago
smatz 802c949755 (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 17 years ago
smatz 221494bd3f (svn r12093) -Fix: do not set station owner for buoys when merging company 17 years ago
belugas cebb86777a (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting.  It does the same, just adds a bit more readability
17 years ago
belugas a782ab3903 (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums 17 years ago
belugas cf9447c15b (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType 17 years ago
smatz 8195e57fd4 (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders 17 years ago
glx e2de86f951 (svn r12087) -Fix: MSVC warnings 17 years ago
glx 731137678c (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 17 years ago
frosch 7b9efcea21 (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) 17 years ago
frosch 2173b03144 (svn r12084) -Fix: 'Early retirement'-properties are signed. 17 years ago
belugas 034150c199 (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
It is more descriptive name and it will not upset the generate script anymore
17 years ago
glx b68f398cac (svn r12080) -Fix: update waypoint signs when changing language 17 years ago
peter1138 1bcc1927b1 (svn r12079) -Fix: Use search paths when opening console scripts. 17 years ago
glx eb0d50aaff (svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name 17 years ago
peter1138 a187d92d87 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed. 17 years ago
smatz 8606e70819 (svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees() 17 years ago
smatz c0c9b80db3 (svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible 17 years ago
frosch 918591c05b (svn r12072) -Fix: Make docks at sea flood neighboured tiles. 17 years ago
frosch 7860d8d18a (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots. 17 years ago
frosch e95e887772 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
belugas 94f4217984 (svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge. 17 years ago
belugas 5049ff8e8e (svn r12068) -Fix(r12067): forgot a return 17 years ago
peter1138 f29c748d4c (svn r12067) -Cleanup: Codestyle on loading object references 17 years ago
belugas 62b3520e51 (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
17 years ago
belugas 80daad8d4d (svn r12065) -Codechange : removed a now useless declaration ( orig_bridge ) 17 years ago
belugas 3003986e67 (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. 17 years ago
smatz c261218cf5 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 17 years ago
smatz 146779b158 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
17 years ago
smatz 23c669fe50 (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore 17 years ago
smatz dbfdc5df94 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
17 years ago
glx b35611dae3 (svn r12059) -Fix (r12041): industries prop 24 is a word 17 years ago
frosch 5e7c8012ec (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
17 years ago
smatz 04ef38ec60 (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden 17 years ago
frosch 2a2aa1d22a (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. 17 years ago
smatz b206e50f80 (svn r12055) -Fix: another way to fix AI trying to build road through depots 17 years ago
peter1138 a528dc89c7 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 17 years ago
maedhros 2588879c6d (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;) 17 years ago
rubidium 20e9abed47 (svn r12050) -Fix: random_func broke for desync debug. 17 years ago
smatz 0ca3977af8 (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count 17 years ago
belugas 1e51090e74 (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. 17 years ago
belugas 90973cdcef (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2 17 years ago
rubidium 612ba5c787 (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map. 17 years ago
smatz f3663fd25c (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles 17 years ago
peter1138 1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
belugas 7cf2c83462 (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
17 years ago
belugas fc4f6dcfb1 (svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz). 17 years ago
peter1138 7a78a1b51a (svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies. 17 years ago
glx 525409b0fc (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class 17 years ago
peter1138 67782add11 (svn r12036) -Fix: For station tiles, only get road types for road stops. 17 years ago
frosch 45b79bc9f1 (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. 17 years ago
belugas 803a1e2353 (svn r12034) -Codechange: A bit of code style cleaning, regarding comments.
Thanks to MagicBuzz who spotted yet another non-converted file
17 years ago
smatz 6537d13c8a (svn r12033) -Fix: do not show train speed as zero after loading paused game 17 years ago
peter1138 e0849acc5a (svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player. 17 years ago
peter1138 be548ee224 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. 17 years ago
miham f3ecaf796e (svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58
brazilian_portuguese - 1 changed by tucalipe (1)
italian    - 2 changed by lorenzodv (2)
japanese   - 7 fixed by ickoonite (7)
17 years ago
frosch a1c543e064 (svn r12029) -Feature: Allow trees on shore. 17 years ago
frosch fe9891c8ec (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17 years ago
orudge 2ef11e0b8b (svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English 17 years ago
miham bc1542d483 (svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26
czech      - 1 fixed by Hadez (1)
estonian   - 11 changed by kristjans (11)
french     - 2 changed by belugas (2)
korean     - 1 changed by darkttd (1)
spanish    - 5 fixed by eusebio (5)
17 years ago
frosch 1608d67030 (svn r12024) -Codechange: Reduce code duplication inside tree_cmd.
-CodeChange: When rocks get removed while planting trees, barren the ground.
-Fix: In one case trees could spread under bridges.
