Commit Graph

11 Commits (4be6701717543243880e48573d2377072a9adf3b)

Author SHA1 Message Date
rubidium 943031bdaf (svn r14190) -Codechange: use alloc instead of malloc+free when the allocated memory shouldn't be used after the function ended. 16 years ago
rubidium 33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
peter1138 78156065cf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
truelight e545220563 (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
17 years ago
truelight 19513f2604 (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
17 years ago
truelight f782a311f8 (svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
17 years ago
peter1138 8f7dea3f4f (svn r10113) -Fix (r10092): Missing svn properties and some Id/@file comments 17 years ago
truelight 27febd474c (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
17 years ago