rubidium
876d87097a
(svn r26828) -Fix: memory leak when passing -c multiple times
2014-09-16 17:14:07 +00:00
alberth
db47d62069
(svn r26729) -Feature: Warn about missing industries after generating a map.
2014-08-13 19:31:45 +00:00
rubidium
beb540ec55
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
frosch
b2c786ea68
(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
...
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium
034735a54c
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
b886c8db8c
(svn r26506) -Codechange: replace most of vsnprintf with vseprintf
2014-04-24 19:51:45 +00:00
rubidium
6ecc602050
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
2014-04-23 21:12:09 +00:00
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
8771a19768
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
2014-02-23 22:03:08 +00:00
frosch
3403ade478
(svn r26369) -Fix-ish: Do not run scripts during command replay.
2014-02-23 19:32:00 +00:00
rubidium
cce01f8104
(svn r26326) -Fix [FS#5871]: when autosaving the message about a save already happening could be shown, even though the code's intention was to not show it (MJP)
2014-02-09 20:37:36 +00:00
frosch
eb6974179d
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
rubidium
4a911754b5
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
5156c3731b
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
frosch
35ecb9db3f
(svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray
2013-12-23 18:09:03 +00:00
rubidium
f843a0b5d9
(svn r26107) -Codechange/cleanup: remove some coding bloat and simplify the driver factory instatiations
2013-11-25 14:26:46 +00:00
rubidium
cd2f85cfdb
(svn r26099) -Codechange: make NewGRF scanner management slightly easier
2013-11-25 09:22:56 +00:00
rubidium
f9300ba6a2
(svn r26098) -Fix: close the log file when OpenTTD was forked and finally closed
2013-11-25 09:20:35 +00:00
rubidium
2b3d476efc
(svn r26097) -Fix: another minor memory leak (when pressing cancel in the bootstrap window)
2013-11-25 09:12:49 +00:00
rubidium
4e34aae523
(svn r26091) -Fix (r26089): double frees... woospie
2013-11-24 16:21:19 +00:00
rubidium
d9a3177862
(svn r26089) -Fix: a number of minor memory leaks
2013-11-24 15:21:38 +00:00
frosch
6bb4748558
(svn r25570) -Add: cache for ParagraphLayouts.
2013-07-06 19:00:33 +00:00
rubidium
6272a35c0a
(svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case
2013-07-02 18:57:26 +00:00
rubidium
17951f57a5
(svn r25506) -Document: a function, and name it slightly better
2013-06-28 21:11:35 +00:00
fonsinchen
97a9908b0e
(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
2013-06-09 12:58:37 +00:00
frosch
b172ed3578
(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
2013-05-26 19:27:22 +00:00
peter1138
7bf898c81c
(svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server.
2013-02-05 21:41:32 +00:00
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
76fef0843c
(svn r24790) -Remove: Classic difficulty profiles.
2012-12-05 19:36:41 +00:00
frosch
4d2ce0a035
(svn r24716) -Feature(ette): Reset engine pool when starting a scenario.
2012-11-12 20:13:51 +00:00
planetmaker
27551960cf
(svn r24485) -Fix: Clarify description of command line option -n
2012-08-20 13:12:12 +00:00
frosch
7814956d4c
(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
2012-08-18 11:38:06 +00:00
frosch
7ae3b0d332
(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
2012-07-08 18:41:50 +00:00
rubidium
81d866e68d
(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
2012-04-25 21:06:31 +00:00
rubidium
4125568754
(svn r24155) -Fix: the music volume was set too early during startup; at a moment the configuration file wasn't read yet
2012-04-19 20:08:51 +00:00
alberth
485e70c16a
(svn r24099) -Add: Output list of -d option facilities with in the help text.
2012-04-07 20:55:55 +00:00
rubidium
0a2c5d0b96
(svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup
2012-02-18 17:42:27 +00:00
frosch
1ef2dd585a
(svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE.
2012-01-22 18:37:01 +00:00
rubidium
f8faaebaf0
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
2012-01-04 22:08:43 +00:00
rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
17fea560ba
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
2011-12-19 20:55:56 +00:00
truebrain
f66f27d249
(svn r23604) -Add: initial support for GameScripts
2011-12-19 20:50:54 +00:00
rubidium
56089105bc
(svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly
2011-12-17 21:20:41 +00:00
yexo
f18be8a266
(svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes
2011-12-11 11:47:08 +00:00
rubidium
56f37d9386
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
2011-12-10 15:16:58 +00:00
rubidium
9aab2dc861
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
rubidium
b92c6ae0b7
(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan
2011-12-04 11:18:43 +00:00
rubidium
0e5ade0907
(svn r23417) -Fix: wrong argument to printf
2011-12-03 23:47:42 +00:00
michi_cc
85ec2f07af
(svn r23411) -Add: Company infrastructure counts for rail.
2011-12-03 23:40:13 +00:00
truebrain
bf803e40cc
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
2011-12-01 12:03:34 +00:00