17 years ago
frosch a2b35067dd (svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog. 17 years ago
belugas caf7e8655c (svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
17 years ago
skidd13 953c3cb6df (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
-Codechange: Remove some needless checks
17 years ago
frosch 46589fa827 (svn r12020) -Documentation: Correct description of TropicZone. 17 years ago
peter1138 1cdee354b4 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. 17 years ago
belugas 94aa04948c (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting 17 years ago
rubidium 44f4ebffed (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. 17 years ago
egladil be6737a2db (svn r12016) -Fix (r12003): os x compilation was broken again ;) 17 years ago
peter1138 fb8973c64a (svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings. 17 years ago
rubidium a736e8500a (svn r12014) -Fix: lighthouses and transmitters were never supposed to be build on a slope. 17 years ago
frosch 9c4cb84c03 (svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and rivers dirty in more cases. 17 years ago
frosch 7cf4f09c26 (svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation with 'shift'-key. 17 years ago
frosch cda0e9f91c (svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be watered tiles from all sides. 17 years ago
smatz 379f89fc7e (svn r12010) -Fix (r11994): build tramway window should use STR_WHITE_TRAMWAY_CONSTRUCTION 17 years ago
peter1138 b20d220333 (svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' incorrect, and avoid later null pointer dereferences by moving volume lookup deeper. 17 years ago
miham 02f774793b (svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31
brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6)
bulgarian  - 7 fixed by thetitan (7)
catalan    - 1 fixed by arnaullv (1)
danish     - 9 fixed by ThomasA (9)
dutch      - 5 fixed by habell (5)
estonian   - 7 fixed, 12 changed by kristjans (19)
french     - 1 fixed by glx (1)
german     - 6 fixed by moewe2 (6)
italian    - 1 fixed by lorenzodv (1)
korean     - 6 fixed, 11 changed by leejaeuk5 (17)
russian    - 9 fixed by Smoky555 (9)
slovak     - 7 fixed by lengyel (7)
slovenian  - 7 fixed by Necrolyte (7)
swedish    - 6 fixed by ChrillDeVille (6)
ukrainian  - 7 fixed by mad (7)
17 years ago
glx fdd71514b2 (svn r12007) -Fix (r12003): win32 compilation was broken again ;) 17 years ago
rubidium 1629699094 (svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712. 17 years ago
rubidium c9a9103566 (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. 17 years ago
rubidium 3b2145aafe (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 17 years ago
rubidium fde33b5547 (svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places. 17 years ago
peter1138 1a9b741e43 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 17 years ago
frosch d3c7a35d22 (svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites. 17 years ago
frosch abc6e70447 (svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water from locks. 17 years ago
frosch a1b98cda59 (svn r11999) -Fix: Do entrance-slope-check for every tile of railstations. 17 years ago
smatz a9031cc5f5 (svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD 17 years ago
belugas 0253b1d02a (svn r11997) -Fix(FS#1712, r11985): Remove the code temporary, until a better scheme is implemented. 17 years ago
smatz c8ba8d930b (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed 17 years ago
maedhros c5b81c9382 (svn r11995) -Cleanup (r11994): Change the string names in all the other languages. 17 years ago
maedhros 21eef65e77 (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 17 years ago
peter1138 0847def759 (svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long. 17 years ago
bjarni 7b29dcde3c (svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi) 17 years ago
peter1138 97a1cbdfa1 (svn r11991) -Cleanup: Remove strings removed in r11990 17 years ago
peter1138 c6656d6b2f (svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
cargo waiting list instead of just one. The station view window is now 
resizable to cope with the extra information.
17 years ago
peter1138 2fc2188127 (svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large. 17 years ago
peter1138 c99eb9e456 (svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit. 17 years ago
belugas d3990083d3 (svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry.
This now allows grf authors to specify longer than 3 lines of text.
17 years ago
belugas e214e03c28 (svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility) 17 years ago
frosch b329781ab2 (svn r11984) -Fix: Also draw corner shores under rail tracks. 17 years ago
frosch 6f6708e844 (svn r11983) -Codechange: Add some helper functions for slopes and use them. 17 years ago
frosch d11aeb118c (svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games. 17 years ago
peter1138 eeeeeb9336 (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
17 years ago
rubidium bbdc5a9314 (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. 17 years ago
skidd13 4991dcecc7 (svn r11978) -Codechange: Replace some global variables with window owned ones 17 years ago
belugas 44d085af6c (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
Would help to compile first...
17 years ago
belugas 1fc0c0d2dc (svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down. 17 years ago
frosch da754951f1 (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. 17 years ago
frosch 79aa7247c0 (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA. 17 years ago
smatz 5f9a877376 (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders 17 years ago
peter1138 697b07c99c (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops 17 years ago
peter1138 9c65bcea7d (svn r11970) -Cleanup: Remove old comment 17 years ago
smatz 541247c830 (svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore 17 years ago
smatz 5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 17 years ago
smatz b5641ae0f2 (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing 17 years ago
smatz e40944f8e0 (svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
17 years ago