Commit Graph

19528 Commits

Author SHA1 Message Date
miham
ec21a64c03 (svn r228) Daily langfile updates #3. 2004-09-12 22:29:33 +00:00
darkvater
54bd5b3c1d (svn r227) -Fix: Sorry, broke console commands 2004-09-12 22:14:45 +00:00
miham
b2d55a936f (svn r226) Daily langfile updates #2. 2004-09-12 22:10:58 +00:00
signde
6cf0a4c928 (svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt 2004-09-12 22:05:49 +00:00
darkvater
989ed101bc (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc). 2004-09-12 22:03:14 +00:00
darkvater
e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
signde
1b498bca57 (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project
-Fix: Added console_cmd.c to the Makefile
2004-09-12 20:28:52 +00:00
signde
d6cab2e06d (svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
2004-09-12 20:15:18 +00:00
bjarni
7cb5b1954d (svn r220) Makefile: enables ENABLE_NETWORK by default if no config file is present 2004-09-12 19:07:54 +00:00
darkvater
54fcdc9cfa (svn r219) -Fix: fixed network stub declerations 2004-09-12 19:03:11 +00:00
miham
1493cc550b (svn r218) Daily langfile updates #1. 2004-09-12 18:37:05 +00:00
darkvater
1f1f578abb (svn r217) -Fix: remove warning and simplify loop network_gui.c (Tron) 2004-09-12 17:37:37 +00:00
truelight
53ee4f6540 (svn r216) -Fix: paused network game now disallows all commands (instead of doing
the commands all at once when the game unpauses)
2004-09-12 17:36:29 +00:00
signde
9be6a4cea4 (svn r215) -Feature: direct connect now allows selecting a port and a playername [ip/host]:[port]#[player] 2004-09-12 16:03:40 +00:00
darkvater
99687cf513 (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)
-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters
2004-09-12 15:29:37 +00:00
darkvater
f64c1bda4b (svn r213) -Fix: opntitle.dat, road crossings were owned by town for some very weird reason. 2004-09-12 14:20:43 +00:00
darkvater
24512d3da5 (svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
2004-09-12 14:12:33 +00:00
darkvater
7a6512a654 (svn r211) -Added Player-colour conversion table (sign_de)
-Added OTTD colour palette image
2004-09-12 14:10:40 +00:00
signde
956bf639ea (svn r210) -Fix: Console key closes window in front
-Fix: Console events were processed in wrong window
-Fix: Console unresponsive when you activated another window
2004-09-12 10:23:35 +00:00
signde
34ecc0d778 (svn r209) -Fix: network code based desync
-Feature: framesync packets to hold the clients framecount near the servers
-Fix: command queue now aligns the commands to be processed right after an sync or framesync packet
-Fix: added stubs for compiling without network
2004-09-11 22:10:31 +00:00
miham
1c373cd0af (svn r208) Daily langfile changes 2004-09-11 20:25:40 +00:00
signde
1fb915df69 (svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
2004-09-11 19:34:11 +00:00
darkvater
d03afadad2 (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines" 2004-09-11 19:18:30 +00:00
darkvater
fe8c317d3c (svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings. 2004-09-11 14:48:31 +00:00
truelight
da87ab9c79 (svn r204) -Fix: deleted unneeded casts (tnx Tron) 2004-09-11 13:37:44 +00:00
truelight
0b5cc6f149 (svn r203) -Fix: somewhere I screwed up and forgot to delete some testcode ;) 2004-09-11 13:23:05 +00:00
truelight
7aa0bdf48b (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
all ;)
2004-09-11 09:55:19 +00:00
truelight
4ccd84f94b (svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
-Fix: [1025836] Long bridges had negative value
-Fix: Typo in endian_check.c (Zr40)
2004-09-11 09:40:19 +00:00
darkvater
ddeae85be4 (svn r200) -Fix: oops, ALT+F4 didn't work anymore. Fixed now. 2004-09-11 00:36:06 +00:00
darkvater
2cd8a89d44 (svn r199) -Fix: [993374] Pressing alt locks the game - sort of a bug. I hope I didn't break anything :O 2004-09-11 00:19:53 +00:00
darkvater
a956b63b41 (svn r198) -Fix: [1020269] Different production? Wrong production amount was showed in the industry list window
-Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
2004-09-10 23:20:14 +00:00
darkvater
80cb0b7fd6 (svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output) 2004-09-10 22:43:40 +00:00
miham
0caa819190 (svn r196) Daily langfile updates 2004-09-10 21:49:59 +00:00
miham
c7ab4b6e69 (svn r195) Initial finnish translation, 50% completed 2004-09-10 20:23:33 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
truelight
1c1a5b91c9 (svn r193) -Fix: [OldAI] If service-interval is in %, it works correct now. 2004-09-10 18:54:23 +00:00
miham
79fce8bf9d (svn r192) Langfile updates -- hope it worx 2004-09-10 18:19:06 +00:00
darkvater
c58c0ca87d (svn r191) -Some langfixes 2004-09-10 17:10:34 +00:00
bjarni
cbdd088649 (svn r190) Makefile: fixed bug, that prevented compilation with MANUAL_CONFIG enabled 2004-09-09 19:16:27 +00:00
darkvater
216abe4e93 (svn r189) -Fix: [1024750] Fix: network.c - timeout error. When one client timed out, all clients were disconnected (sign_de) 2004-09-09 16:20:33 +00:00
darkvater
5ecaebcc6c (svn r188) -Fix: network fixes for players with higher latency (sign_de) 2004-09-08 20:54:56 +00:00
darkvater
8308432cf9 (svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)
-some type fixes in txt files
2004-09-08 19:26:10 +00:00
truelight
157e90b49f (svn r186) -Add: debug 'net' for network debug (sign_de)
-Fix: desync problem (server was not waiting for clients) (sign_de)
2004-09-08 19:20:46 +00:00
truelight
0a04fe95c9 (svn r185) -Fix: [1016954] Cached_sprites does now work again 2004-09-08 18:05:49 +00:00
truelight
1a0a7ed763 (svn r184) -Fix: starting a new game in DesertLandscape crashed the game 2004-09-08 17:44:29 +00:00
darkvater
de18c544cc (svn r183) -Fix: fix landscape-toolbar crash when newgrf are enabled. Dominik forgot to add +1 to index upon load :) 2004-09-08 17:13:46 +00:00
darkvater
091566b779 (svn r182) -Fix: [1024380] strgen diff (Warning fix + MorphOS fix). Removes the longest standing warning on compilation of strgen (tokai) 2004-09-08 15:01:12 +00:00
bjarni
49773d7a9e (svn r181) Makefile: enabled ability to supress output of missing strings in lng files
Makefile: added versiontag for autoupdate of outdated makefile.config files
2004-09-08 09:07:18 +00:00
darkvater
debb158c95 (svn r180) -Fix: some more warning fixes for C99 (Tron) 2004-09-07 23:41:09 +00:00
darkvater
d037ee4c92 (svn r179) -Fix: [1023971] Fix for MouseWheel assert error in non-zoomable viewports. Zooming now will only occur if mousepointer is either in an extra viewport window, or main game-window (Dribbel) 2004-09-07 22:44:14 +00:00