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(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
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10
src/bridge.h
10
src/bridge.h
@ -16,14 +16,16 @@ enum {
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/** Struct containing information about a single bridge type
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*/
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struct Bridge {
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Year avail_year; ///< the year in which the bridge becomes available
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byte min_length; ///< the minimum length of the bridge (not counting start and end tile)
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byte max_length; ///< the maximum length of the bridge (not counting start and end tile)
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uint16 price; ///< the relative price of the bridge
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Year avail_year; ///< the year where it becomes available
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byte min_length; ///< the minimum length (not counting start and end tile)
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byte max_length; ///< the maximum length (not counting start and end tile)
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uint16 price; ///< the price multiplier
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uint16 speed; ///< maximum travel speed
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SpriteID sprite; ///< the sprite which is used in the GUI
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SpriteID pal; ///< the palette which is used in the GUI
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StringID material; ///< the string that contains the bridge description
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StringID name_rail; ///< description of the bridge, when built for road
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StringID name_road; ///< description of the bridge, when built for road
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PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
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byte flags; ///< bit 0 set: disable drawing of far pillars.
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};
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@ -38,30 +38,75 @@
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#include "table/strings.h"
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#include "table/bridge_land.h"
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/** Describes the data that defines each bridge in the game
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* @param y year of availablity
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* @param mnl minimum length
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* @param mxl maximum length
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* @param p price
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* @param mxs maximum speed allowed
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* @param spr sprite to use in purchase GUI
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* @param plt palette for the sprite in purchase GUI
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* @param dsc description of the bridge in purchase GUI
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* @param nrl description of the rail bridge in query tool
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* @param nrd description of the road bridge in query tool
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*/
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#define MB(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd) \
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{y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd, NULL, 0}
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const Bridge orig_bridge[] = {
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/*
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year of availablity
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| minimum length
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| | maximum length
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| | | price
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| | | | maximum speed
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| | | | | sprite to use in GUI string with description
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| | | | | | | */
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{ 0, 0, 16, 80, 32, 0xA24, PAL_NONE , STR_5012_WOODEN , NULL, 0 },
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{ 0, 0, 2, 112, 48, 0xA26, PALETTE_TO_STRUCT_RED , STR_5013_CONCRETE , NULL, 0 },
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{ 1930, 0, 5, 144, 64, 0xA25, PAL_NONE , STR_500F_GIRDER_STEEL , NULL, 0 },
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{ 0, 2, 10, 168, 80, 0xA22, PALETTE_TO_STRUCT_CONCRETE, STR_5011_SUSPENSION_CONCRETE, NULL, 0 },
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{ 1930, 3, 16, 185, 96, 0xA22, PAL_NONE , STR_500E_SUSPENSION_STEEL , NULL, 0 },
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{ 1930, 3, 16, 192, 112, 0xA22, PALETTE_TO_STRUCT_YELLOW , STR_500E_SUSPENSION_STEEL , NULL, 0 },
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{ 1930, 3, 7, 224, 160, 0xA23, PAL_NONE , STR_5010_CANTILEVER_STEEL , NULL, 0 },
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{ 1930, 3, 8, 232, 208, 0xA23, PALETTE_TO_STRUCT_BROWN , STR_5010_CANTILEVER_STEEL , NULL, 0 },
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{ 1930, 3, 9, 248, 240, 0xA23, PALETTE_TO_STRUCT_RED , STR_5010_CANTILEVER_STEEL , NULL, 0 },
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{ 1930, 0, 2, 240, 256, 0xA27, PAL_NONE , STR_500F_GIRDER_STEEL , NULL, 0 },
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{ 1995, 2, 16, 255, 320, 0xA28, PAL_NONE , STR_5014_TUBULAR_STEEL , NULL, 0 },
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{ 2005, 2, 32, 380, 512, 0xA28, PALETTE_TO_STRUCT_YELLOW , STR_5014_TUBULAR_STEEL , NULL, 0 },
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{ 2010, 2, 32, 510, 608, 0xA28, PALETTE_TO_STRUCT_GREY , STR_BRIDGE_TUBULAR_SILICON , NULL, 0 }
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year of availablity
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| minimum length
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| | maximum length
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| | | price
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| | | | maximum speed
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| | | | | sprite to use in GUI
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| | | | | | palette in GUI
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string with description name on rail name on road
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| | | */
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MB( 0, 0, 16, 80, 32, 0xA24, PAL_NONE,
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STR_5012_WOODEN, STR_501F_WOODEN_RAIL_BRIDGE, STR_5025_WOODEN_ROAD_BRIDGE),
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MB( 0, 0, 2, 112, 48, 0xA26, PALETTE_TO_STRUCT_RED,
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STR_5013_CONCRETE, STR_5020_CONCRETE_RAIL_BRIDGE, STR_5026_CONCRETE_ROAD_BRIDGE),
