Patric Stout
8e91527251
Codechange: mark chunks that are not stored as CH_READONLY
...
This makes it easier to spot chunks that have a save_proc that
is a nullptr, but also prevents confusion, where it looks like
the CH_ type of a chunk has influence on how it is being read.
It is not, it is only used for saving.
3 years ago
Patric Stout
a146bcfe93
Change: store length of SL_STRUCTLIST in the savegame
...
This wasn't consistently done, and often variables were used that
were read by an earlier blob. By moving it next to the struct
itself, the code becomes a bit more self-contained and easier to
read.
Additionally, this allows for external tooling to know how many
structs to expect, instead of having to know where to find the
length-field or a hard-coded value that can change at any moment.
3 years ago
Patric Stout
aa02bf27f6
Codechange: use as much of STNN code for STNS as possible
...
There was a lot of code duplication for no real reason. Now with
SLEG_STRUCT support, we can just re-use the code, hopefully making
it easier for future-us to make changes to this, without breaking
everything for old games.
3 years ago
Patric Stout
0bdca02bdf
Codechange: use SLE_STRUCT(LIST) for Station chunks
3 years ago
Patric Stout
4e4720f217
Codechange: remove the special station/vehicle code from SaveLoad
...
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
3 years ago
Patric Stout
8f323855b1
Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part
...
You can easily mistake SlList / SL_LST to be a list of SL_VAR, but
it is a list of SL_REF. With this rename, it hopefully saves a few
people from "wtf?" moments.
3 years ago
glx22
c27afdf3f6
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
...
Co-Authored-By: Patric Stout <truebrain@openttd.org>
3 years ago
Patric Stout
9fff00ba20
Codechange: C++-ify lists for SaveLoad ( #9323 )
...
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant
As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
3 years ago
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
3 years ago
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
4 years ago
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
4 years ago
SamuXarick
57553cd809
Fix #8020 : Add missing docking tiles around industry neutral stations
5 years ago
glx
b91abd3af9
Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops
5 years ago
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
5 years ago
glx
9892d90b26
Codechange: Replace order related FOR_ALL with range-based for loops
5 years ago
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
peter1138
f538179878
Feature: Multi-tile docks and docking points.
5 years ago
peter1138
4f052fc2a4
Cleanup: Fix alignment after NULL -> nullptr change.
6 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Peter Nelson
e21ade375e
Codechange: Change from numeric to descriptive SLV enum labels for last entries.
6 years ago
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
6 years ago
Peter Nelson
ea4ea62816
Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
6 years ago
Peter Nelson
67633606b0
Codechange: Remove value mangling and field misuse in SLE_WRITEBYTE.
...
The original translation functionality hasn't been used since 2007.
6 years ago
Michael Lutz
4b0b4e0643
Feature: [NewGRF] Increase size of persistent storage to 256.
6 years ago
PeterN
11ab3c4ea2
Change: Increase cargo type limit to 64.
6 years ago
fonsinchen
4e13285274
(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
8 years ago
rubidium
982f5a6aa2
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
10 years ago
rubidium
134ad63b80
(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
10 years ago
rubidium
89c25b955e
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
11 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
frosch
49852e3dac
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
11 years ago
rubidium
b3e93d6520
(svn r26057) -Fix: a number of possibly uninitialised variables
11 years ago
fonsinchen
6524849386
(svn r25899) -Change: Restrict flows if links are restricted and don't normally pick them anymore.
11 years ago
fonsinchen
741c431caa
(svn r25362) -Feature: consider cargo waiting at other stations for rating at the origin station
11 years ago
fonsinchen
04e3eb6fab
(svn r25361) -Feature: distribute cargo according to plan given by linkgraph
11 years ago
fonsinchen
a2ff96d682
(svn r25360) -Codechange: save and load flow stats
11 years ago
fonsinchen
16307a8a6f
(svn r25337) -Fix: saving only 8 bits of 16 causes endianness problems
11 years ago
rubidium
f292a87dc4
(svn r25312) -Fix-ish: missing spaces after comma + realignment of tables; quite boring with -x -w
12 years ago
rubidium
cdb0a76958
(svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle
12 years ago
peter1138
c00a400cc7
(svn r24905) -Feature(ish): Implement station randomisation triggers.
12 years ago
frosch
883f9bec9b
(svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup.
12 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
13 years ago
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
13 years ago
terkhen
00e5c1df18
(svn r22567) -Codechange: Store persistent storages inside a pool.
14 years ago
terkhen
5bb79b1f46
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
14 years ago
smatz
8074f123d5
(svn r22155) -Codechange: one comment in saveload/station_sl.cpp was wrong
14 years ago
rubidium
13fd2cd335
(svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash
14 years ago
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
14 years ago