tron
3844a104f2
(svn r1910) Move two variables out of variables.h which are only used locally
20 years ago
Darkvater
b758f1eb08
(svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is nice to also update the savegame format when you update town statistics :)
20 years ago
Darkvater
43cd5952a0
(svn r1908) - Fix: [ 1149403 ] Signals dissaper after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that.
20 years ago
darkvater
453ebc32f0
(svn r1907) - Fix: [ 1114261 ] Speeding up when pressing ALT+TAB (Windows)
20 years ago
Darkvater
d1fe247969
(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
20 years ago
Darkvater
cd369308aa
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
...
- CodeChange: rename all vehicle controllers to ...Controller for their similar behaviour
20 years ago
tron
df46c50d1c
(svn r1904) Remove some more unused stuff
20 years ago
tron
690dd5555c
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
20 years ago
tron
70135e74b5
(svn r1902) Replace some casts with proper typing
20 years ago
Darkvater
7656c683cf
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
20 years ago
tron
5cb74cb049
(svn r1900) Simplify a piece of code in the oldloader
20 years ago
Darkvater
3e1f6cc452
(svn r1899) - Fix: fix braindead strcmp from previous commit. /me bangs head into the wall
20 years ago
tron
a370af76d2
(svn r1898) Remove some unused macros from macros.h and move some others to more appropriate headers
20 years ago
Darkvater
76b016dd58
(svn r1897) - Fix: [ 1120424 ] Set name overwrites same name. Renamings because your name is in use are virtual though so if name "b" is in use your name will become "b #1", renaming yourself again to "b" will become "b #2", and will toggle between these two.
20 years ago
Darkvater
1f683aa13d
(svn r1896) - Fix: remove Translated by hack since it's not used
20 years ago
Darkvater
d691c08d1c
(svn r1895) - Fix: add assert for charwidth getter just in case
20 years ago
Darkvater
fb78ca8a62
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
...
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron
f13bfccc37
(svn r1893) If -i was specified respect it
20 years ago
celestar
a348bc69ef
(svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered
20 years ago
celestar
6154175dc1
(svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again
20 years ago
tron
05490e0556
(svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two
20 years ago
celestar
5e86b2ff9b
(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
20 years ago
tron
6b736738ba
(svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855
20 years ago
tron
389da29c2b
(svn r1887) Stylistic change of ConExec()
20 years ago
tron
1804109f4b
(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
20 years ago
tron
4118a32cff
(svn r1885) Fix typo in r1884
20 years ago
tron
9f14253baf
(svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf
20 years ago
tron
513eb4d7bb
(svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
20 years ago
tron
56a8302642
(svn r1882) Add a basic check if a non-existent sprite gets accessed.
...
Now ottd bails out with an error message instead of segfaulting.
This is far from perfect, some checks after loading a savegame should be added.
20 years ago
celestar
2eda5228d1
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
20 years ago
miham
6186162742
(svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi)
20 years ago
tron
ce896e2f99
(svn r1879) Revise name handling, no functional changes
20 years ago
darkvater
8dba45caae
(svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag.
20 years ago
tron
8827cde89e
(svn r1877) Forgot to remove two now unused variables
20 years ago
tron
943744751a
(svn r1876) Make placement of oil rigs and refineries map size agnostic
20 years ago
tron
391cd5658f
(svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements
20 years ago
tron
1e2f9ba5a5
(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
20 years ago
tron
066134aa01
(svn r1873) Ignore SIGPIPE
20 years ago
celestar
3608788f6b
(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
20 years ago
miham
4b3bac1572
(svn r1871) Daily langfile updates #2 .
20 years ago
miham
7c0df5c836
(svn r1870) Added new language: lithuanian
20 years ago
tron
2b4b935351
(svn r1869) Fix some bugs in the bulldozer movement implementation.
...
Now they move in a sane pattern.
20 years ago
tron
8391c96fac
(svn r1868) Improve readability of the bulldozer movement code
20 years ago
tron
830565514c
(svn r1867) Include tables/sprites.h only in files which need it
20 years ago
celestar
563eac90ca
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
...
error() is called, some more graceful handling should be implemented
later.
20 years ago
tron
a011190723
(svn r1865) Fix some warnings
20 years ago
miham
ab57ad1f3d
(svn r1864) Automatic langfile updates
20 years ago
tron
6d2b9d2c3a
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
...
-Fix: [1116619] Generate the correct smoke type for diesel trains
20 years ago
darkvater
eefb125dc7
(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
20 years ago
tron
9b0bad683d
(svn r1861) Constify Get(Non)Sprite()
20 years ago