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MB( 1930, 0, 5, 144, 64, 0xA25, PAL_NONE,
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STR_500F_GIRDER_STEEL, STR_501C_STEEL_GIRDER_RAIL_BRIDGE, STR_5022_STEEL_GIRDER_ROAD_BRIDGE),
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MB( 0, 2, 10, 168, 80, 0xA22, PALETTE_TO_STRUCT_CONCRETE,
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STR_5011_SUSPENSION_CONCRETE, STR_501E_REINFORCED_CONCRETE_SUSPENSION, STR_5024_REINFORCED_CONCRETE_SUSPENSION),
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MB( 1930, 3, 16, 185, 96, 0xA22, PAL_NONE,
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STR_500E_SUSPENSION_STEEL, STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE, STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE),
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MB( 1930, 3, 16, 192, 112, 0xA22, PALETTE_TO_STRUCT_YELLOW,
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STR_500E_SUSPENSION_STEEL, STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE, STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE),
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MB( 1930, 3, 7, 224, 160, 0xA23, PAL_NONE,
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STR_5010_CANTILEVER_STEEL, STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE, STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE),
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MB( 1930, 3, 8, 232, 208, 0xA23, PALETTE_TO_STRUCT_BROWN,
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STR_5010_CANTILEVER_STEEL, STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE, STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE),
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MB( 1930, 3, 9, 248, 240, 0xA23, PALETTE_TO_STRUCT_RED,
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STR_5010_CANTILEVER_STEEL, STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE, STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE),
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MB( 1930, 0, 2, 240, 256, 0xA27, PAL_NONE,
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STR_500F_GIRDER_STEEL, STR_501C_STEEL_GIRDER_RAIL_BRIDGE, STR_5022_STEEL_GIRDER_ROAD_BRIDGE),
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MB( 1995, 2, 16, 255, 320, 0xA28, PAL_NONE,
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STR_5014_TUBULAR_STEEL, STR_5027_TUBULAR_RAIL_BRIDGE, STR_5028_TUBULAR_ROAD_BRIDGE),
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MB( 2005, 2, 32, 380, 512, 0xA28, PALETTE_TO_STRUCT_YELLOW,
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STR_5014_TUBULAR_STEEL, STR_5027_TUBULAR_RAIL_BRIDGE, STR_5028_TUBULAR_ROAD_BRIDGE),
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MB( 2010, 2, 32, 510, 608, 0xA28, PALETTE_TO_STRUCT_GREY,
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STR_BRIDGE_TUBULAR_SILICON, STR_5027_TUBULAR_RAIL_BRIDGE, STR_5028_TUBULAR_ROAD_BRIDGE)
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};
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#undef MB
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Bridge _bridge[MAX_BRIDGES];
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@ -1132,45 +1177,14 @@ static void GetAcceptedCargo_TunnelBridge(TileIndex tile, AcceptedCargo ac)
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/* not used */
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}
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static const StringID _bridge_tile_str[(MAX_BRIDGES + 3) + (MAX_BRIDGES + 3)] = {
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STR_501F_WOODEN_RAIL_BRIDGE,
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STR_5020_CONCRETE_RAIL_BRIDGE,
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STR_501C_STEEL_GIRDER_RAIL_BRIDGE,
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STR_501E_REINFORCED_CONCRETE_SUSPENSION,
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STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE,
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STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE,
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STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE,
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STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE,
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STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE,
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STR_501C_STEEL_GIRDER_RAIL_BRIDGE,
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STR_5027_TUBULAR_RAIL_BRIDGE,
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STR_5027_TUBULAR_RAIL_BRIDGE,
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STR_5027_TUBULAR_RAIL_BRIDGE,
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0, 0, 0,
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STR_5025_WOODEN_ROAD_BRIDGE,
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STR_5026_CONCRETE_ROAD_BRIDGE,
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STR_5022_STEEL_GIRDER_ROAD_BRIDGE,
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STR_5024_REINFORCED_CONCRETE_SUSPENSION,
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STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE,
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STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE,
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STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE,
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STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE,
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STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE,
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STR_5022_STEEL_GIRDER_ROAD_BRIDGE,
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STR_5028_TUBULAR_ROAD_BRIDGE,
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STR_5028_TUBULAR_ROAD_BRIDGE,
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STR_5028_TUBULAR_ROAD_BRIDGE,
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0, 0, 0,
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};
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static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
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{
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if (IsTunnel(tile)) {
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td->str = (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) ?
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STR_5017_RAILROAD_TUNNEL : STR_5018_ROAD_TUNNEL;
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} else { // IsBridge(tile)
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td->str = _bridge_tile_str[GetTunnelBridgeTransportType(tile) << 4 | GetBridgeType(tile)];
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} else { //so it must be a bridge
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int brtype = GetBridgeType(tile);
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td->str = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL ? _bridge[brtype].name_rail : _bridge[brtype].name_road;
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}
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td->owner = GetTileOwner(tile);
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}
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