tron
f4f705e723
(svn r1552) Make ottd compile on Zeta
2005-01-17 13:13:11 +00:00
tron
1847b99461
(svn r1551) Silence a warning and simplify a preprocessor check
2005-01-17 10:17:18 +00:00
tron
5adad6c1b4
(svn r1550) Remove useless function declaration
2005-01-17 09:43:02 +00:00
tron
fb0c3c8061
(svn r1549) Clean up some functions:
...
uint tile -> TileIndex tile
if () cascade -> switch ()
2005-01-17 09:41:46 +00:00
tron
d4beff7954
(svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
2005-01-17 09:16:43 +00:00
darkvater
a1e94b67d5
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
...
-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
2005-01-16 18:19:33 +00:00
truelight
8521367373
(svn r1546) -Fix: possible buffer-overflow in network
2005-01-16 17:19:37 +00:00
tron
022b8cea37
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
...
Replace some direct references to _map_type_and_height with TileHeight()/IsTileType()
2005-01-16 14:50:01 +00:00
truelight
8e404a26f6
(svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
...
crash from time to time
-Codechange: added const before 'Order *' where possible
2005-01-16 14:42:53 +00:00
dominik
be5a832db3
(svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow
2005-01-16 14:10:13 +00:00
tron
ef923fae44
(svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
2005-01-16 14:06:22 +00:00
dominik
b119b6c474
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
2005-01-16 13:59:07 +00:00
darkvater
340a9ab6be
(svn r1540) -Fix: since grf files are reopened on every load/new game, close the old opened to fix stale filehandles (thx tamlin)
2005-01-16 12:40:25 +00:00
darkvater
8efc7866dd
(svn r1539) -Fix: [1103271] free'd memory used. Moved w->wndproc(w, &e) to end of function. Thanks for finding this tamlin.
2005-01-16 12:30:52 +00:00
darkvater
37f56fa324
(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7)
2005-01-16 12:29:52 +00:00
darkvater
208a9b8547
(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)
2005-01-16 12:14:52 +00:00
tron
ae796740aa
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
2005-01-16 11:24:58 +00:00
truelight
d2643dc483
(svn r1535) -Fix: bah, I hate to be wrong.. oh, euh, wrong copy/paste from TPFMode 1
2005-01-16 11:18:17 +00:00
tron
efecea001a
(svn r1534) Use memmove() instead of memcpy() when copying overlapping memory (tamlin)
2005-01-16 11:04:45 +00:00
tron
1955371a71
(svn r1533) Turn an if cascade into a switch and move a const array to the only location where it is used
2005-01-16 09:51:56 +00:00
darkvater
d41a003bcc
(svn r1532) -Fix: [1103078] default service period patch options are now cast to 0 with right variable size.
2005-01-16 00:23:19 +00:00
darkvater
6e07bad728
(svn r1531) -Feature: [1039061] Swiss town-names (vulvulune)
2005-01-15 21:41:49 +00:00
bjarni
971d844266
(svn r1530) Makefilefix: now the binary never links to SDL if DEDICATED is set. Thanks to igor2code for making me aware of this issue even through I fixed it in a different way than his patch did. (I made dedicated never link to sdl, nomatter what makefile.config says)
2005-01-15 21:30:16 +00:00
darkvater
633786f55e
(svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode)
2005-01-15 20:43:01 +00:00
truelight
1b00f36520
(svn r1528) -Fix: forgot to init a variable
2005-01-15 20:10:44 +00:00
truelight
24c9e6ff66
(svn r1527) -Add: RCon (Remote Connection). A server can set:
...
'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
!!Warning!!: do not give your rcon password to people you do not thrust!
2005-01-15 20:09:16 +00:00
darkvater
e6d31cb89c
(svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz)
2005-01-15 19:17:45 +00:00
truelight
d275109e79
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
...
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
with next_shared/prev_shared in Vehicle
Developers: please use AssignOrder to assign data to an order. If not,
you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00
darkvater
732c362dea
(svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome
2005-01-15 16:38:10 +00:00
darkvater
ef3b9161f8
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
...
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
2005-01-15 15:48:05 +00:00
darkvater
559317f9d0
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
2005-01-15 10:04:04 +00:00
celestar
02ed8410a2
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
...
-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day
2005-01-15 09:28:08 +00:00
tron
3279a7c9a2
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
2005-01-15 08:58:31 +00:00
celestar
7f7c6297f7
(svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
2005-01-15 08:40:32 +00:00
darkvater
f9b5f704b1
(svn r1518) -Fix: server issue where some company names were wrong
...
-Fix: Highscore troubles; accessing members of deleted window
2005-01-15 01:52:23 +00:00
darkvater
75474e5bf1
(svn r1516) -Cheating players do not get their names added to the highscore table/file
...
-Fixed issue where highscore window would not come up after endgame screen
-Fix: VS6 compiles once again (braindead compiler)
2005-01-15 00:46:45 +00:00
darkvater
c3a40dba68
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
2005-01-15 00:42:01 +00:00
darkvater
976ed5e396
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.
2005-01-14 22:03:09 +00:00
truelight
83b00ad861
(svn r1513) -Fix: glitch in revision 1510
...
-Fix: MSVC6 project file update (bociusz)
-Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz)
2005-01-14 21:59:31 +00:00
tron
dd27968460
(svn r1512) Replace probably incorrect test of loading_count with probably correct test of loaded_count
2005-01-14 21:58:48 +00:00
truelight
e9a57c56b7
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
...
- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
2005-01-14 21:47:35 +00:00
tron
3a838447a8
(svn r1509) Const correctness and add static where appropriate while touching the lines anyway
2005-01-14 19:44:42 +00:00
tron
4136f395bf
(svn r1508) Remove duplicate declarations and include proper headers where necessary
2005-01-14 19:41:24 +00:00
tron
9d1f7e7348
(svn r1507) Remove unreachable code
2005-01-14 19:39:06 +00:00
dominik
34db065631
(svn r1506) Fix: [ 1102275 ] Game crashed when clicking "new face" or "company color" twice
2005-01-14 14:56:50 +00:00
celestar
314a4245a9
(svn r1505) -Fix: Refit engine button is now disabled when cargo capacity equals zero
2005-01-14 09:36:29 +00:00
celestar
febac23b25
(svn r1504) enummed town ratings (Jango)
2005-01-14 09:20:12 +00:00
miham
9e10458209
(svn r1503) Added feature:
...
o allows users to setup the production values of the rawmaterial producing
industries in the editor
Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
sizes are smaller than WINDOW_CUSTOM_SIZE
Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
darkvater
352cf002b2
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
...
-Fix: in multiplayer clientlist can only be opened once
2005-01-13 20:46:39 +00:00
celestar
7dddb6cf7a
(svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov)
2005-01-13 17:23:24 +00:00