Commit Graph

18 Commits

Author SHA1 Message Date
truelight
4b51ea375b (svn r10148) -Fix r10143: make --without-png to compile again 2007-06-13 18:52:06 +00:00
truelight
b7443d800b (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
rubidium
be0539cb43 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD). 2007-06-12 09:40:50 +00:00
truelight
d0250f6108 (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks... 2007-06-11 18:49:55 +00:00
truelight
be0f5cf877 (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird 2007-06-11 13:38:11 +00:00
truelight
6b101cc177 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
peter1138
4403d41934 (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
option, sprite_cache_size. The default size is 2MB and the value can 
range from 1 to 64MB. If you experience slow-downs when scrolling the 
map, try increasing this setting.
2007-06-05 10:40:29 +00:00
peter1138
18b98ad6aa (svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc. 2007-06-04 20:42:49 +00:00
belugas
607a55f4ec (svn r9662) -Documentation: Doxygen corrections and @file omissions 2007-04-17 20:23:13 +00:00
belugas
dfe5533db6 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
rubidium
24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
rubidium
ea55a04b69 (svn r8634) -Codechange: replace missing sprites with a red question mark. 2007-02-08 14:02:12 +00:00
Darkvater
653290c76a (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). 2007-01-17 23:25:19 +00:00
peter1138
f19b87df08 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
list.
2007-01-16 22:10:35 +00:00
KUDr
33be1ecfb1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter 2007-01-11 17:29:39 +00:00
rubidium
f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr
e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00