Commit Graph

200 Commits

Author SHA1 Message Date
alberth
a2a2b183a5 (svn r16082) -Codechange: Completed the widget numbers of the advanced settings window. 2009-04-18 15:31:49 +00:00
rubidium
5790293af6 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 2009-04-12 14:11:14 +00:00
alberth
9d2738b9c4 (svn r15885) -Codechange: Removed new_size parameter of Window::OnResize() callback 2009-03-29 09:49:11 +00:00
yexo
e02d31cd3a (svn r15874) -Codechange: New widgets for the game options window. 2009-03-28 11:17:38 +00:00
yexo
e701019992 (svn r15868) -Codechange: remove the close box from the widget array instead of doing it in the constructor of the difficulty window. This makes it work again in rtl languages. 2009-03-28 02:54:40 +00:00
yexo
4a4ee9fb37 (svn r15866) -Codechange: New widgets for the difficulty window. 2009-03-28 02:11:41 +00:00
rubidium
716fa8b501 (svn r15840) -Codechange: complete the game option window widget enum and unify the naming. 2009-03-25 00:08:47 +00:00
yexo
84fb615344 (svn r15835) -Codechange: Prevent using the return value of DrawString as much as possible. 2009-03-24 20:03:02 +00:00
yexo
b61a681f02 (svn r15825) -Codechange: remove the WWT_DROPDOWNIN widget type and replace it with WWT_DROPDOWN. 2009-03-23 00:08:59 +00:00
rubidium
9038733f1a (svn r15812) -Codechange: use the new DrawString API in another set of GUIs 2009-03-22 14:39:20 +00:00
rubidium
f11300d1f9 (svn r15794) -Codechange: remove the DoDrawString part of the old text drawing API 2009-03-21 22:46:17 +00:00
rubidium
9003641095 (svn r15790) -Codechange: remove the *Centered part of the old text drawing API. 2009-03-21 22:00:00 +00:00
rubidium
45f189fdca (svn r15785) -Codechange: remove the *Truncated part of the old text drawing API. 2009-03-21 20:12:12 +00:00
rubidium
f9def73be6 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 2009-03-15 15:12:06 +00:00
rubidium
b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
yexo
2860399397 (svn r15570) -Fix: Too long strings in the advanced settings window are now truncated. 2009-02-24 22:23:47 +00:00
rubidium
c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
986224519a (svn r15416) -Fix (r15412): revert the removal of the road side drop down box handling. 2009-02-08 17:46:08 +00:00
peter1138
748d4d2fb9 (svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented. 2009-02-08 12:58:14 +00:00
rubidium
377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
peter1138
967491a22d (svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues. 2009-02-07 01:01:02 +00:00
smatz
832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
rubidium
09fca459a7 (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. 2009-02-04 16:09:16 +00:00
peter1138
6899955b0c (svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40. 2009-01-31 21:27:36 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
peter1138
c57f5ed668 (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
Yexo
db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
Yexo
8fabd3982d (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 2009-01-19 01:16:50 +00:00
truebrain
a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
7947e78daa (svn r14999) -Change [FS#2523]: move service at helipad to the servicing options 2009-01-12 00:06:22 +00:00
rubidium
f6f6f15604 (svn r14980) -Change: shuffle around some more settings to make them more logically grouped/ordered 2009-01-10 19:48:11 +00:00
rubidium
238c0a5d1f (svn r14978) -Codechange: simplify the control flow of the OnClick of the settings window 2009-01-10 19:22:05 +00:00
rubidium
496f6aed3c (svn r14974) -Change: reorder/reorganise the entries of the settings window (Alberth) 2009-01-10 17:35:19 +00:00
rubidium
8e42e20ebe (svn r14973) -Codechange: recursively fold subpages (Alberth) 2009-01-10 17:27:11 +00:00
rubidium
7039c84c6a (svn r14970) -Change: move all (patch) settings to a single "page" (Alberth) 2009-01-10 17:14:59 +00:00
rubidium
8ad56c4229 (svn r14969) -Codechange: make drawing trees possible (Alberth) 2009-01-10 17:13:41 +00:00
rubidium
52108959c9 (svn r14967) -Codechange: split the drawing of the window into several smaller functions (Alberth) 2009-01-10 16:51:27 +00:00
rubidium
d6d8411a5f (svn r14966) -Codechange: simplify and generalise finding patch entries (Alberth) 2009-01-10 16:49:30 +00:00
rubidium
eec72275f1 (svn r14965) -Codechange: remember the patch entry instead of the page and index of the entry for handling the "input box" (Alberth) 2009-01-10 16:46:10 +00:00
rubidium
1fbc41f1fd (svn r14964) -Codechange: hide the length of a patch page behind a function (Alberth) 2009-01-10 16:44:51 +00:00
rubidium
6a359a586b (svn r14963) -Codechange: remember what entry was clicked instead of the index (Alberth) 2009-01-10 16:42:28 +00:00
rubidium
32d5369675 (svn r14962) -Codechange: add the concept of patch entries and patch (sub) pages 2009-01-10 16:39:18 +00:00
rubidium
850e45b1f1 (svn r14961) -Update: remove the string from r14960 from the other languages too. 2009-01-10 16:29:31 +00:00
rubidium
3f1da12faf (svn r14960) -Codechange: add some this where appropriate (Alberth) 2009-01-10 16:26:17 +00:00
rubidium
b26cee21f6 (svn r14938) -Fix: some small inconsistencies w.r.t. "0 is disabled" setting handling 2009-01-09 19:34:05 +00:00
rubidium
c8c61e36bd (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
frosch
cf1e926e37 (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
rubidium
84dee1e738 (svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-07 16:11:27 +00:00
rubidium
9888afd6d0 (svn r14885) -Fix: if settings minimum != 1 and 0-is-disabled is enabled, one could set the setting in-game to an out-of-valid-range value. 2009-01-07 08:26:09 +00:00