Commit Graph

754 Commits

Author SHA1 Message Date
truelight
507c5a692b (svn r1209) -Fix: fix compiler warning (sorry) 2004-12-21 19:39:21 +00:00
truelight
815d4284c3 (svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for
bridges (the middle-parts don't have any owner)
2004-12-21 19:37:10 +00:00
celestar
1d6ab6a153 (svn r1207) -Fix: Compiler warning due to the modified catchment areas 2004-12-21 19:07:23 +00:00
dominik
b2f34f71d7 (svn r1206) Fix: Polished build docks window a bit. 2004-12-21 18:30:51 +00:00
dominik
8f3270e57c (svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings 2004-12-21 17:41:12 +00:00
truelight
6b047f7b14 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 2004-12-21 17:31:10 +00:00
truelight
01839321ea (svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a
possible route. This also makes sure signals don't show red because 
there is a train on the track of an other owner.
2004-12-21 17:12:20 +00:00
truelight
3e7a5989e2 (svn r1202) -Fix: removed unused variable 2004-12-21 16:56:43 +00:00
truelight
357b0f79dd (svn r1201) -Fix: I forgot to add a * in r1183 ;) 2004-12-21 16:54:46 +00:00
truelight
b4aa5e7572 (svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
road/rail-crossing, and you let an other train drive towards it, reverse 
it, the lights no longer go off.
2004-12-21 16:17:27 +00:00
truelight
63611e19f5 (svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
is reversed at the wrong moment (Yeah, our longest open bug finally 
fixed :) :) :))
2004-12-21 16:02:14 +00:00
truelight
d78ddb39bb (svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
companies by building a depot close to a station. (even more: trains do 
no longer enter tiles that do not belong to his owner)
2004-12-21 16:00:14 +00:00
truelight
7d505bd9fa (svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now
you can change your player-name in the GUI again :)
2004-12-21 14:54:27 +00:00
truelight
f1ce786bab (svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now. 2004-12-21 14:42:06 +00:00
miham
93f29c16c3 (svn r1195) Daily langfile updates (automatic) 2004-12-21 14:35:19 +00:00
dominik
f5ccb662f8 (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. 2004-12-20 22:14:39 +00:00
tron
7875eb7c64 (svn r1189) Fix vehicle list update glitch when moving waggons in depots 2004-12-20 18:11:22 +00:00
truelight
b9f2fd358a (svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated
server till enter was pressed. CTRL+D after a random key still does hang 
the dedicated server till enter is pressed.
2004-12-20 16:35:16 +00:00
truelight
c1ab4b58e3 (svn r1187) -Fix: [Network] You can no longer join as spectator a game with no
companies (a lot of code can simply not handle it)
2004-12-20 16:15:19 +00:00
truelight
9938d19d76 (svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
2004-12-20 16:02:01 +00:00
truelight
f3a8d2ad39 (svn r1185) -Fix: [Network] Send to team now results in correct company on the sender 2004-12-20 15:26:19 +00:00
truelight
4c80a8209b (svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
GeniusDex (that makes 10 ;)))
2004-12-20 15:25:39 +00:00
truelight
0bfed53a48 (svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty
crashes (tnx to GeniusDex for the clear backtrace)
2004-12-20 14:38:28 +00:00
truelight
0e82e6217d (svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_) 2004-12-20 14:37:52 +00:00
miham
6146ed8493 (svn r1181) Daily langfile updates (automatic) 2004-12-20 12:38:33 +00:00
bjarni
288cb7b439 (svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one) 2004-12-19 23:27:20 +00:00
dominik
5611e85dac (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
dominik
f5c99c09db (svn r1178) Fix: Error message for building canals on slopes is correct 2004-12-19 22:17:27 +00:00
tron
7a82b777bf (svn r1177) Enable non-stop flag for waypoints 2004-12-19 21:03:16 +00:00
truelight
5e25f6b236 (svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt 2004-12-19 19:17:15 +00:00
truelight
44c299ae5d (svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING,
resulting in order-lists mixing together (maybe tnx to Darkvater, not 
sure though..)
2004-12-19 16:26:45 +00:00
truelight
182eb874e8 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 2004-12-19 15:14:55 +00:00
truelight
6416d1a479 (svn r1173) -Fix: [Network] Console input in dedicated server for windows was not
working (Hackykid)
2004-12-19 14:42:17 +00:00
truelight
3d48d9410e (svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server 2004-12-19 14:08:29 +00:00
dominik
8588901ae8 (svn r1171) Fix: Console hotkey works again on keyboards where this key is a deadkey. 2004-12-19 13:28:09 +00:00
dominik
7262116440 (svn r1170) Fix: news_gui.c should compile everywhere without warnings now. 2004-12-19 13:06:20 +00:00
truelight
84475dc503 (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
2004-12-19 10:24:45 +00:00
truelight
df995a32ed (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
2004-12-19 10:17:26 +00:00
dominik
ed99219348 (svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. 2004-12-19 09:39:19 +00:00
dominik
10350dda5c (svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more 2004-12-19 09:33:02 +00:00
dominik
3dfc070a4d (svn r1165) Fix: [ 1085255 ] Docks now have a button to display the catchment area 2004-12-19 09:31:35 +00:00
dominik
f94216271c (svn r1164) Redid fix from revision 1163 to work with all patch settings 2004-12-19 09:30:05 +00:00
dominik
3696391f60 (svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more 2004-12-18 21:11:45 +00:00
dominik
88a8fa0104 (svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup. 2004-12-18 18:58:03 +00:00
tron
e33a63ee8d (svn r1161) Don't make redundant GetAirport() calls, use the cached value 2004-12-18 18:19:49 +00:00
truelight
8361617f50 (svn r1160) -Fix: redid revision 1159. pid_t should not be defined under windows. 2004-12-18 18:13:37 +00:00
darkvater
2f55c8bfc4 (svn r1159) -Fix: pid_t was unknown to windows; typedeffed to int. 2004-12-18 18:05:56 +00:00
tron
a0f22713c6 (svn r1158) Make network compile on SunOS 2004-12-18 17:31:02 +00:00
dominik
cff3c04fad (svn r1157) Enhanced the config file (openttd.cfg) to use another section type. "List sections" as opposed to "variable sections" contain a list of values, separated by a new line. This is now used for the [newgrf] group. You have to edit each line in this section from e.g. "0 = firstset.grf" to only "firstset.grf". 2004-12-18 16:00:10 +00:00
truelight
92b329bc14 (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) 2004-12-18 14:19:21 +00:00