Commit Graph

1082 Commits (5290d5f667871863876345069d1767afe5a9bd54)
 

Author SHA1 Message Date
dominik 5290d5f667 (svn r1582) Fix: Only the train orders GUI has a non-stop button now. 20 years ago
celestar 962dd27a8c (svn r1581) Added a display for the total map population to the town display (Jango) 20 years ago
dominik 2f4959dcd8 (svn r1580) Fix: [ 1106354 ] Graph's keys get confused
Fix: Graphs were not updated correctly when one graph with a certain selection was already open and another graph window was opened
20 years ago
dominik ef93fcfe48 (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
20 years ago
darkvater c245d93e7d (svn r1578) -Fix: [1102454] dedicated server crashes after some hours (highscore problems for dedicated...should be really solved now) 20 years ago
tron 2e0d576e6b (svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded 20 years ago
tron 44dae05c3d (svn r1576) Clean TileLoopWaterHelper() a bit up 20 years ago
Celestar 1af764c4d0 (svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if
you have newgrfs loaded)
20 years ago
celestar f8345b3fe6 (svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge 20 years ago
celestar f0e616ea2b (svn r1573) -Fix: Station and depot building mode is now terminated if the
corresponding windows are closed [ 1104277 ]
20 years ago
tron e9c25f8274 (svn r1572) Remove dead code from ludde's autorail implementation which was left over by revision 1571 20 years ago
dominik aaf09ceb26 (svn r1571) Feature: Visually enhanced autorail placing
When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
20 years ago
tron 28df4a0e25 (svn r1570) Make the gcc version test work with old versions of test (i.e. don't use the < operator) 20 years ago
darkvater 7837be0575 (svn r1569) -Fix: signed/unsigned mismatch 20 years ago
bjarni 2fd3553d78 (svn r1568) made an enum of train subtypes to make the code more readable 20 years ago
darkvater e4a3d284b2 (svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid) 20 years ago
darkvater 15630855dd (svn r1566) -Fix eol-style on script files, as well as update them a bit (sign_de) 20 years ago
celestar 941da5dc94 (svn r1565) -Fix: [ 1104969 ] Aircraft in hangar messages are now revalidated before
display
-CodeChange: replaced one if (foo) return true else return false by
return (foo)
20 years ago
tron a6d1544447 (svn r1564) ISO C90 forbids mixed declarations and code (bad bjarni, no cookie) 20 years ago
bjarni 69065b53c8 (svn r1563) fix: autoreplaced trains now sets wagon override properly 20 years ago
bjarni f09b0def11 (svn r1562) Changed copyright 2004 into copyright 2004-(current year) in the get info window in finder (macOSX) 20 years ago
bjarni b1c4b0f07d (svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
autoreplacing a dualheaded engine into a singleheaded engine now sells the rear engine
as a sideeffect of this, the price for replacing both engines are now added and displayed once from the depot(instead of two identical numbers written on top of each other, looking like one)
fix: cost for autorenew dualheaded engines were doubled and their value where doubled too
20 years ago
tron 31d6f87d80 (svn r1560) Introduce SetTileType() and SetTileHeight()
Replace direct references to _map_type_and_height with these
20 years ago
tron 64b08311b9 (svn r1559) Use IsTileType() instead of bit shifting and comparisons 20 years ago
Celestar 389a4bf44d (svn r1558) -Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicle
message anymore
20 years ago
tron eaa6bf3f42 (svn r1557) Replace strange if () do while () construct with a plain for () 20 years ago
Celestar 5bcf3d2bc0 (svn r1556) -Fix: Vehicle list updates should now really work 20 years ago
miham 4559279686 (svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updates 20 years ago
celestar e0471187d0 (svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
displayed, so that there are no stray error messages any more.
-Feature/Fix: Order Checking is only execute for ONE vehicle in an
order-share system
20 years ago
tron 9fadf6cf84 (svn r1553) Check which gcc version is present and only set availible compiler flags 20 years ago
tron f4f705e723 (svn r1552) Make ottd compile on Zeta 20 years ago
tron 1847b99461 (svn r1551) Silence a warning and simplify a preprocessor check 20 years ago
tron 5adad6c1b4 (svn r1550) Remove useless function declaration 20 years ago
tron fb0c3c8061 (svn r1549) Clean up some functions:
uint tile -> TileIndex tile
if () cascade -> switch ()
20 years ago
tron d4beff7954 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit 20 years ago
darkvater a1e94b67d5 (svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
20 years ago
truelight 8521367373 (svn r1546) -Fix: possible buffer-overflow in network 20 years ago
tron 022b8cea37 (svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
20 years ago
truelight 8e404a26f6 (svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
crash from time to time
-Codechange: added const before 'Order *' where possible
20 years ago
dominik be5a832db3 (svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow 20 years ago
tron ef923fae44 (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns 20 years ago
dominik b119b6c474 (svn r1541) Fix: [ 1100767 ] fast forward in main menu 20 years ago
darkvater 340a9ab6be (svn r1540) -Fix: since grf files are reopened on every load/new game, close the old opened to fix stale filehandles (thx tamlin) 20 years ago
darkvater 8efc7866dd (svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin. 20 years ago
darkvater 37f56fa324 (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7) 20 years ago
darkvater 208a9b8547 (svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin) 20 years ago
tron ae796740aa (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 20 years ago
truelight d2643dc483 (svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from TPFMode 1 20 years ago
tron efecea001a (svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin) 20 years ago
tron 1955371a71 (svn r1533) Turn an if cascade into a switch and move a const array to the only location where it is used 20 years ago