Commit Graph

9 Commits (573d1b324a1b919efa76763c94bdf3075bd2bfa8)

Author SHA1 Message Date
rubidium c7c65cf5bc (svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
peter1138 f7a9c4f522 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 17 years ago
smatz a9cc987929 (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 17 years ago
smatz 3445b8054c (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago
rubidium c84fe27ca9 (svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth. 17 years ago
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 17 years ago